Player Matchup

Zhin
Zhin
Gold II
KleVeR052
Zhin
Gold II
Level 142
Champion Stats
16W - 4L
1,881 SR
Queue Stats
270W - 245L
1,538 Elo+
Party 2
Ying
Ying
Platinum I
YanLian
Ying
Platinum I
Level 582
Champion Stats
6W - 6L
1,678 SR
Queue Stats
113W - 93L
1,680 Elo+
Solo
Inara
Inara
Gold I
speeennn
Inara
Gold I
Level 108
Champion Stats
4W - 8L
1,425 SR
Queue Stats
137W - 129L
1,547 Elo+
Party 2
Lian
Lian
Diamond V
ŠkrøCœur
Lian
Diamond V
Level 328
Champion Stats
87W - 73L
1,700 SR
Queue Stats
221W - 186L
1,655 Elo+
Solo
Ash
Ash
Platinum I
ƒreestyleÅngel
Ash
Platinum I
Level 107
Champion Stats
16W - 5L
1,919 SR
Queue Stats
293W - 245L
1,656 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 253
1,720 SR
1,615 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 674
1,625 SR
1,602 Elo+
Mal'Damba
Mal'Damba
Diamond III
Ctecnyawka
Mal'Damba
Diamond III
Level 84
Champion Stats
33W - 22L
1,784 SR
Queue Stats
150W - 96L
1,712 Elo+
Party 1
Ruckus
Ruckus
Gold II
DanceDevilDance
Ruckus
Gold II
Level 288
Champion Stats
63W - 61L
1,667 SR
Queue Stats
400W - 394L
1,579 Elo+
Solo
Fernando
Fernando
Platinum I
WarThong
Fernando
Platinum I
Level 999
Champion Stats
57W - 36L
1,651 SR
Queue Stats
84W - 62L
1,595 Elo+
Solo
Kasumi
Kasumi
Platinum V
shalavabanga
Kasumi
Platinum V
Level 999
Champion Stats
4W - 13L
1,443 SR
Queue Stats
790W - 774L
1,479 Elo+
Solo
Koga
Koga
Diamond III
ttvpisyungaming
Koga
Diamond III
Level 999
Champion Stats
6W - 8L
1,581 SR
Queue Stats
494W - 425L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Zhin
50
13 / 11 / 16
2,908
208
68,296
51,123
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Ying
YanLian
Ying
60
3 / 8 / 22
3,333
238
23,860
39,821
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Inara
speeennn
Inara
50
8 / 10 / 14
3,222
230
54,038
112,723
3,692
Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

53
15 / 11 / 13
3,363
240
105,406
35,633
0
Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

52
7 / 3 / 17
3,110
222
95,933
106,565
44,474
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Level 1

Bans
KhanVatu
Team 1 Score

3

VS

Team 2 Score

4

Bans
Cassie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Ctecnyawka
Mal'Damba
51
1 / 6 / 23
4,392
314
41,535
27,533
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Incorporeal

Incorporeal

Armor

Increase your maximum Health by 50.

Level 1

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 20%.

Level 4

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

53
14 / 10 / 9
5,590
399
80,045
92,735
32,712
Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Fernando
WarThong
Fernando
52
7 / 6 / 14
4,454
318
62,130
103,880
173,067
Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 750-Health Shield for 3s after you use Charge.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Kasumi
60
7 / 15 / 13
3,627
259
63,052
56,722
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Blood Mist

Blood Mist

Increase your Movement speed by 20% for 2s after one of your Spirit Lures triggers.

Level 2

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Essence Drain

Essence Drain

Your Savage Tear deals an additional 4% base damage per stack of Curse on your target.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

59
14 / 9 / 17
4,373
312
99,103
66,663
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 22s
Objective Time
8m 17s
128
Kill Participation
119
46
Kills
43
43
Deaths
46
82
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Mal'Damba
Ctecnyawka
Mal'Damba
1
6
23
2.08
W
14
10
9
1.85
L
Zhin
13
11
16
1.91
W
Fernando
WarThong
Fernando
7
6
14
2.33
L
Ying
YanLian
Ying
3
8
22
1.75
W
Kasumi
7
15
13
0.9
L
Inara
speeennn
Inara
8
10
14
1.5
W
14
9
17
2.5
L
15
11
13
1.95
L
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

347,533
Damage
345,865
345,865
Taken
347,533
48,166
Shielding
205,779
175,363
Healing
190,033
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Mal'Damba
Ctecnyawka
Mal'Damba
41,535
14,478
158,003
10,873
27,533
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
80,045
54,805
0
12,240
92,735
32,712

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 2

Level 1

L
Zhin
68,296
54,579
0
2,565
51,123
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
WarThong
Fernando
62,130
39,450
0
1,653
103,880
173,067
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ying
YanLian
Ying
23,860
23,860
138,477
21,263
39,821
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Kasumi
63,052
46,063
0
6,644
56,722
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Inara
speeennn
Inara
54,038
41,940
0
11,672
112,723
3,692
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
99,103
89,919
0
620
66,663
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
105,406
102,446
0
0
35,633
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
95,933
90,813
0
1,386
106,565
44,474
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role