Player Matchup

Mal'Damba
Mal'Damba
Aldair29072003
Mal'Damba
Level 382
Champion Stats
9W - 10L
1,526 SR
Queue Stats
480W - 463L
1,437 Elo+
Solo
Dredge
Dredge
CarefulSnail197
Dredge
Level 19
Champion Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,416 Elo+
Solo
Tyra
Tyra
Jayden007
Tyra
Level 115
Champion Stats
6W - 5L
1,493 SR
Queue Stats
369W - 387L
1,476 Elo+
Solo
Kasumi
Kasumi
cathyn
Kasumi
Level 252
Champion Stats
11W - 10L
1,529 SR
Queue Stats
164W - 154L
1,519 Elo+
Solo
Fernando
Fernando
pinky9301
Fernando
Level 56
Champion Stats
4W - 4L
1,570 SR
Queue Stats
92W - 95L
1,477 Elo+
Solo
Team Averages
Level 165
1,524 SR
1,465 Elo+

VS

Team Averages
Level 236
1,473 SR
1,445 Elo+
Fernando
Fernando
HamcukHoplatan
Fernando
Level 20
Champion Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,591 Elo+
Party 1
Corvus
Corvus
Sachyeren
Corvus
Level 32
Champion Stats
1W - 1L
1,500 SR
Queue Stats
56W - 41L
1,552 Elo+
Party 1
Saati
Saati
VERDUGOdedIOSES
Saati
Level 999
Champion Stats
689W - 675L
1,554 SR
Queue Stats
4,306W - 4,402L
1,446 Elo+
Solo
Pip
Pip
mish49
Pip
Level 99
Champion Stats
5W - 2L
1,529 SR
Queue Stats
165W - 175L
1,468 Elo+
Solo
Zhin
Zhin
vvjkw
Zhin
Level 31
Champion Stats
1W - 0L
1,280 SR
Queue Stats
1W - 4L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Aldair29072003
Mal'Damba
58
5 / 6 / 6
1,867
207
24,980
21,767
3,635
Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 1.7999999999999998s.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Otherworldly

Otherworldly

Slither

Gain a 225-health Shield for 3s after Slither ends.

Level 3

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

23
3 / 5 / 2
1,501
167
35,211
16,805
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Tyra
37
3 / 6 / 6
1,791
199
53,406
32,171
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Kasumi
cathyn
Kasumi
59
7 / 8 / 3
2,007
223
45,820
26,656
0
Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 10%.

Level 1

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Fernando
pinky9301
Fernando
47
0 / 9 / 5
1,596
177
18,070
58,618
44,521
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
14
7 / 3 / 11
4,074
453
27,590
94,372
91,551
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Corvus
Sachyeren
Corvus
9
9 / 3 / 18
3,433
381
39,318
19,838
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

59
9 / 3 / 8
2,422
269
37,600
18,324
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Pip
mish49
Pip
55
2 / 2 / 13
2,249
250
12,655
13,518
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Zhin
vvjkw
Zhin
48
7 / 7 / 7
2,402
267
38,854
31,435
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 27s
Objective Time
7m 7s
40
Kill Participation
91
18
Kills
34
34
Deaths
18
22
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
Aldair29072003
Mal'Damba
5
6
6
1.33
L
3
5
2
0.8
W
Fernando
7
3
11
4.17
L
Tyra
3
6
6
1
W
Corvus
Sachyeren
Corvus
9
3
18
6
W
9
3
8
4.33
L
Kasumi
cathyn
Kasumi
7
8
3
1.06
W
Pip
mish49
Pip
2
2
13
4.25
L
Fernando
pinky9301
Fernando
0
9
5
0.28
W
Zhin
vvjkw
Zhin
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

177,487
Damage
156,017
156,017
Taken
177,487
48,156
Shielding
91,551
51,491
Healing
122,970
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
Aldair29072003
Mal'Damba
24,980
11,714
30,855
9,394
21,767
3,635
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
35,211
29,383
0
3,185
16,805
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Fernando
27,590
19,015
0
201
94,372
91,551

Level 2

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Tyra
53,406
28,557
0
2,388
32,171
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Corvus
Sachyeren
Corvus
39,318
32,602
67,394
6,189
19,838
0

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
37,600
23,493
0
2,215
18,324
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Kasumi
cathyn
Kasumi
45,820
37,623
0
5,074
26,656
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Pip
mish49
Pip
12,655
10,811
38,923
4,898
13,518
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
pinky9301
Fernando
18,070
9,039
0
595
58,618
44,521
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

W
Zhin
vvjkw
Zhin
38,854
32,337
0
3,150
31,435
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role