Player Matchup

Vora
Vora
Antuah
Vora
Level 18
Champion Stats
2W - 0L
1,414 SR
Queue Stats
10W - 5L
1,608 Elo+
Solo
Atlas
Atlas
OPTRespecter
Atlas
Level 28
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,446 Elo+
Party 1
Koga
Koga
PseudoSuto
Koga
Level 17
Champion Stats
20W - 16L
1,618 SR
Queue Stats
24W - 18L
1,573 Elo+
Party 2
TaggySitties0-0
Unknown
Level 18
Champion Stats
2W - 1L
1,575 SR
Queue Stats
4W - 2L
1,488 Elo+
Party 1
Io
Io
yuschl
Io
Level 40
Champion Stats
7W - 5L
1,512 SR
Queue Stats
26W - 20L
1,585 Elo+
Party 2
Team Averages
Level 24
1,524 SR
1,540 Elo+

VS

Team Averages
Level 16
1,445 SR
1,455 Elo+
Pip
Pip
ICyn0I
Pip
Level 16
Champion Stats
1W - 2L
1,525 SR
Queue Stats
14W - 13L
1,521 Elo+
Solo
Barik
Barik
Manqka96
Barik
Level 15
Champion Stats
1W - 3L
1,405 SR
Queue Stats
11W - 13L
1,535 Elo+
Solo
Vora
Vora
babyosama_4prez
Vora
Level 20
Champion Stats
2W - 4L
1,294 SR
Queue Stats
16W - 14L
1,526 Elo+
Solo
Vivian
Vivian
ghostslayer_44
Vivian
Level 13
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Solo
Grover
Grover
xSOLARRAZEx
Grover
Level 16
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Antuah
Vora
12
12 / 12 / 11
3,781
270
51,837
51,201
1,200
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

17
4 / 7 / 8
3,498
250
36,113
90,801
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

4
15 / 13 / 10
3,742
267
59,349
34,383
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

8
7 / 14 / 14
3,524
252
44,493
55,208
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Io
20
8 / 10 / 18
3,998
286
47,636
44,542
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
ICyn0I
Pip
11
24 / 7 / 11
3,310
236
100,297
39,673
0
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Barik
Manqka96
Barik
12
7 / 9 / 12
2,782
199
32,444
57,448
74,153
Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

14
12 / 11 / 8
2,823
202
56,514
46,495
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

10
5 / 9 / 15
2,526
180
38,905
39,571
15,584
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 250.

Level 2

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 3.2s.

Level 4

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 15% faster.

Level 1

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Grover
14
8 / 10 / 26
3,180
227
47,975
56,241
2,200
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 0s
Objective Time
6m 44s
107
Kill Participation
128
46
Kills
56
56
Deaths
46
61
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Vora
Antuah
Vora
12
12
11
1.46
L
Pip
ICyn0I
Pip
24
7
11
4.21
L
Barik
Manqka96
Barik
7
9
12
1.44
W
4
7
8
1.14
W
15
13
10
1.54
W
7
14
14
1
L
12
11
8
1.45
L
5
9
15
1.39
L
Grover
8
10
26
2.1
W
Io
8
10
18
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

239,428
Damage
276,135
276,135
Taken
239,428
1,200
Shielding
91,937
120,925
Healing
113,212
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
Antuah
Vora
51,837
35,319
432
7,684
51,201
1,200
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Pip
ICyn0I
Pip
100,297
94,023
9,552
11,261
39,673
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Barik
Manqka96
Barik
32,444
32,444
0
9,029
57,448
74,153
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
36,113
36,113
0
2,854
90,801
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
59,349
38,202
0
8,727
34,383
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
44,493
37,217
0
1,552
55,208
0

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
56,514
35,516
0
7,200
46,495
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
38,905
36,471
0
1,793
39,571
15,584
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Grover
47,975
41,763
45,102
29,275
56,241
2,200
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Io
47,636
41,279
77,968
21,708
44,542
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role