Player Matchup

Fernando
Fernando
SirMilbow
Fernando
Level 87
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,156 Elo+
Party 3
Dredge
Dredge
TheCoin
Dredge
Level 78
Champion Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,156 Elo+
Party 3
Imani
Imani
UrsinDK
Imani
Level 46
Champion Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,285 Elo+
Party 3
Jenos
Jenos
kariolara4
Jenos
Level 164
Champion Stats
40W - 45L
1,551 SR
Queue Stats
610W - 605L
1,553 Elo+
Solo
Vora
Vora
yuno109
Vora
Level 257
Champion Stats
26W - 39L
1,475 SR
Queue Stats
533W - 515L
1,439 Elo+
Solo
Team Averages
Level 126
1,505 SR
1,318 Elo+

VS

Team Averages
Level 109
1,579 SR
1,511 Elo+
Willo
Willo
Martysia11
Willo
Level 145
Champion Stats
57W - 73L
1,562 SR
Queue Stats
287W - 311L
1,480 Elo+
Party 1
Saati
Saati
NITRAM5651
Saati
Level 57
Champion Stats
10W - 4L
1,725 SR
Queue Stats
35W - 31L
1,563 Elo+
Party 2
UrSoBxdd
Unknown
Level 45
Champion Stats
4W - 3L
1,611 SR
Queue Stats
72W - 56L
1,591 Elo+
Party 2
Moji
Moji
migue_angel15
Moji
Level 117
Champion Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,449 Elo+
Solo
Inara
Inara
superhero5585
Inara
Level 181
Champion Stats
4W - 1L
1,495 SR
Queue Stats
332W - 346L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
SirMilbow
Fernando
33
0 / 8 / 2
1,225
175
14,540
46,792
37,741
Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Dredge
TheCoin
Dredge
46
4 / 9 / 1
1,365
195
25,548
25,140
1,200
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Abyss Cannon

Abyss Cannon

Broadside

Generate 5 Ammo for each enemy hit by Broadside.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Imani
UrsinDK
Imani
42
5 / 7 / 4
1,642
235
24,764
22,389
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Jenos
48
2 / 2 / 4
1,225
175
7,136
8,575
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Vora
yuno109
Vora
46
1 / 6 / 3
1,152
165
20,781
23,410
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
46
6 / 2 / 6
2,193
313
22,042
15,358
0
Nectar

Nectar

Seedling

Heal for 300 after using Seedling.

Level 4

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Saati
30
4 / 2 / 9
2,086
298
32,959
13,744
0
Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

UrSoBxdd
Unknown
40
14 / 3 / 9
2,504
358
39,853
14,814
0

Level 5

Level 3

Level 2

Level 2

Level 3

Level 1

57
5 / 3 / 6
2,053
293
12,689
13,654
8,595

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

60
3 / 2 / 9
1,975
282
18,763
35,199
7,229
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

38s
Objective Time
6m 19s
26
Kill Participation
71
12
Kills
32
32
Deaths
12
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Willo
6
2
6
4.5
W
Saati
4
2
9
4.25
L
Fernando
SirMilbow
Fernando
0
8
2
0.13
L
Dredge
TheCoin
Dredge
4
9
1
0.5
W
UrSoBxdd
Unknown
14
3
9
6.17
L
Imani
UrsinDK
Imani
5
7
4
1
L
Jenos
2
2
4
2
W
5
3
6
2.67
W
3
2
9
3.75
L
Vora
yuno109
Vora
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,769
Damage
126,306
126,306
Taken
92,769
38,941
Shielding
15,824
31,056
Healing
47,403
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Willo
22,042
15,696
0
4,895
15,358
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Saati
32,959
30,707
1,078
7,269
13,744
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Fernando
SirMilbow
Fernando
14,540
10,920
0
2,634
46,792
37,741
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Dredge
TheCoin
Dredge
25,548
21,428
0
607
25,140
1,200
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
UrSoBxdd
Unknown
39,853
33,943
0
4,003
14,814
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Imani
UrsinDK
Imani
24,764
19,359
0
2,325
22,389
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Jenos
7,136
2,961
17,745
3,476
8,575
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
12,689
11,489
13,482
5,347
13,654
8,595
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
18,763
15,353
0
11,329
35,199
7,229

Level 1

L
Vora
yuno109
Vora
20,781
13,094
0
4,269
23,410
0

Level 1

Damage Done by Role

Damage Taken by Role