Player Matchup

Octavia
Octavia
DKSM25
Octavia
Level 18
Champion Stats
2W - 0L
1,533 SR
Queue Stats
2W - 3L
1,313 Elo+
Solo
Ying
Ying
Delvinol
Ying
Level 46
Champion Stats
1W - 0L
1,726 SR
Queue Stats
15W - 12L
1,588 Elo+
Solo
Inara
Inara
Expectat0r
Inara
Level 983
Champion Stats
46W - 23L
1,695 SR
Queue Stats
2,693W - 738L
1,716 Elo+
Party 2
Willo
Willo
PockyJuno
Willo
Level 98
Champion Stats
5W - 6L
1,614 SR
Queue Stats
39W - 44L
1,581 Elo+
Solo
Koga
Koga
umBeckzäo
Koga
Level 568
Champion Stats
103W - 26L
1,798 SR
Queue Stats
2,701W - 814L
1,955 Elo+
Party 2
Team Averages
Level 343
1,673 SR
1,630 Elo+

VS

Team Averages
Level 273
1,480 SR
1,589 Elo+
Kasumi
Kasumi
BolinhaQuadrado
Kasumi
Level 15
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,654 Elo+
Party 1
Corvus
Corvus
BonecoPituchu
Corvus
Level 30
Champion Stats
0W - 1L
1,345 SR
Queue Stats
14W - 11L
1,561 Elo+
Party 1
Androxus
Androxus
IMag1cl
Androxus
Level 999
Champion Stats
41W - 53L
1,510 SR
Queue Stats
629W - 546L
1,553 Elo+
Solo
Octavia
Octavia
Mateocarp123456
Octavia
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ying
Ying
Racknarod99
Ying
Level 315
Champion Stats
0W - 1L
1,543 SR
Queue Stats
21W - 12L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
DKSM25
Octavia
8
6 / 3 / 7
3,643
607
23,605
16,854
0
Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Ying
28
1 / 2 / 23
4,166
694
9,409
11,273
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Inara
60
8 / 4 / 10
3,960
660
24,138
37,374
1,025
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Willo
PockyJuno
Willo
37
15 / 2 / 13
4,222
704
40,427
22,204
0
Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

60
12 / 4 / 8
3,774
629
41,014
24,386
0
Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
21
3 / 10 / 2
2,710
452
24,401
31,576
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

29
2 / 12 / 2
2,588
431
10,730
31,161
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Androxus
IMag1cl
Androxus
60
4 / 8 / 3
2,637
440
21,364
29,010
0
Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1.5s after hitting an enemy with your weapon.

Level 3

Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 3.5999999999999996s.

Level 3

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

7
5 / 5 / 2
2,861
477
34,228
22,893
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Tactical Fire

Tactical Fire

Weapon

Generate 1 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 8.

Level 4

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

60
1 / 7 / 7
2,676
446
21,368
23,953
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 7s
Objective Time
2m 7s
103
Kill Participation
31
42
Kills
15
15
Deaths
42
61
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
10
2
0.4
L
2
12
2
0.25
W
Octavia
DKSM25
Octavia
6
3
7
3.17
W
Ying
1
2
23
6.25
W
Inara
8
4
10
3.25
L
Androxus
IMag1cl
Androxus
4
8
3
0.69
L
5
5
2
1.2
W
Willo
PockyJuno
Willo
15
2
13
10.75
L
1
7
7
0.64
W
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,593
Damage
112,091
112,091
Taken
138,593
1,025
Shielding
0
63,863
Healing
37,960
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
24,401
20,622
0
1,159
31,576
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
10,730
9,088
8,050
1,356
31,161
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Octavia
DKSM25
Octavia
23,605
22,281
0
2,607
16,854
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Ying
9,409
9,409
38,692
6,874
11,273
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Inara
24,138
19,705
0
1,686
37,374
1,025
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Androxus
IMag1cl
Androxus
21,364
16,786
0
4,072
29,010
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
34,228
34,128
210
4,258
22,893
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Willo
PockyJuno
Willo
40,427
33,753
1,215
8,039
22,204
0

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
21,368
6,786
11,464
7,391
23,953
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
41,014
39,677
0
4,750
24,386
0

Level 2

Level 1

Damage Done by Role

Damage Taken by Role