Player Matchup

Fernando
Fernando
Gold V
MULT1PLOS
Fernando
Gold V
Level 704
Champion Stats
3W - 2L
1,782 SR
Queue Stats
162W - 129L
1,572 Elo+
Solo
Nyx
Nyx
Gold V
SHAZAN-GASTO
Nyx
Gold V
Level 999
Champion Stats
37W - 35L
1,578 SR
Queue Stats
950W - 928L
1,495 Elo+
Solo
Androxus
Androxus
Platinum II
Scaredofwomen19
Androxus
Platinum II
Level 45
Champion Stats
18W - 5L
1,825 SR
Queue Stats
43W - 27L
1,601 Elo+
Party 1
Ying
Ying
Platinum V
eduardoov
Ying
Platinum V
Level 135
Champion Stats
11W - 2L
1,963 SR
Queue Stats
38W - 25L
1,591 Elo+
Party 1
Dredge
Dredge
Platinum IV
Ámsterdam
Dredge
Platinum IV
Level 999
Champion Stats
56W - 62L
1,559 SR
Queue Stats
883W - 859L
1,562 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 576
1,741 SR
1,565 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 366
1,660 SR
1,545 Elo+
Barik
Barik
Silver III
Ches7er
Barik
Silver III
Level 258
Champion Stats
2W - 0L
1,849 SR
Queue Stats
5W - 2L
1,629 Elo+
Solo
Vora
Vora
Platinum III
Dimitresku
Vora
Platinum III
Level 407
Champion Stats
64W - 73L
1,620 SR
Queue Stats
905W - 899L
1,553 Elo+
Solo
Cassie
Cassie
Gold I
Duzkyn
Cassie
Gold I
Level 375
Champion Stats
10W - 5L
1,656 SR
Queue Stats
111W - 112L
1,579 Elo+
Solo
Terminus
Terminus
Gold I
Kelsen10
Terminus
Gold I
Level 627
Champion Stats
6W - 8L
1,541 SR
Queue Stats
201W - 228L
1,469 Elo+
Solo
Seris
Seris
Platinum IV
TSFJN1
Seris
Platinum IV
Level 163
Champion Stats
38W - 33L
1,633 SR
Queue Stats
93W - 95L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
MULT1PLOS
Fernando
57
2 / 10 / 9
3,057
235
57,561
121,182
109,995
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

60
0 / 13 / 9
1,902
146
42,781
77,336
25,799
The New Order

The New Order

Royal Presence

Gain a 120 health Shield for each enemy hit by Royal Presence's chain grab.

Level 4

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 24%.

Level 2

Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Face To Face

Face To Face

Royal Presence

Increase the pull strength of Royal Presence's chain grab by 60%.

Level 3

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 40%.

Level 2

Subjugation

Subjugation

Royal Presence's reactivation now only hits the first enemy in its path, and instead Roots them for 2.25s. Increase the Range of the reactivation by 50%.

Level 1

Androxus
39
6 / 11 / 3
2,906
224
70,995
64,063
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Ying
51
0 / 12 / 4
3,113
239
9,770
44,712
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Dredge
Ámsterdam
Dredge
58
13 / 11 / 4
3,767
290
110,984
53,017
7,500
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Bans
WilloBomb King
Team 1 Score

1

VS

Team 2 Score

4

Bans
Drogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Ches7er
Barik
48
8 / 3 / 17
3,900
300
59,672
75,437
42,163
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

45
18 / 5 / 9
3,657
281
90,990
49,059
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Cassie
Duzkyn
Cassie
57
16 / 5 / 18
3,871
298
101,027
51,971
0
Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 40% for 1.5s after using Dodge Roll.

Level 4

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Terminus
Kelsen10
Terminus
53
12 / 3 / 15
3,637
280
68,704
82,035
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Seris
TSFJN1
Seris
46
2 / 3 / 27
3,968
305
39,917
33,589
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 3 Ammo.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 54s
Objective Time
10m 8s
50
Kill Participation
142
21
Kills
56
57
Deaths
19
29
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Barik
Ches7er
Barik
8
3
17
5.5
W
18
5
9
4.5
W
Cassie
Duzkyn
Cassie
16
5
18
5
W
Terminus
Kelsen10
Terminus
12
3
15
6.5
L
Fernando
MULT1PLOS
Fernando
2
10
9
0.65
L
0
13
9
0.35
L
Androxus
6
11
3
0.68
W
Seris
TSFJN1
Seris
2
3
27
5.17
L
Ying
0
12
4
0.17
L
Dredge
Ámsterdam
Dredge
13
11
4
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

292,091
Damage
360,310
360,310
Taken
292,091
143,294
Shielding
42,163
166,217
Healing
205,713
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
Ches7er
Barik
59,672
59,672
0
9,018
75,437
42,163
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
90,990
60,695
0
12,707
49,059
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Cassie
Duzkyn
Cassie
101,027
86,354
0
2,684
51,971
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Terminus
Kelsen10
Terminus
68,704
49,868
0
12,441
82,035
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Fernando
MULT1PLOS
Fernando
57,561
41,282
0
3,795
121,182
109,995

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
42,781
26,608
0
757
77,336
25,799

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Androxus
70,995
57,859
0
5,206
64,063
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Seris
TSFJN1
Seris
39,917
31,967
144,329
24,534
33,589
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ying
9,770
9,770
123,273
18,315
44,712
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Dredge
Ámsterdam
Dredge
110,984
42,139
0
14,871
53,017
7,500

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role