Player Matchup

Moji
Moji
Belcebu321
Moji
Level 14
Champion Stats
5W - 7L
1,553 SR
Queue Stats
6W - 8L
1,483 Elo+
Party 1
Talus
Talus
Jallpack
Talus
Level 99
Champion Stats
1W - 1L
1,336 SR
Queue Stats
300W - 290L
1,613 Elo+
Party 2
Furia
Furia
NimicLaTimp
Furia
Level 198
Champion Stats
117W - 92L
1,603 SR
Queue Stats
171W - 166L
1,598 Elo+
Solo
Khan
Khan
Sertris
Khan
Level 441
Champion Stats
31W - 29L
1,578 SR
Queue Stats
617W - 608L
1,588 Elo+
Party 1
Tiberius
Tiberius
Shiirogo
Tiberius
Level 55
Champion Stats
20W - 16L
1,654 SR
Queue Stats
134W - 122L
1,619 Elo+
Party 2
Team Averages
Level 161
1,545 SR
1,580 Elo+

VS

Team Averages
Level 199
1,656 SR
1,598 Elo+
Octavia
Octavia
Fearlessshooter
Octavia
Level 23
Champion Stats
5W - 3L
1,500 SR
Queue Stats
24W - 19L
1,536 Elo+
Party 3
Rei
Rei
LangWieBreit
Rei
Level 34
Champion Stats
4W - 1L
1,761 SR
Queue Stats
25W - 14L
1,745 Elo+
Solo
Ying
Ying
NIRJHOR16
Ying
Level 320
Champion Stats
1W - 3L
1,608 SR
Queue Stats
39W - 51L
1,482 Elo+
Solo
Inara
Inara
TopGamer1337
Inara
Level 568
Champion Stats
5W - 4L
1,758 SR
Queue Stats
52W - 47L
1,649 Elo+
Solo
Saati
Saati
marioskis
Saati
Level 50
Champion Stats
56W - 34L
1,652 SR
Queue Stats
98W - 85L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
3
2 / 4 / 10
3,176
289
23,951
27,920
37,778

Level 2

Level 5

Level 2

Level 5

Level 1

Level 1

Talus
Jallpack
Talus
56
11 / 4 / 7
3,061
278
53,753
35,580
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

50
3 / 2 / 15
3,057
278
38,184
24,040
7,178
Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 20%.

Level 2

Inner Fire

Inner Fire

Kindle Soul

Generate 1 Ammo after Healing an ally with Kindle Soul.

Level 1

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Khan
Sertris
Khan
60
3 / 4 / 8
3,404
309
21,513
90,715
74,551
Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 1000.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Tiberius
Shiirogo
Tiberius
32
18 / 4 / 8
3,691
336
106,077
29,896
500
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
24
2 / 8 / 7
1,861
169
49,242
34,700
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

21
3 / 5 / 9
2,100
191
31,633
37,598
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.8999999999999999s.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Ying
58
4 / 6 / 11
2,361
215
55,090
43,767
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

56
5 / 7 / 4
2,435
221
29,657
83,339
32,436
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Saati
marioskis
Saati
27
4 / 11 / 6
1,954
178
42,529
44,074
0
Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 47s
Objective Time
2m 54s
85
Kill Participation
55
37
Kills
18
18
Deaths
37
48
Assists
37
Player
Kills
Deaths
Assists
KDA
W
2
4
10
1.75
L
2
8
7
0.69
W
Talus
Jallpack
Talus
11
4
7
3.63
L
3
5
9
1.5
L
Ying
4
6
11
1.58
W
3
2
15
5.25
W
Khan
Sertris
Khan
3
4
8
1.75
W
Tiberius
Shiirogo
Tiberius
18
4
8
5.5
L
5
7
4
1
L
Saati
marioskis
Saati
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

243,478
Damage
208,151
208,151
Taken
243,478
120,007
Shielding
32,436
144,075
Healing
135,929
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
23,951
23,951
55,437
7,828
27,920
37,778
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
49,242
44,142
305
1,764
34,700
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Talus
Jallpack
Talus
53,753
51,621
0
10,017
35,580
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
31,633
28,049
38,648
8,132
37,598
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ying
55,090
52,250
61,737
21,123
43,767
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
38,184
23,810
44,979
11,907
24,040
7,178
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Khan
Sertris
Khan
21,513
17,233
4,643
9,069
90,715
74,551
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

W
Tiberius
Shiirogo
Tiberius
106,077
67,796
0
195
29,896
500
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

L
29,657
24,719
0
159
83,339
32,436
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Saati
marioskis
Saati
42,529
33,491
0
4,061
44,074
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role