Player Matchup

Jenos
Jenos
Antonioden
Jenos
Level 368
Champion Stats
203W - 187L
1,735 SR
Queue Stats
685W - 659L
1,718 Elo+
Solo
Fernando
Fernando
Hooriend
Fernando
Level 205
Champion Stats
16W - 13L
1,574 SR
Queue Stats
524W - 530L
1,589 Elo+
Solo
Lex
Lex
MAEstro1000
Lex
Level 475
Champion Stats
11W - 13L
1,531 SR
Queue Stats
169W - 154L
1,579 Elo+
Solo
Saati
Saati
PeterParker98
Saati
Level 999
Champion Stats
3W - 2L
1,727 SR
Queue Stats
534W - 528L
1,576 Elo+
Solo
Caspian
Caspian
SouciPasDeOK97
Caspian
Level 50
Champion Stats
33W - 25L
1,639 SR
Queue Stats
79W - 54L
1,641 Elo+
Solo
Team Averages
Level 419
1,641 SR
1,621 Elo+

VS

Team Averages
Level 285
1,519 SR
1,599 Elo+
Corvus
Corvus
AdeptusF
Corvus
Level 78
Champion Stats
2W - 1L
1,353 SR
Queue Stats
20W - 13L
1,603 Elo+
Solo
Skye
Skye
Contumélieuse
Skye
Level 212
Champion Stats
35W - 37L
1,597 SR
Queue Stats
642W - 632L
1,644 Elo+
Solo
Kinessa
Kinessa
IShotUBcuzUGeh
Kinessa
Level 129
Champion Stats
254W - 234L
1,626 SR
Queue Stats
585W - 581L
1,619 Elo+
Solo
Khan
Khan
SandCheeze21
Khan
Level 6
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Vora
Vora
ghiter76
Vora
Level 999
Champion Stats
134W - 151L
1,518 SR
Queue Stats
809W - 788L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
50
1 / 4 / 31
4,108
242
49,895
44,261
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 42%.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
Hooriend
Fernando
35
2 / 12 / 13
3,608
212
50,662
142,053
83,344
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
11 / 13 / 14
3,615
213
63,465
56,394
0
Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 18% while using In Pursuit.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 20% for 2s after Combat Slide ends.

Level 2

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

59
9 / 15 / 11
3,348
197
91,806
64,644
0
Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

17
25 / 18 / 7
4,746
279
112,359
74,029
5,740
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.

Level 3

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.

Level 3

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 24%.

Level 2

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 24%.

Level 2

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
AdeptusF
Corvus
56
7 / 9 / 25
4,504
265
22,980
32,655
4,089
Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

New Resolve

New Resolve

Mark of Fate

Grant a 120-Health Shield to an ally for 2s when you Mark them.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

42
17 / 9 / 18
4,384
258
92,130
60,196
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 0.8s.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

19
8 / 6 / 32
4,333
255
98,973
26,728
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 5.

Level 5

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 20%.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Level 1

5
11 / 8 / 15
5,010
295
54,631
160,217
125,979
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Vora
55
19 / 16 / 17
4,791
282
112,667
88,391
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 58s
Objective Time
9m 38s
124
Kill Participation
169
48
Kills
62
62
Deaths
48
76
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Corvus
AdeptusF
Corvus
7
9
25
2.17
L
Jenos
1
4
31
4.13
W
17
9
18
2.89
L
Fernando
Hooriend
Fernando
2
12
13
0.71
W
8
6
32
4
L
11
13
14
1.38
L
9
15
11
0.97
W
11
8
15
2.31
L
25
18
7
1.58
W
Vora
19
16
17
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

368,187
Damage
381,381
381,381
Taken
368,187
89,084
Shielding
130,068
202,091
Healing
228,456
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Corvus
AdeptusF
Corvus
22,980
12,342
156,517
12,299
32,655
4,089
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
49,895
43,591
153,043
33,295
44,261
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
92,130
66,582
0
19,509
60,196
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Fernando
Hooriend
Fernando
50,662
28,994
1,408
2,825
142,053
83,344
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Level 1

W
98,973
57,547
0
178
26,728
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
63,465
59,740
0
2,161
56,394
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
91,806
71,153
0
785
64,644
0

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
54,631
40,383
4,276
25,250
160,217
125,979
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
112,359
63,005
1,232
7,342
74,029
5,740
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Vora
112,667
75,682
0
10,427
88,391
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role