Player Matchup

Seris
Seris
Qualifying
ImSwiftnesS
Seris
Qualifying
Level 53
Champion Stats
1W - 2L
1,562 SR
Queue Stats
2W - 2L
1,224 Elo+
Solo
Ying
Ying
Gold II
JaoCH
Ying
Gold II
Level 478
Champion Stats
14W - 8L
1,660 SR
Queue Stats
187W - 170L
1,522 Elo+
Solo
Bomb King
Bomb King
Platinum V
KngROSE
Bomb King
Platinum V
Level 999
Champion Stats
14W - 10L
1,641 SR
Queue Stats
374W - 384L
1,484 Elo+
Solo
Androxus
Androxus
Gold II
Ponedorcito
Androxus
Gold II
Level 999
Champion Stats
18W - 12L
1,618 SR
Queue Stats
68W - 52L
1,532 Elo+
Solo
Inara
Inara
Qualifying
mendesboygm
Inara
Qualifying
Level 327
Champion Stats
3W - 1L
1,672 SR
Queue Stats
41W - 52L
1,430 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 571
1,631 SR
1,438 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 485
1,501 SR
1,468 Elo+
Vatu
Vatu
Platinum IV
Konguo0
Vatu
Platinum IV
Level 42
Champion Stats
3W - 4L
1,519 SR
Queue Stats
56W - 66L
1,517 Elo+
Solo
Barik
Barik
Bronze I
MRustic
Barik
Bronze I
Level 180
Champion Stats
1W - 2L
1,329 SR
Queue Stats
5W - 10L
1,409 Elo+
Party 1
Tyra
Tyra
Platinum III
Mïlkshäkë
Tyra
Platinum III
Level 999
Champion Stats
12W - 25L
1,516 SR
Queue Stats
1,477W - 1,421L
1,536 Elo+
Party 2
Jenos
Jenos
Platinum III
Såntånå
Jenos
Platinum III
Level 999
Champion Stats
39W - 59L
1,640 SR
Queue Stats
1,334W - 1,337L
1,578 Elo+
Party 2
Makoa
Makoa
Bronze I
temp-215357
Makoa
Bronze I
Level 204
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
1 / 4 / 14
2,548
283
10,162
19,794
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Ying
JaoCH
Ying
59
2 / 3 / 18
2,618
291
43,910
27,227
0
Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Bomb King
KngROSE
Bomb King
59
12 / 4 / 14
2,694
299
59,723
35,702
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 0.8s.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Androxus
Ponedorcito
Androxus
59
17 / 2 / 6
2,944
327
65,697
26,842
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

57
4 / 1 / 15
3,032
337
46,365
88,836
24,825
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
KhanKinessa
Team 1 Score

4

VS

Team 2 Score

0

Bans
CassieWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
Konguo0
Vatu
26
2 / 13 / 1
1,276
142
27,041
44,197
0
Infiltration

Infiltration

Ambush

Heal for 280 after activating Ambush. This applies to each Ambush in the chain.

Level 4

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 40% after earning a Killing Blow or Elimination.

Level 5

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Barik
MRustic
Barik
51
3 / 7 / 3
1,981
220
40,631
69,885
49,879
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
4 / 6 / 5
2,214
246
86,861
27,521
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2s.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Jenos
59
4 / 1 / 8
2,212
246
21,691
11,092
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

51
0 / 9 / 3
1,500
167
22,177
73,162
29,912
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 3s for each enemy it hits.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Spring Tide

Spring Tide

Shell Spin

Heal for 1000 for each enemy hit with Shell Spin.

Level 4

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 1s
Objective Time
1m 41s
103
Kill Participation
33
36
Kills
13
14
Deaths
36
67
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
4
14
2
W
Ying
JaoCH
Ying
2
3
18
3.67
W
Bomb King
KngROSE
Bomb King
12
4
14
4.75
L
Vatu
Konguo0
Vatu
2
13
1
0.19
L
Barik
MRustic
Barik
3
7
3
0.64
L
4
6
5
1.08
W
Androxus
Ponedorcito
Androxus
17
2
6
10
L
Jenos
4
1
8
8
W
4
1
15
11.5
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

225,857
Damage
198,401
198,401
Taken
225,857
24,825
Shielding
79,791
157,887
Healing
107,310
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
10,162
8,672
68,543
6,129
19,794
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
JaoCH
Ying
43,910
39,110
59,261
10,554
27,227
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Bomb King
KngROSE
Bomb King
59,723
46,498
0
3,695
35,702
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Vatu
Konguo0
Vatu
27,041
13,253
352
5,911
44,197
0

Level 1

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Barik
MRustic
Barik
40,631
40,631
0
11,271
69,885
49,879
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
86,861
48,046
0
875
27,521
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Androxus
Ponedorcito
Androxus
65,697
54,097
0
2,448
26,842
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
21,691
12,409
79,681
8,153
11,092
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
46,365
38,145
0
7,257
88,836
24,825
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

L
22,177
21,477
0
1,067
73,162
29,912
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role