Player Matchup

Fernando
Fernando
Gold III
ChinoLainez99
Fernando
Gold III
Level 363
Champion Stats
30W - 22L
1,626 SR
Queue Stats
131W - 138L
1,465 Elo+
Solo
Vora
Vora
Gold I
CoolBeans171485
Vora
Gold I
Level 149
Champion Stats
90W - 93L
1,569 SR
Queue Stats
869W - 828L
1,570 Elo+
Solo
Corvus
Corvus
Gold IV
GamerStorm9001
Corvus
Gold IV
Level 193
Champion Stats
1W - 0L
1,566 SR
Queue Stats
11W - 11L
1,458 Elo+
Solo
Saati
Saati
Platinum I
I Crist1an I
Saati
Platinum I
Level 999
Champion Stats
37W - 29L
1,694 SR
Queue Stats
500W - 475L
1,601 Elo+
Solo
Raum
Raum
Gold IV
TTGDJR
Raum
Gold IV
Level 619
Champion Stats
4W - 7L
1,657 SR
Queue Stats
112W - 150L
1,395 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 465
1,622 SR
1,498 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 769
1,588 SR
1,515 Elo+
Androxus
Androxus
Platinum I
Alessø
Androxus
Platinum I
Level 999
Champion Stats
113W - 125L
1,554 SR
Queue Stats
1,381W - 1,288L
1,576 Elo+
Solo
Atlas
Atlas
Silver I
JHDG25
Atlas
Silver I
Level 542
Champion Stats
6W - 9L
1,568 SR
Queue Stats
284W - 260L
1,472 Elo+
Solo
Ying
Ying
Gold I
PeppAPiG8660
Ying
Gold I
Level 999
Champion Stats
33W - 48L
1,538 SR
Queue Stats
557W - 535L
1,536 Elo+
Solo
Barik
Barik
Gold III
adont3
Barik
Gold III
Level 999
Champion Stats
47W - 33L
1,704 SR
Queue Stats
782W - 796L
1,497 Elo+
Solo
Cassie
Cassie
Gold I
vrydæn
Cassie
Gold I
Level 308
Champion Stats
49W - 60L
1,577 SR
Queue Stats
1,291W - 1,270L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ChinoLainez99
Fernando
50
9 / 10 / 16
4,228
235
96,762
122,981
92,042
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

51
14 / 14 / 7
3,897
217
88,215
74,563
0
False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

58
1 / 12 / 26
3,854
214
29,100
37,163
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

56
22 / 9 / 13
4,599
256
136,470
53,553
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Raum
TTGDJR
Raum
58
6 / 8 / 16
3,771
210
86,063
177,663
7,712
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 3% for 3s after activating Ignition.

Level 1

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Bans
TerminusWillo
Team 1 Score

4

VS

Team 2 Score

3

Bans
VatuKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Alessø
Androxus
59
20 / 9 / 15
4,477
249
131,292
69,351
5,871
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Atlas
JHDG25
Atlas
55
7 / 9 / 16
3,665
204
90,870
132,748
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.3s further into the past.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

60
5 / 11 / 25
4,275
238
44,346
62,168
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Barik
adont3
Barik
58
3 / 7 / 19
4,233
235
95,189
103,982
110,539
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.5s.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Cassie
vrydæn
Cassie
58
18 / 16 / 7
3,991
222
104,226
68,361
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 3s after hitting an enemy with Disengage.

Level 3

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 150.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 47s
Objective Time
8m 41s
130
Kill Participation
135
52
Kills
53
53
Deaths
52
78
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Androxus
Alessø
Androxus
20
9
15
3.06
W
Fernando
ChinoLainez99
Fernando
9
10
16
1.7
W
14
14
7
1.25
W
1
12
26
1.17
W
22
9
13
3.17
L
Atlas
JHDG25
Atlas
7
9
16
1.67
L
5
11
25
1.59
W
Raum
TTGDJR
Raum
6
8
16
1.75
L
Barik
adont3
Barik
3
7
19
1.79
L
Cassie
vrydæn
Cassie
18
16
7
1.34

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

436,610
Damage
465,923
465,923
Taken
436,610
99,754
Shielding
116,410
189,174
Healing
237,318
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
Alessø
Androxus
131,292
105,328
0
14,555
69,351
5,871

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
ChinoLainez99
Fernando
96,762
50,815
1,095
23,962
122,981
92,042
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
88,215
60,590
0
12,462
74,563
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
29,100
20,939
109,693
5,964
37,163
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
136,470
111,973
0
2,918
53,553
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Atlas
JHDG25
Atlas
90,870
90,870
0
24,853
132,748
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
44,346
44,346
129,224
35,970
62,168
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Raum
TTGDJR
Raum
86,063
52,122
1,826
31,254
177,663
7,712
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Barik
adont3
Barik
95,189
95,189
0
23,264
103,982
110,539
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Cassie
vrydæn
Cassie
104,226
84,895
0
9,452
68,361
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role