Player Matchup

Octavia
Octavia
Marcizioo
Octavia
Level 337
Champion Stats
31W - 20L
1,634 SR
Queue Stats
1,032W - 1,011L
1,500 Elo+
Solo
Kasumi
Kasumi
Monke ur bad
Kasumi
Level 5
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Koga
Koga
Nikolaijoseph365
Koga
Level 999
Champion Stats
7W - 8L
1,608 SR
Queue Stats
451W - 405L
1,638 Elo+
Solo
Fernando
Fernando
StellarSkworm
Fernando
Level 71
Champion Stats
8W - 5L
1,827 SR
Queue Stats
248W - 212L
1,618 Elo+
Solo
Lillith
Lillith
aadavidc
Lillith
Level 243
Champion Stats
1W - 2L
1,263 SR
Queue Stats
903W - 903L
1,591 Elo+
Solo
Team Averages
Level 331
1,566 SR
1,569 Elo+

VS

Team Averages
Level 613
1,626 SR
1,608 Elo+
Jenos
Jenos
DrogozTV
Jenos
Level 999
Champion Stats
6W - 7L
1,602 SR
Queue Stats
415W - 286L
1,616 Elo+
Party 1
Lian
Lian
Szhqi
Lian
Level 999
Champion Stats
57W - 25L
1,672 SR
Queue Stats
2,070W - 1,235L
1,658 Elo+
Party 1
Caspian
Caspian
endergamer010
Caspian
Level 13
Champion Stats
8W - 3L
1,779 SR
Queue Stats
9W - 5L
1,560 Elo+
Solo
Fernando
Fernando
speedy021steel
Fernando
Level 999
Champion Stats
27W - 13L
1,668 SR
Queue Stats
830W - 814L
1,696 Elo+
Solo
Seris
Seris
willydrolet
Seris
Level 57
Champion Stats
10W - 17L
1,410 SR
Queue Stats
119W - 107L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Marcizioo
Octavia
54
6 / 10 / 8
2,651
204
60,320
39,244
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Entrenched

Entrenched

Reduce your damage taken by 5% while standing inside of your Distortion Field.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Kasumi
4
0 / 14 / 5
1,893
146
19,150
42,198
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

58
10 / 8 / 12
3,055
235
64,505
43,439
0
Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Fernando
StellarSkworm
Fernando
27
13 / 7 / 6
3,507
270
56,304
91,146
76,766
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Lillith
aadavidc
Lillith
43
5 / 13 / 10
2,806
216
27,680
58,001
3,900
Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Gloomy Nook

Gloomy Nook

Armor

Gain a 300 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 200 while decreasing base Health by {scale=125|125}.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
DrogozTV
Jenos
60
2 / 4 / 31
2,933
226
23,634
16,315
7,230
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Lian
Szhqi
Lian
60
30 / 6 / 12
4,370
336
126,969
50,245
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Caspian
5
4 / 12 / 10
2,546
196
39,553
34,756
0
In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 15 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 5

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 12% for 1s after hitting an enemy with Love.

Level 1

A Brief Respite

A Brief Respite

Rogue's Tempo

Reduce the Cooldown of Deadly Momentum by 1s after hitting at least one enemy with Rogue's Tempo.

Level 1

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 48%.

Level 4

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Fernando
58
7 / 7 / 9
2,920
225
34,812
73,381
65,894
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

28
9 / 6 / 17
3,226
248
49,060
53,262
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 10%.

Level 1

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 44s
Objective Time
6m 49s
75
Kill Participation
131
34
Kills
52
52
Deaths
35
41
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Jenos
DrogozTV
Jenos
2
4
31
4.38
L
Octavia
Marcizioo
Octavia
6
10
8
1
L
Kasumi
0
14
5
0.18
L
10
8
12
2
L
Fernando
StellarSkworm
Fernando
13
7
6
2.29
W
Lian
Szhqi
Lian
30
6
12
6
L
Lillith
aadavidc
Lillith
5
13
10
0.77
W
Caspian
4
12
10
0.75
W
Fernando
7
7
9
1.64
W
9
6
17
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

227,959
Damage
274,028
274,028
Taken
227,959
80,666
Shielding
73,124
103,694
Healing
105,962
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Jenos
DrogozTV
Jenos
23,634
18,039
60,428
9,015
16,315
7,230
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Octavia
Marcizioo
Octavia
60,320
56,070
827
10,326
39,244
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

L
Kasumi
19,150
17,146
0
1,752
42,198
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
64,505
63,119
4,676
20,978
43,439
0

Level 1

Level 1

L
Fernando
StellarSkworm
Fernando
56,304
31,646
0
9,452
91,146
76,766
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Lian
Szhqi
Lian
126,969
126,020
0
5,214
50,245
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lillith
aadavidc
Lillith
27,680
17,445
55,171
512
58,001
3,900
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Caspian
39,553
23,591
0
1,656
34,756
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Fernando
34,812
19,811
0
2,817
73,381
65,894
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
49,060
40,588
12,413
14,419
53,262
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role