Player Matchup

Koga
Koga
Charles D 07
Koga
Level 38
Champion Stats
2W - 6L
1,367 SR
Queue Stats
19W - 31L
1,480 Elo+
Solo
Azaan
Azaan
Lajoo
Azaan
Level 402
Champion Stats
0W - 2L
1,500 SR
Queue Stats
102W - 101L
1,642 Elo+
Party 2
Makoa
Makoa
Synestraz
Makoa
Level 385
Champion Stats
3W - 2L
1,476 SR
Queue Stats
23W - 22L
1,568 Elo+
Party 2
Saati
Saati
c0c0nut228
Saati
Level 359
Champion Stats
4W - 4L
1,432 SR
Queue Stats
90W - 99L
1,637 Elo+
Party 3
Ying
Ying
salvador43
Ying
Level 468
Champion Stats
17W - 14L
1,605 SR
Queue Stats
108W - 116L
1,584 Elo+
Party 3
Team Averages
Level 330
1,476 SR
1,582 Elo+

VS

Team Averages
Level 285
1,598 SR
1,552 Elo+
Khan
Khan
Demoman5757
Khan
Level 69
Champion Stats
13W - 7L
1,755 SR
Queue Stats
144W - 112L
1,556 Elo+
Party 1
Dredge
Dredge
Franzuus94
Dredge
Level 522
Champion Stats
107W - 132L
1,560 SR
Queue Stats
278W - 284L
1,589 Elo+
Solo
Buck
Buck
Gazza991414
Buck
Level 175
Champion Stats
7W - 6L
1,270 SR
Queue Stats
82W - 74L
1,571 Elo+
Solo
Grohk
Grohk
franck9160
Grohk
Level 580
Champion Stats
66W - 52L
1,571 SR
Queue Stats
292W - 310L
1,473 Elo+
Solo
Rei
Rei
xOctoNinja2
Rei
Level 80
Champion Stats
32W - 8L
1,835 SR
Queue Stats
203W - 170L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
1 / 9 / 1
1,562
195
32,513
26,800
0
Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Surprise!

Surprise!

Shadow Step

Generate 5 Ammo after activating Shadow Step.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Azaan
Lajoo
Azaan
58
4 / 3 / 2
2,099
262
64,523
80,255
29,973
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Makoa
Synestraz
Makoa
55
0 / 10 / 3
1,791
224
35,542
93,047
42,390
Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 2.4s.

Level 4

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Saati
59
0 / 14 / 2
1,436
180
37,835
39,324
0
Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 6%.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2s.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

59
3 / 2 / 2
1,981
248
13,522
18,150
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
10 / 0 / 14
3,253
407
63,837
88,826
29,658

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 3s.

Level 5

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Dredge
Franzuus94
Dredge
51
10 / 3 / 6
2,501
313
58,600
22,168
2,782
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

54
12 / 3 / 15
2,966
371
66,793
33,436
3,699
Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 1s.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 5s.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Grohk
49
2 / 2 / 22
2,895
362
35,792
26,596
1,350
Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 40%.

Level 4

Totemic Rescue

Totemic Rescue

Armor

Gain a 450-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

46
4 / 0 / 21
3,317
415
32,554
12,909
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 13s
Objective Time
11m 8s
18
Kill Participation
116
8
Kills
38
38
Deaths
8
10
Assists
78
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
10
0
14
17
W
Dredge
Franzuus94
Dredge
10
3
6
4.33
W
12
3
15
6.5
L
Azaan
Lajoo
Azaan
4
3
2
1.67
L
Makoa
Synestraz
Makoa
0
10
3
0.15
L
Saati
0
14
2
0.07
W
Grohk
2
2
22
6.5
L
3
2
2
2
W
4
0
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

183,935
Damage
257,576
257,576
Taken
183,935
72,363
Shielding
37,489
134,113
Healing
155,468
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
32,513
29,311
0
1,720
26,800
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
63,837
56,286
2,318
9,349
88,826
29,658
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Dredge
Franzuus94
Dredge
58,600
38,492
0
6,285
22,168
2,782
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
66,793
50,268
3,546
9,255
33,436
3,699

Level 1

Level 1

L
Azaan
Lajoo
Azaan
64,523
54,336
0
19,825
80,255
29,973
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Makoa
Synestraz
Makoa
35,542
33,778
0
0
93,047
42,390
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Saati
37,835
32,195
0
0
39,324
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Grohk
35,792
12,667
32,285
9,894
26,596
1,350
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
13,522
13,522
100,958
11,610
18,150
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
32,554
32,084
75,875
6,661
12,909
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role