Player Matchup
VS
Match Stats
Dominant Dome
Increase the radius of your Distortion Field by 12%.
Level 3
High Ground
Increase the jump strength of Octavia's Commanding Leap by 10%.
Level 2
Vantage Point
Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.
Level 3
Vicious Circle
Reduce the Cooldown of Distortion Field by 1.7999999999999998s after activating Commanding Leap.
Level 3
Entrenched
Reduce your damage taken by 20% while standing inside of your Distortion Field.
Level 4
Asymmetric Warfare
Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.
Level 1
Feral Strength
Guardian Spirit
Increase Luna's Health by 450.
Level 2
Celestial Body
Armor
Increase your maximum Health by 100.
Level 2
Lunar Connection
Guardian Spirit
Reduce the cooldown of Luna's initial deploy by 2.4s.
Level 2
Restored Faith
Moonlight
Heal for 50 every time you Heal an ally with Moonlight.
Level 5
Full Moon
Lunar Leap
Gain a 400-Health Shield for 3s after activating Lunar Leap.
Level 4
Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
Costly Physics
Increase the time and health that Ricochet is out when deployed by 0.6s.
Level 2
Grab and Go
Generate 4 Ammo for each enemy hit with Blast Back.
Level 4
Steel Coin Purse
Reduce damage taken by 6% for 2.5s after Ricochet is deployed.
Level 2
Bullet Hopper
Increase your maximum Ammo by 3.
Level 3
Aggressive Tip
Increase the projectile speed of Ricochet by 40%.
Level 4
Improvised
The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.
Level 1
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.
Level 5
Ebon Dynamo
Weapon
Increase your maximum Ammo by 2.
Level 1
Revenant
Armor
Increase your maximum Health by 100.
Level 2
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 20%.
Level 2
Blood Pact
Restore Soul
Heal for 350 every 1s while channeling Restore Soul.
Level 5
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Permafrost
Frost Bomb
Increase the Projectile Speed of Frost Bomb by 30%.
Level 5
Cooling Runes
Frost Bolt
Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.
Level 1
Pyretic Momentum
Frostfire Glide
FrostFire Glide travels 10% faster.
Level 2
Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.
Level 2
Ice in her Veins
Frostfire Glide
Heal for 250 every 1s while using FrostFire Glide.
Level 5
Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
Discipline
Elemental Shift
Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.
Level 5
Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 60%.
Level 3
Ancient Duty
Armor
Increase your maximum Health by 50.
Level 1
Pilgrimage
Frostfire Glide
Increase the duration of FrostFire Glide by 0.5s.
Level 1
Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Level 5
Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Level 5
Rest and Relaxation
Weapon
Increase your maximum Ammo by 4.
Level 2
Refreshing Break
Chain Heal
Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.
Level 4
Leipori Prayer
Chain Heal
Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.
Level 1
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.
Level 3
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Escape Plan
Stealth
Heal for 500 after entering Stealth at or below 65% Health.
Level 5
Relentless
Weapon
Reduce the Movement Speed penalty of Scope by 20%.
Level 1
Tactical Retreat
Stealth
Increase your Movement Speed by 20% for 2s after entering Stealth.
Level 2
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 3.
Level 3
Guerrilla Tactics
Stealth
Generate 60 Energy after getting an Elimination.
Level 4
Nocturnal
Stealth
Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.
Level 1
Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 50%
Level 5
Designer Armor
Increase your maximum Health by 120.
Level 3
Sure Shot
Increase your Ultimate charge rate by 3%.
Level 1
Bullet Hopper
Increase your maximum Ammo by 5.
Level 5
Grab and Go
Generate 1 Ammo for each enemy hit with Blast Back.
Level 1
Level 1
Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2
Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4
Dire Need
Shield
Increase your Movement Speed by 16% while using Shield.
Level 2
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Level 1
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Level 1
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.