Player Matchup

Moji
Moji
Boofa
Moji
Level 548
Champion Stats
6W - 9L
1,549 SR
Queue Stats
68W - 61L
1,559 Elo+
Party 1
Fernando
Fernando
CorpseOfAFetus
Fernando
Level 624
Champion Stats
14W - 12L
1,587 SR
Queue Stats
90W - 78L
1,626 Elo+
Party 1
Dredge
Dredge
WOLF0NG
Dredge
Level 999
Champion Stats
4W - 10L
1,433 SR
Queue Stats
483W - 486L
1,598 Elo+
Solo
Jenos
Jenos
XxSyrenxX
Jenos
Level 376
Champion Stats
93W - 94L
1,577 SR
Queue Stats
914W - 905L
1,626 Elo+
Solo
VII
VII
jus_All_Treyway
VII
Level 105
Champion Stats
5W - 5L
1,596 SR
Queue Stats
298W - 282L
1,512 Elo+
Solo
Team Averages
Level 530
1,548 SR
1,584 Elo+

VS

Team Averages
Level 522
1,656 SR
1,583 Elo+
Saati
Saati
JustinBSRZ
Saati
Level 787
Champion Stats
3W - 1L
1,722 SR
Queue Stats
30W - 25L
1,612 Elo+
Solo
Terminus
Terminus
ShaniRey
Terminus
Level 999
Champion Stats
2W - 4L
1,577 SR
Queue Stats
372W - 384L
1,617 Elo+
Solo
Seris
Seris
Sputnik20
Seris
Level 654
Champion Stats
262W - 212L
1,666 SR
Queue Stats
354W - 376L
1,627 Elo+
Solo
Rei
Rei
WarmerQuasar
Rei
Level 46
Champion Stats
1W - 1L
1,816 SR
Queue Stats
83W - 99L
1,568 Elo+
Solo
Octavia
Octavia
rmm404_
Octavia
Level 125
Champion Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
Boofa
Moji
58
7 / 13 / 16
4,157
277
30,879
59,845
51,125

Level 2

Level 3

Level 2

Level 5

Level 3

Level 1

Fernando
50
8 / 9 / 18
4,687
312
78,847
152,602
162,593
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Dredge
WOLF0NG
Dredge
59
9 / 13 / 16
3,856
257
105,438
61,039
1,675
Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Jenos
XxSyrenxX
Jenos
35
8 / 9 / 20
3,792
253
54,924
28,627
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

51
13 / 16 / 16
4,165
278
73,514
82,597
0
Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 5%.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
56
22 / 11 / 14
4,031
269
119,936
66,488
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Terminus
ShaniRey
Terminus
60
11 / 8 / 19
3,676
245
84,843
122,218
0
Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Seris
Sputnik20
Seris
56
14 / 5 / 25
3,769
251
79,617
51,481
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 1% for 4s, up to a maximum of 15%.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

14
3 / 10 / 20
3,075
205
20,475
50,802
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Octavia
rmm404_
Octavia
52
10 / 7 / 17
3,397
226
79,839
52,613
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 5s
Objective Time
5m 2s
131
Kill Participation
155
45
Kills
60
60
Deaths
41
86
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Moji
Boofa
Moji
7
13
16
1.15
L
Fernando
8
9
18
1.89
W
Saati
22
11
14
2.64
W
Terminus
ShaniRey
Terminus
11
8
19
2.56
W
Seris
Sputnik20
Seris
14
5
25
5.3
L
Dredge
WOLF0NG
Dredge
9
13
16
1.31
W
3
10
20
1.3
L
Jenos
XxSyrenxX
Jenos
8
9
20
2
L
13
16
16
1.31
W
Octavia
rmm404_
Octavia
10
7
17
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

343,602
Damage
384,710
384,710
Taken
343,602
215,393
Shielding
0
218,801
Healing
229,928
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Moji
Boofa
Moji
30,879
30,879
101,287
19,045
59,845
51,125
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
78,847
56,817
0
3,845
152,602
162,593
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Saati
119,936
90,990
0
848
66,488
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Terminus
ShaniRey
Terminus
84,843
35,912
0
25,450
122,218
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Seris
Sputnik20
Seris
79,617
66,508
64,089
19,846
51,481
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Dredge
WOLF0NG
Dredge
105,438
58,236
0
8,355
61,039
1,675
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
20,475
20,225
86,843
17,961
50,802
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Jenos
XxSyrenxX
Jenos
54,924
27,855
77,889
5,392
28,627
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
73,514
65,496
0
2,988
82,597
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Octavia
rmm404_
Octavia
79,839
71,523
818
14,073
52,613
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role