Player Matchup

Grover
Grover
F4tD4bR1ps
Grover
Level 918
Champion Stats
2W - 2L
1,732 SR
Queue Stats
13W - 9L
1,689 Elo+
Party 1
Fernando
Fernando
Rocks n Glocks7
Fernando
Level 177
Champion Stats
31W - 34L
1,661 SR
Queue Stats
420W - 374L
1,670 Elo+
Party 1
Sha Lin
Sha Lin
TRIPLE7Z
Sha Lin
Level 126
Champion Stats
2W - 1L
1,680 SR
Queue Stats
30W - 24L
1,576 Elo+
Solo
Koga
Koga
Top2042Medic
Koga
Level 147
Champion Stats
8W - 8L
1,605 SR
Queue Stats
413W - 372L
1,657 Elo+
Party 1
Atlas
Atlas
shawnsicore
Atlas
Level 999
Champion Stats
2W - 7L
1,325 SR
Queue Stats
330W - 322L
1,648 Elo+
Party 1
Team Averages
Level 473
1,601 SR
1,648 Elo+

VS

Team Averages
Level 632
1,594 SR
1,607 Elo+
Inara
Inara
Exiizzt
Inara
Level 610
Champion Stats
36W - 16L
1,753 SR
Queue Stats
347W - 320L
1,671 Elo+
Solo
Strix
Strix
XGODXALICIAX
Strix
Level 999
Champion Stats
104W - 122L
1,520 SR
Queue Stats
732W - 722L
1,594 Elo+
Solo
Seris
Seris
o8KuroKi
Seris
Level 999
Champion Stats
272W - 268L
1,519 SR
Queue Stats
773W - 771L
1,583 Elo+
Solo
Willo
Willo
r1p3r0n1
Willo
Level 415
Champion Stats
278W - 260L
1,615 SR
Queue Stats
531W - 495L
1,595 Elo+
Solo
Buck
Buck
z1Molly
Buck
Level 135
Champion Stats
256W - 243L
1,559 SR
Queue Stats
432W - 427L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
F4tD4bR1ps
Grover
52
1 / 8 / 9
2,524
229
27,758
53,445
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Fernando
48
2 / 6 / 5
2,813
256
29,726
72,161
128,517
Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Sha Lin
TRIPLE7Z
Sha Lin
53
0 / 10 / 5
1,889
172
39,175
34,178
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Master Archer

Master Archer

Rapid Shot

Reduce the Cooldown of Rapid Shot by 1.2s.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Strike True

Strike True

Crippling Arrow

Heal for 210 after hitting an enemy with Crippling Arrow.

Level 3

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.7999999999999998s.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

49
7 / 15 / 2
2,190
199
38,281
32,989
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

59
2 / 6 / 3
1,976
180
29,723
83,957
900
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Lessons of the Past

Lessons of the Past

Setback

Gain a 100-Health Shield for 3s after hitting an enemy with Setback.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 30% while Stasis Field is active.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Exiizzt
Inara
59
3 / 3 / 15
3,107
282
49,492
64,889
10,701
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
5 / 1 / 14
2,779
253
73,417
26,668
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 4.

Level 4

Grizzled

Grizzled

Armor

Increase your maximum Health by 50.

Level 1

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 20%.

Level 2

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Seris
o8KuroKi
Seris
51
1 / 1 / 10
2,504
228
16,207
13,656
0
Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 8.

Level 4

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 3 Ammo.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Willo
r1p3r0n1
Willo
44
19 / 2 / 10
3,110
283
72,364
21,156
0
Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Antics

Antics

Weapon

Increase your Reload Speed by 25%.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Buck
z1Molly
Buck
35
17 / 6 / 7
3,020
275
65,250
38,294
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 3s.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 30% for 3s after using Net Shot.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 32s
Objective Time
6m 52s
36
Kill Participation
101
12
Kills
45
45
Deaths
13
24
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Inara
Exiizzt
Inara
3
3
15
3.5
L
Grover
F4tD4bR1ps
Grover
1
8
9
0.69
L
Fernando
2
6
5
0.75
L
Sha Lin
TRIPLE7Z
Sha Lin
0
10
5
0.25
L
7
15
2
0.53
W
5
1
14
12
W
Seris
o8KuroKi
Seris
1
1
10
6
W
Willo
r1p3r0n1
Willo
19
2
10
12
L
2
6
3
0.58
W
Buck
z1Molly
Buck
17
6
7
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

164,663
Damage
276,730
276,730
Taken
164,663
129,417
Shielding
10,701
134,812
Healing
118,094
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Inara
Exiizzt
Inara
49,492
41,757
0
9,656
64,889
10,701
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

L
Grover
F4tD4bR1ps
Grover
27,758
24,363
95,699
32,728
53,445
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
29,726
19,713
0
1,506
72,161
128,517
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Sha Lin
TRIPLE7Z
Sha Lin
39,175
34,135
0
298
34,178
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
38,281
32,191
0
1,355
32,989
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
73,417
71,896
0
4,428
26,668
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Seris
o8KuroKi
Seris
16,207
13,057
76,683
10,487
13,656
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Willo
r1p3r0n1
Willo
72,364
60,694
1,628
8,045
21,156
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
29,723
29,723
0
3,226
83,957
900
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Buck
z1Molly
Buck
65,250
58,370
0
7,167
38,294
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role