Player Matchup

Fernando
Fernando
AndrewChicken
Fernando
Level 999
Champion Stats
68W - 35L
1,698 SR
Queue Stats
1,513W - 936L
1,786 Elo+
Party 1
Maeve
Maeve
Embercelicafall
Maeve
Level 999
Champion Stats
188W - 110L
1,780 SR
Queue Stats
265W - 234L
1,706 Elo+
Party 1
Vora
Vora
ILzzyl
Vora
Level 999
Champion Stats
895W - 936L
1,568 SR
Queue Stats
1,866W - 1,614L
1,573 Elo+
Solo
Grohk
Grohk
Witchtress
Grohk
Level 239
Champion Stats
19W - 11L
1,626 SR
Queue Stats
680W - 637L
1,617 Elo+
Party 1
Rei
Rei
faiakad
Rei
Level 453
Champion Stats
11W - 8L
1,647 SR
Queue Stats
300W - 267L
1,660 Elo+
Solo
Team Averages
Level 738
1,664 SR
1,668 Elo+

VS

Team Averages
Level 711
1,697 SR
1,770 Elo+
Torvald
Torvald
Blackreaper1951
Torvald
Level 396
Champion Stats
35W - 29L
1,661 SR
Queue Stats
169W - 180L
1,727 Elo+
Solo
Barik
Barik
LecheAsada
Barik
Level 932
Champion Stats
0W - 2L
1,626 SR
Queue Stats
403W - 379L
1,662 Elo+
Solo
Seris
Seris
LÜMÏNΣ
Seris
Level 324
Champion Stats
11W - 3L
1,924 SR
Queue Stats
11W - 3L
1,986 Elo+
Party 2
Vora
Vora
PndaCabuai
Vora
Level 904
Champion Stats
69W - 66L
1,573 SR
Queue Stats
1,247W - 1,261L
1,703 Elo+
Solo
Cassie
Cassie
Prømised
Cassie
Level 999
Champion Stats
31W - 16L
1,699 SR
Queue Stats
319W - 237L
1,773 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AndrewChicken
Fernando
60
14 / 5 / 32
4,965
355
99,173
143,483
89,192
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
17 / 13 / 9
3,960
283
54,905
63,492
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Vora
ILzzyl
Vora
59
12 / 8 / 21
3,911
279
53,006
66,769
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Grohk
44
6 / 5 / 36
4,615
330
29,536
46,731
0
Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Rei
58
6 / 6 / 29
4,275
305
45,769
65,813
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 250.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
8 / 10 / 12
3,684
263
69,426
42,194
115,766
Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 4s.

Level 4

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Infusion

Infusion

Nullify

Heal for 150 after activating Nullify.

Level 3

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Barik
57
8 / 12 / 10
3,797
271
58,681
79,474
53,555
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Seris
LÜMÏNΣ
Seris
45
2 / 8 / 21
3,226
230
57,025
44,855
0
Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

60
2 / 11 / 11
2,569
184
75,780
53,779
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Cassie
Prømised
Cassie
58
17 / 14 / 13
4,124
295
125,376
62,087
0
Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Kinetics

Kinetics

Blast Shot

Generate 2 Ammo for each enemy hit by Blast Shot.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 75 over 2s for each enemy hit by Blast Shot.

Level 1

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 30s
Objective Time
7m 56s
182
Kill Participation
104
55
Kills
37
37
Deaths
55
127
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Fernando
AndrewChicken
Fernando
14
5
32
6
L
8
10
12
1.4
W
17
13
9
1.65
W
Vora
ILzzyl
Vora
12
8
21
2.81
L
Barik
8
12
10
1.08
L
Seris
LÜMÏNΣ
Seris
2
8
21
1.56
L
2
11
11
0.68
L
Cassie
Prømised
Cassie
17
14
13
1.68
W
Grohk
6
5
36
4.8
W
Rei
6
6
29
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

282,389
Damage
386,288
386,288
Taken
282,389
89,192
Shielding
169,321
280,186
Healing
104,512
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
AndrewChicken
Fernando
99,173
49,317
0
3,838
143,483
89,192
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
69,426
57,455
0
1,545
42,194
115,766
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
54,905
50,271
0
10,116
63,492
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Vora
ILzzyl
Vora
53,006
38,876
9,863
11,629
66,769
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Barik
58,681
58,681
0
9,439
79,474
53,555
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Seris
LÜMÏNΣ
Seris
57,025
46,349
55,943
20,327
44,855
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
75,780
59,777
0
13,749
53,779
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Cassie
Prømised
Cassie
125,376
91,304
0
3,509
62,087
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Grohk
29,536
15,186
107,178
23,847
46,731
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Rei
45,769
34,300
87,670
26,045
65,813
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role