Player Matchup

Koga
Koga
Hyperroboto
Koga
Level 200
Champion Stats
4W - 0L
1,839 SR
Queue Stats
51W - 60L
1,535 Elo+
Solo
Fernando
Fernando
YoungHomie15
Fernando
Level 713
Champion Stats
10W - 5L
1,620 SR
Queue Stats
144W - 158L
1,513 Elo+
Solo
Viktor
Viktor
dsadxzc
Viktor
Level 107
Champion Stats
2W - 3L
1,578 SR
Queue Stats
15W - 14L
1,562 Elo+
Solo
Betty la Bomba
Betty la Bomba
gat0 guerreiro
Betty la Bomba
Level 999
Champion Stats
57W - 56L
1,598 SR
Queue Stats
291W - 295L
1,542 Elo+
Solo
Seris
Seris
xPOW3RGU1DOx
Seris
Level 222
Champion Stats
1W - 0L
1,531 SR
Queue Stats
5W - 2L
1,668 Elo+
Solo
Team Averages
Level 448
1,633 SR
1,564 Elo+

VS

Team Averages
Level 209
1,518 SR
1,617 Elo+
Barik
Barik
High_Clapz23
Barik
Level 571
Champion Stats
4W - 7L
1,503 SR
Queue Stats
124W - 132L
1,568 Elo+
Solo
Corvus
Corvus
MaybeNotaRobot
Corvus
Level 135
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,705 Elo+
Solo
Grohk
Grohk
Poemoethamofo
Grohk
Level 102
Champion Stats
1W - 4L
1,366 SR
Queue Stats
81W - 73L
1,568 Elo+
Solo
Tyra
Tyra
THEYNOTLIKEUS
Tyra
Level 59
Champion Stats
6W - 3L
1,655 SR
Queue Stats
14W - 10L
1,656 Elo+
Solo
Dredge
Dredge
thyrinas813
Dredge
Level 176
Champion Stats
109W - 91L
1,568 SR
Queue Stats
353W - 280L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
21 / 14 / 11
6,674
667
78,616
50,942
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Fernando
YoungHomie15
Fernando
58
3 / 8 / 11
5,426
543
51,831
107,214
137,401
Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Viktor
dsadxzc
Viktor
42
12 / 10 / 10
4,600
460
74,252
39,083
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Predator

Predator

Iron Sights

Gain 5% Lifesteal while using Iron Sights.

Level 1

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Speed Load

Speed Load

Weapon

Generate 35 Ammo after getting a Killing Blow or Elimination.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Betty la Bomba
gat0 guerreiro
Betty la Bomba
59
12 / 7 / 13
5,100
510
75,641
39,865
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 20%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 60 for each use of Explosive Personality.

Level 2

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 18% after activating Hail of Bombs.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.30000000000000004s for each enemy hit by the initial and secondary explosions.

Level 3

Level 1

59
3 / 0 / 13
4,627
463
23,204
16,793
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 8 / 11
6,221
622
49,942
86,416
51,201
Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

53
7 / 11 / 19
5,039
504
38,668
51,966
3,804
Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 1s for each enemy hit by it.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2.5s. This effect can only occur once every 5s.

Level 5

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 0.5s after using Projection.

Level 1

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

58
9 / 6 / 22
5,335
534
51,862
53,389
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 30%.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 18% increased Movement Speed for 1s.

Level 3

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

34
9 / 18 / 10
4,546
455
65,811
69,074
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Dredge
30
8 / 8 / 8
4,328
433
47,614
42,699
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 4.8s.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Plank Walker

Plank Walker

Shortcut

Heal for 200 after exiting a Shortcut.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 8s
Objective Time
11m 36s
109
Kill Participation
109
51
Kills
39
39
Deaths
51
58
Assists
70
Player
Kills
Deaths
Assists
KDA
L
6
8
11
1.44
W
21
14
11
1.89
L
7
11
19
1.5
L
9
6
22
3.33
L
9
18
10
0.78
W
Fernando
YoungHomie15
Fernando
3
8
11
1.06
W
Viktor
dsadxzc
Viktor
12
10
10
1.7
W
Betty la Bomba
gat0 guerreiro
Betty la Bomba
12
7
13
2.64
L
Dredge
8
8
8
1.5
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

303,544
Damage
253,897
253,897
Taken
303,544
137,401
Shielding
55,005
127,816
Healing
164,588
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
49,942
49,882
1,102
14,235
86,416
51,201

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Level 1

W
78,616
64,098
0
1,529
50,942
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

L
38,668
20,440
48,923
5,734
51,966
3,804
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

Level 1

L
51,862
39,452
61,532
23,576
53,389
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
65,811
29,737
0
2,293
69,074
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
YoungHomie15
Fernando
51,831
37,277
0
1,209
107,214
137,401
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Viktor
dsadxzc
Viktor
74,252
50,573
0
1,255
39,083
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Betty la Bomba
gat0 guerreiro
Betty la Bomba
75,641
49,695
0
4,124
39,865
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Dredge
47,614
26,205
0
7,193
42,699
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
23,204
17,039
104,615
15,084
16,793
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role