Player Matchup

Vora
Vora
Abshar94
Vora
Level 597
Champion Stats
92W - 134L
1,583 SR
Queue Stats
2,043W - 2,005L
1,556 Elo+
Party 1
Torvald
Torvald
Jayendra123
Torvald
Level 33
Champion Stats
0W - 2L
1,351 SR
Queue Stats
28W - 29L
1,462 Elo+
Party 1
Raum
Raum
RINHAI4462
Raum
Level 26
Champion Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,489 Elo+
Party 2
Pip
Pip
hatu524
Pip
Level 176
Champion Stats
8W - 6L
1,540 SR
Queue Stats
35W - 42L
1,489 Elo+
Party 2
irishreaper7593
Unknown
Level 45
Champion Stats
2W - 5L
1,784 SR
Queue Stats
115W - 126L
1,502 Elo+
Solo
Team Averages
Level 175
1,551 SR
1,500 Elo+

VS

Team Averages
Level 310
1,584 SR
1,512 Elo+
Grover
Grover
Burn420Nastyjs
Grover
Level 868
Champion Stats
23W - 16L
1,591 SR
Queue Stats
123W - 123L
1,516 Elo+
Solo
Lillith
Lillith
ILoveMyHusbandXO
Lillith
Level 147
Champion Stats
25W - 28L
1,480 SR
Queue Stats
528W - 565L
1,471 Elo+
Solo
Inara
Inara
ShamblingGloom
Inara
Level 323
Champion Stats
55W - 35L
1,594 SR
Queue Stats
130W - 144L
1,514 Elo+
Solo
VII
VII
tpepson
VII
Level 40
Champion Stats
3W - 2L
1,650 SR
Queue Stats
48W - 46L
1,532 Elo+
Solo
Viktor
Viktor
vn67
Viktor
Level 172
Champion Stats
3W - 6L
1,607 SR
Queue Stats
260W - 234L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
55
17 / 7 / 3
3,393
283
76,095
33,133
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Torvald
Jayendra123
Torvald
29
4 / 8 / 4
2,996
250
56,593
43,495
94,480
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

14
3 / 4 / 7
3,009
251
54,488
98,870
0
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 7%.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 3s.

Level 5

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Pip
44
1 / 11 / 9
2,423
202
30,987
35,522
0
Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

2
1 / 12 / 8
2,463
205
46,613
42,800
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
3 / 5 / 21
3,261
272
19,826
40,207
0
Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 20% for 4s after they are Healed by Blossom.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

48
3 / 5 / 17
4,103
342
34,025
44,520
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 12%.

Level 2

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
6 / 5 / 10
3,805
317
33,773
92,932
63,221
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

VII
37
25 / 6 / 7
3,930
328
75,162
37,431
2,725
Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 10 Ammo after activating Explosive Dodge.

Level 2

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 40%.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Viktor
vn67
Viktor
58
5 / 5 / 20
3,421
285
91,034
49,686
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Run and Gun

Run and Gun

Hustle

Regenerate 10 Ammo every 1s while using Hustle.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 21s
Objective Time
13m 44s
57
Kill Participation
117
26
Kills
42
42
Deaths
26
31
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Vora
17
7
3
2.64
W
3
5
21
2.7
W
3
5
17
2.3
L
Torvald
Jayendra123
Torvald
4
8
4
0.75
L
3
4
7
1.63
W
6
5
10
2.2
L
Pip
1
11
9
0.5
L
1
12
8
0.42
W
VII
25
6
7
4.75
W
Viktor
vn67
Viktor
5
5
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

264,776
Damage
253,820
253,820
Taken
264,776
94,480
Shielding
65,946
85,713
Healing
155,083
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
76,095
59,914
0
10,011
33,133
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
19,826
14,151
50,430
23,957
40,207
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
34,025
28,576
54,026
728
44,520
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Torvald
Jayendra123
Torvald
56,593
43,114
2,658
2,036
43,495
94,480
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
54,488
47,976
0
10,955
98,870
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
33,773
29,764
0
3,451
92,932
63,221
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Pip
30,987
29,749
42,143
10,311
35,522
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
46,613
38,538
1,780
5,819
42,800
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
VII
75,162
70,472
1,045
5,275
37,431
2,725

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Viktor
vn67
Viktor
91,034
69,730
0
16,171
49,686
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role