Player Matchup

Ying
Ying
IceBreakerDuo
Ying
Level 250
Champion Stats
3W - 5L
1,485 SR
Queue Stats
779W - 752L
1,596 Elo+
Solo
Khan
Khan
Jonen_2857
Khan
Level 268
Champion Stats
325W - 276L
1,664 SR
Queue Stats
755W - 779L
1,548 Elo+
Solo
Willo
Willo
Luckypunkx
Willo
Level 999
Champion Stats
508W - 477L
1,657 SR
Queue Stats
1,391W - 1,361L
1,640 Elo+
Solo
Fernando
Fernando
SeventhAIt
Fernando
Level 45
Champion Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,693 Elo+
Solo
SpyTF2-real
Unknown
Level 634
Champion Stats
6W - 4L
1,614 SR
Queue Stats
186W - 180L
1,553 Elo+
Solo
Team Averages
Level 439
1,584 SR
1,606 Elo+

VS

Team Averages
Level 505
1,629 SR
1,625 Elo+
Inara
Inara
Cloudly21
Inara
Level 48
Champion Stats
1W - 0L
1,500 SR
Queue Stats
55W - 18L
1,669 Elo+
Party 1
Buck
Buck
IvanChaman92
Buck
Level 572
Champion Stats
34W - 26L
1,624 SR
Queue Stats
178W - 182L
1,561 Elo+
Solo
Maeve
Maeve
Tandemic
Maeve
Level 383
Champion Stats
196W - 98L
1,630 SR
Queue Stats
359W - 268L
1,587 Elo+
Party 1
Sha Lin
Sha Lin
UnrulyPuppy
Sha Lin
Level 934
Champion Stats
323W - 178L
1,708 SR
Queue Stats
1,113W - 881L
1,675 Elo+
Party 1
Corvus
Corvus
inMaJammies
Corvus
Level 587
Champion Stats
18W - 13L
1,682 SR
Queue Stats
614W - 588L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
1 / 5 / 1
1,362
195
5,780
20,437
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

27
1 / 4 / 2
1,259
180
24,270
52,148
21,491
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Willo
60
2 / 2 / 2
1,352
193
36,543
17,686
0
Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Hijinks

Hijinks

Flutter

Heal for 50 after activating Flutter.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Fernando
SeventhAIt
Fernando
38
0 / 7 / 1
1,380
197
19,731
57,284
46,243
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

SpyTF2-real
Unknown
60
1 / 8 / 0
1,126
161
17,833
33,629
0

Level 4

Level 1

Level 2

Level 4

Level 4

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Cloudly21
Inara
36
4 / 0 / 10
2,289
327
25,580
30,977
5,597
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

53
2 / 3 / 5
1,741
249
24,449
22,863
0
Tangled

Tangled

Net Shot

Increase the duration of Net Shot's Slow by 0.8999999999999999s.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Giga Siphon

Giga Siphon

Recovery

Increase your Movement Speed by 12% while Recovery is active.

Level 1

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 50% for 3s after using Net Shot.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Maeve
Tandemic
Maeve
56
14 / 1 / 2
2,430
347
65,493
24,414
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 20% while Prowl is active.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Cat Burglar

Cat Burglar

Prowl

Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.

Level 1

Sha Lin
UnrulyPuppy
Sha Lin
60
4 / 0 / 10
2,325
332
49,843
15,845
0
Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 80%.

Level 4

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 14% for 3s after using Withdraw.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Corvus
60
2 / 1 / 16
2,274
325
15,819
10,058
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

By My Will

By My Will

Weapon

Increase your maximum Ammo by 4.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 17s
Objective Time
6m 7s
11
Kill Participation
69
5
Kills
26
26
Deaths
5
6
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Inara
Cloudly21
Inara
4
0
10
9
L
1
5
1
0.3
W
2
3
5
1.5
L
1
4
2
0.5
L
Willo
2
2
2
1.5
L
Fernando
SeventhAIt
Fernando
0
7
1
0.07
L
SpyTF2-real
Unknown
1
8
0
0.13
W
Maeve
Tandemic
Maeve
14
1
2
15
W
Sha Lin
UnrulyPuppy
Sha Lin
4
0
10
9
W
Corvus
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,157
Damage
181,184
181,184
Taken
104,157
67,734
Shielding
5,597
80,473
Healing
82,448
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
Cloudly21
Inara
25,580
23,690
0
4,058
30,977
5,597
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
5,780
5,780
52,652
7,439
20,437
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
24,449
22,949
0
7,250
22,863
0

Level 1

L
24,270
23,670
5,751
10,974
52,148
21,491
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Willo
36,543
26,386
0
1,999
17,686
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
SeventhAIt
Fernando
19,731
11,775
0
1,610
57,284
46,243
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
SpyTF2-real
Unknown
17,833
13,571
0
48
33,629
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Maeve
Tandemic
Maeve
65,493
63,243
0
3,566
24,414
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Sha Lin
UnrulyPuppy
Sha Lin
49,843
49,843
0
787
15,845
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Corvus
15,819
10,442
59,003
7,784
10,058
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role