Player Matchup

Khan
Khan
DantesZX
Khan
Level 22
Champion Stats
5W - 4L
1,536 SR
Queue Stats
19W - 23L
1,435 Elo+
Solo
Mal'Damba
Mal'Damba
FacuPro12
Mal'Damba
Level 37
Champion Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,622 Elo+
Party 2
Lian
Lian
ZenKuroneko
Lian
Level 17
Champion Stats
3W - 1L
1,577 SR
Queue Stats
12W - 8L
1,509 Elo+
Solo
Lex
Lex
gordofraca123
Lex
Level 12
Champion Stats
4W - 3L
1,439 SR
Queue Stats
14W - 6L
1,587 Elo+
Party 2
Vora
Vora
nachicheto
Vora
Level 41
Champion Stats
3W - 1L
1,566 SR
Queue Stats
13W - 5L
1,574 Elo+
Party 2
Team Averages
Level 26
1,524 SR
1,545 Elo+

VS

Team Averages
Level 30
1,594 SR
1,429 Elo+
Betty la Bomba
Betty la Bomba
BrtTremBala
Betty la Bomba
Level 51
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,529 Elo+
Party 1
Atlas
Atlas
GGJUNGLA
Atlas
Level 25
Champion Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,461 Elo+
Solo
Moji
Moji
Yagosr12
Moji
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 1
Vora
Vora
erikbr4868
Vora
Level 40
Champion Stats
1W - 1L
1,851 SR
Queue Stats
12W - 15L
1,443 Elo+
Party 1
Koga
Koga
l_PITUSAS_l
Koga
Level 25
Champion Stats
5W - 8L
1,618 SR
Queue Stats
16W - 17L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
9
10 / 3 / 10
2,892
289
38,943
70,688
19,340
Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 2.4s.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Mal'Damba
FacuPro12
Mal'Damba
30
5 / 2 / 16
3,324
332
27,120
30,085
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 10% while in your Gourd .

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Lighter Gourd

Lighter Gourd

Gourd

Increase the Projectile Speed of Gourd by 10%.

Level 1

Level 1

5
1 / 7 / 14
2,135
214
24,526
27,356
0
Bloodline

Bloodline

Grace

Generate 2 Ammo after using Grace.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 240 for each enemy hit with Valor.

Level 4

Divine Right

Divine Right

Grace

Gain 10% Movement Speed for 3s after using Grace.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

10
14 / 8 / 16
3,300
330
47,581
28,735
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

33
21 / 5 / 10
3,112
311
65,471
29,176
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
BrtTremBala
Betty la Bomba
44
10 / 10 / 2
2,586
259
70,764
29,335
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Atlas
GGJUNGLA
Atlas
30
0 / 8 / 12
2,540
254
23,767
70,942
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Moji
7
0 / 14 / 6
1,780
178
12,398
38,879
1,781

Level 1

Level 4

Level 3

Level 2

Level 5

Level 1

35
9 / 11 / 2
2,393
239
41,961
29,149
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

9
5 / 9 / 5
2,088
209
37,150
35,336
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 13s
Objective Time
3m 33s
117
Kill Participation
51
51
Kills
24
25
Deaths
52
66
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Betty la Bomba
BrtTremBala
Betty la Bomba
10
10
2
1.1
W
Khan
10
3
10
5
W
Mal'Damba
FacuPro12
Mal'Damba
5
2
16
6.5
L
Atlas
GGJUNGLA
Atlas
0
8
12
0.75
L
Moji
0
14
6
0.21
W
1
7
14
1.14
L
9
11
2
0.91
W
14
8
16
2.75
L
5
9
5
0.83
W
21
5
10
5.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

203,641
Damage
186,040
186,040
Taken
203,641
19,340
Shielding
1,781
116,740
Healing
49,439
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Betty la Bomba
BrtTremBala
Betty la Bomba
70,764
49,289
0
1,389
29,335
0
W
Khan
38,943
34,780
3,374
11,049
70,688
19,340

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Mal'Damba
FacuPro12
Mal'Damba
27,120
19,397
56,343
23,361
30,085
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Atlas
GGJUNGLA
Atlas
23,767
23,767
0
12,899
70,942
0

Level 1

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Moji
12,398
12,398
13,204
4,187
38,879
1,781
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
24,526
23,086
2,201
2,968
27,356
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
41,961
26,265
0
4,672
29,149
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
47,581
42,746
0
5,913
28,735
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
37,150
33,566
0
13,088
35,336
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
65,471
46,773
0
11,531
29,176
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role