Player Matchup

Octavia
Octavia
Lutarí
Octavia
Level 725
Champion Stats
2W - 1L
1,873 SR
Queue Stats
213W - 220L
1,545 Elo+
Solo
Ying
Ying
Sabbax
Ying
Level 119
Champion Stats
5W - 4L
1,662 SR
Queue Stats
57W - 53L
1,560 Elo+
Party 1
Skye
Skye
TFB_Dark_Specter
Skye
Level 48
Champion Stats
5W - 5L
1,536 SR
Queue Stats
14W - 15L
1,463 Elo+
Solo
Yagorath
Yagorath
XxJoaquin_15xX
Yagorath
Level 147
Champion Stats
2W - 5L
1,495 SR
Queue Stats
126W - 114L
1,536 Elo+
Solo
Kasumi
Kasumi
goatsiez
Kasumi
Level 108
Champion Stats
28W - 23L
1,601 SR
Queue Stats
55W - 52L
1,567 Elo+
Party 1
Team Averages
Level 229
1,634 SR
1,534 Elo+

VS

Team Averages
Level 419
1,624 SR
1,528 Elo+
Sha Lin
Sha Lin
Dragon0Warrior1
Sha Lin
Level 106
Champion Stats
42W - 39L
1,634 SR
Queue Stats
271W - 252L
1,625 Elo+
Solo
Khan
Khan
Ganktoberfest
Khan
Level 586
Champion Stats
3W - 0L
1,814 SR
Queue Stats
26W - 36L
1,446 Elo+
Solo
Kinessa
Kinessa
LatinaChick
Kinessa
Level 999
Champion Stats
31W - 35L
1,519 SR
Queue Stats
395W - 411L
1,547 Elo+
Solo
Octavia
Octavia
TIÁN09
Octavia
Level 359
Champion Stats
5W - 3L
1,558 SR
Queue Stats
262W - 249L
1,565 Elo+
Solo
Ying
Ying
alejoaolrome
Ying
Level 47
Champion Stats
9W - 11L
1,596 SR
Queue Stats
66W - 72L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Lutarí
Octavia
57
5 / 11 / 9
2,330
194
57,323
50,170
26,525
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 50% Health.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Tactical Fire

Tactical Fire

Weapon

Generate 1 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Ying
Sabbax
Ying
52
3 / 4 / 13
2,585
215
8,870
38,017
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

26
7 / 12 / 8
2,279
190
51,981
45,678
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 3s.

Level 3

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 1.2s.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Yagorath
48
4 / 8 / 12
3,591
299
50,180
137,132
0
Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Level 2

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 10%.

Level 2

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Kasumi
goatsiez
Kasumi
46
7 / 7 / 7
2,093
174
27,893
44,202
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
7 / 8 / 14
4,104
342
77,095
36,573
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Strike True

Strike True

Crippling Arrow

Heal for 210 after hitting an enemy with Crippling Arrow.

Level 3

Windwall

Windwall

Rapid Shot

Each arrow of Rapid Shot reduces the Movement Speed of any enemy hit by 15% for 2s.

Level 3

Grounded

Grounded

Rapid Shot

Regenerate 120 Health every 1s during while using Rapid Shot.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

57
3 / 7 / 16
4,237
353
28,754
76,942
41,431
Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 80 after activating Battle Shout.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Kinessa
LatinaChick
Kinessa
59
16 / 4 / 18
4,618
385
96,224
27,421
0
Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.

Level 1

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Octavia
TIÁN09
Octavia
45
10 / 3 / 13
4,029
336
63,259
20,992
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Clean Shots

Clean Shots

Reduce your weapon recoil by 20% while using Commanding Leap.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 24% for 2.5s after getting a Killing Blow or Elimination.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

27
6 / 4 / 21
4,371
364
49,867
34,319
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 15s
Objective Time
9m 18s
75
Kill Participation
124
26
Kills
42
42
Deaths
26
49
Assists
82
Player
Kills
Deaths
Assists
KDA
W
7
8
14
1.75
W
3
7
16
1.57
W
Kinessa
LatinaChick
Kinessa
16
4
18
6.25
L
Octavia
Lutarí
Octavia
5
11
9
0.86
L
Ying
Sabbax
Ying
3
4
13
2.38
L
7
12
8
0.92
W
Octavia
TIÁN09
Octavia
10
3
13
5.5
L
Yagorath
4
8
12
1.25
W
6
4
21
4.13
L
Kasumi
goatsiez
Kasumi
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

196,247
Damage
315,199
315,199
Taken
196,247
26,525
Shielding
41,431
191,530
Healing
119,264
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
77,095
71,269
215
4,400
36,573
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
28,754
27,846
3,901
15,723
76,942
41,431
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

Level 1

W
Kinessa
LatinaChick
Kinessa
96,224
62,933
0
4,102
27,421
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Octavia
Lutarí
Octavia
57,323
52,757
327
4,000
50,170
26,525
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ying
Sabbax
Ying
8,870
8,870
118,496
27,810
38,017
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
51,981
34,521
7,225
12,201
45,678
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Octavia
TIÁN09
Octavia
63,259
58,909
198
4,450
20,992
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Yagorath
50,180
32,100
0
19,489
137,132
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
49,867
40,221
62,302
23,973
34,319
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Kasumi
goatsiez
Kasumi
27,893
23,090
0
1,982
44,202
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role