Player Matchup

Tiberius
Tiberius
Freeze_Sank00
Tiberius
Level 21
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,231 Elo+
Solo
Barik
Barik
Legacy Weapon54
Barik
Level 18
Champion Stats
11W - 10L
1,490 SR
Queue Stats
17W - 23L
1,394 Elo+
Party 1
Ying
Ying
UMadCuzUBadd
Ying
Level 167
Champion Stats
48W - 35L
1,605 SR
Queue Stats
427W - 421L
1,525 Elo+
Solo
Skye
Skye
ZakAtk13
Skye
Level 228
Champion Stats
283W - 215L
1,561 SR
Queue Stats
468W - 407L
1,475 Elo+
Party 1
Tyra
Tyra
maximus5078
Tyra
Level 41
Champion Stats
28W - 8L
1,770 SR
Queue Stats
80W - 73L
1,517 Elo+
Party 1
Team Averages
Level 95
1,585 SR
1,428 Elo+

VS

Team Averages
Level 89
1,546 SR
1,495 Elo+
Kess_GP
Unknown
Level 99
Champion Stats
10W - 6L
1,658 SR
Queue Stats
243W - 255L
1,510 Elo+
Party 2
Ying
Ying
Marchs-Very-0wn_
Ying
Level 45
Champion Stats
1W - 4L
1,376 SR
Queue Stats
29W - 26L
1,466 Elo+
Solo
Atlas
Atlas
Omnisive
Atlas
Level 206
Champion Stats
2W - 1L
1,858 SR
Queue Stats
751W - 768L
1,555 Elo+
Solo
Willo
Willo
fern_larios
Willo
Level 36
Champion Stats
7W - 10L
1,510 SR
Queue Stats
22W - 27L
1,434 Elo+
Party 2
Lex
Lex
killer fruit 89
Lex
Level 61
Champion Stats
0W - 2L
1,328 SR
Queue Stats
6W - 9L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Freeze_Sank00
Tiberius
15
1 / 19 / 11
1,984
124
28,081
57,928
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

9
1 / 13 / 12
3,220
201
16,400
58,888
71,383
Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

55
3 / 10 / 30
4,051
253
45,358
55,283
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.0999999999999996s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Skye
48
28 / 14 / 6
5,226
327
85,652
45,698
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.

Level 1

Ninja

Ninja

Hidden

Increase your Movement Speed by 25% while Hidden is active.

Level 5

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

20
30 / 13 / 15
6,993
437
107,790
62,073
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kess_GP
Unknown
58
23 / 15 / 14
3,740
234
92,982
67,855
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

28
9 / 10 / 26
3,078
192
62,780
46,048
0
Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 32% during Shatter.

Level 4

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 16%.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Atlas
Omnisive
Atlas
60
9 / 8 / 8
2,602
163
24,210
67,800
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

24
10 / 15 / 11
2,853
178
47,824
48,538
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

51
18 / 15 / 16
4,633
290
52,074
53,040
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 6s.

Level 5

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Justice Served

Justice Served

Retribution

Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 18% while using In Pursuit.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 38s
Objective Time
3m 47s
137
Kill Participation
144
63
Kills
69
69
Deaths
63
74
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Tiberius
Freeze_Sank00
Tiberius
1
19
11
0.34
L
Kess_GP
Unknown
23
15
14
2
W
1
13
12
0.54
L
9
10
26
2.2
L
Atlas
Omnisive
Atlas
9
8
8
1.63
W
3
10
30
1.8
W
Skye
28
14
6
2.21
L
10
15
11
1.03
L
18
15
16
1.73
W
30
13
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

283,281
Damage
279,870
279,870
Taken
283,281
71,383
Shielding
0
103,967
Healing
98,413
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
Freeze_Sank00
Tiberius
28,081
15,131
0
3,737
57,928
0
L
Kess_GP
Unknown
92,982
69,688
798
18,135
67,855
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
16,400
16,400
0
4,030
58,888
71,383

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
62,780
38,432
30,055
23,624
46,048
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Level 1

L
Atlas
Omnisive
Atlas
24,210
24,210
0
9,859
67,800
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
45,358
19,646
52,696
32,983
55,283
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Skye
85,652
61,626
0
5,541
45,698
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

L
47,824
27,835
0
2,964
48,538
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
52,074
49,656
4,014
8,964
53,040
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
107,790
73,935
0
4,980
62,073
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Damage Done by Role

Damage Taken by Role