Player Matchup

Tiberius
Tiberius
Kermitmode234598
Tiberius
Level 71
Champion Stats
15W - 8L
1,590 SR
Queue Stats
151W - 143L
1,458 Elo+
Party 3
Inara
Inara
dan110_17
Inara
Level 628
Champion Stats
10W - 8L
1,612 SR
Queue Stats
176W - 201L
1,452 Elo+
Solo
Vora
Vora
hollowmigsss
Vora
Level 57
Champion Stats
31W - 32L
1,523 SR
Queue Stats
117W - 114L
1,480 Elo+
Party 1
Moji
Moji
jonbhmfr
Moji
Level 30
Champion Stats
3W - 5L
1,509 SR
Queue Stats
40W - 41L
1,483 Elo+
Party 3
VII
VII
new_dino_beat
VII
Level 63
Champion Stats
24W - 15L
1,644 SR
Queue Stats
194W - 189L
1,479 Elo+
Party 1
Team Averages
Level 170
1,576 SR
1,470 Elo+

VS

Team Averages
Level 41
1,575 SR
1,475 Elo+
Saati
Saati
CavemanFawn0324
Saati
Level 27
Champion Stats
0W - 1L
1,745 SR
Queue Stats
20W - 12L
1,493 Elo+
Party 2
Moji
Moji
MercinaryRiley
Moji
Level 38
Champion Stats
3W - 3L
1,582 SR
Queue Stats
40W - 38L
1,494 Elo+
Party 2
Kasumi
Kasumi
Smokes9644
Kasumi
Level 29
Champion Stats
14W - 6L
1,616 SR
Queue Stats
21W - 12L
1,541 Elo+
Party 2
Azaan
Azaan
TotoBaneado
Azaan
Level 75
Champion Stats
3W - 6L
1,433 SR
Queue Stats
282W - 307L
1,426 Elo+
Solo
Koga
Koga
РОзиРОкейр
Koga
Level 35
Champion Stats
0W - 1L
1,500 SR
Queue Stats
34W - 49L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
4 / 3 / 4
1,761
294
23,267
15,280
200
Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Making the Cut

Making the Cut

Heavy Blade

Heal for 120 for each enemy hit by Heavy Blade.

Level 3

Honed Senses

Honed Senses

Combat Trance

Generate 3% Ultimate charge every 1s while Combat Trance is active.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Inara
dan110_17
Inara
59
2 / 0 / 8
2,131
355
13,852
24,575
5,864
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

21
11 / 0 / 5
2,153
359
37,078
15,950
700
New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Moji
25
6 / 0 / 8
2,273
379
13,139
7,991
8,702

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

37
9 / 1 / 3
1,935
323
24,281
16,011
0
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Never Look

Never Look

Armor

Increase your maximum Health by 150.

Level 3

Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
1 / 7 / 0
959
160
12,222
16,516
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

29
1 / 6 / 1
1,071
179
10,562
16,745
6,748

Level 4

Level 2

Level 3

Level 3

Level 3

Level 1

Kasumi
Smokes9644
Kasumi
30
1 / 7 / 1
1,073
179
25,747
19,566
0
Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Sealed Fate

Sealed Fate

Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -15s.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

51
1 / 5 / 1
1,717
286
27,140
40,889
33,007
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

43
0 / 7 / 0
738
123
4,136
17,901
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 53s
Objective Time
59s
60
Kill Participation
7
32
Kills
4
4
Deaths
32
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
4
3
4
2
L
1
6
1
0.25
L
Kasumi
Smokes9644
Kasumi
1
7
1
0.21
L
1
5
1
0.3
W
Inara
dan110_17
Inara
2
0
8
6
W
11
0
5
13.5
W
Moji
6
0
8
10
W
9
1
3
10.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,617
Damage
79,807
79,807
Taken
111,617
15,466
Shielding
39,755
59,863
Healing
29,211
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
12,222
5,511
0
0
16,516
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
23,267
16,155
0
5,051
15,280
200
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
10,562
10,562
12,210
4,727
16,745
6,748
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Kasumi
Smokes9644
Kasumi
25,747
20,100
0
973
19,566
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
27,140
18,217
0
9,168
40,889
33,007

Level 2

Level 1

W
Inara
dan110_17
Inara
13,852
13,288
0
2,041
24,575
5,864
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
37,078
31,423
0
8,283
15,950
700
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Moji
13,139
13,139
28,678
7,662
7,991
8,702
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
24,281
22,909
0
8,148
16,011
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
4,136
4,136
0
2,133
17,901
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role