Player Matchup

Kasumi
Kasumi
Copyrite11
Kasumi
Level 38
Champion Stats
2W - 2L
1,721 SR
Queue Stats
22W - 15L
1,652 Elo+
Party 3
Grohk
Grohk
InfamousJ98
Grohk
Level 34
Champion Stats
12W - 9L
1,595 SR
Queue Stats
36W - 28L
1,577 Elo+
Party 3
Barik
Barik
PhantomFox77
Barik
Level 38
Champion Stats
0W - 1L
1,500 SR
Queue Stats
52W - 27L
1,684 Elo+
Party 3
Tyra
Tyra
garo77777777777
Tyra
Level 46
Champion Stats
7W - 8L
1,658 SR
Queue Stats
11W - 19L
1,504 Elo+
Party 2
namechanged9825
Unknown
Level 48
Champion Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,485 Elo+
Party 2
Team Averages
Level 41
1,595 SR
1,581 Elo+

VS

Team Averages
Level 63
1,626 SR
1,565 Elo+
Inara
Inara
Espincra
Inara
Level 36
Champion Stats
9W - 3L
1,773 SR
Queue Stats
34W - 37L
1,533 Elo+
Party 4
Vivian
Vivian
HaloYgnacio777
Vivian
Level 74
Champion Stats
28W - 21L
1,601 SR
Queue Stats
33W - 29L
1,550 Elo+
Party 1
Kasumi
Kasumi
Miguelcool940
Kasumi
Level 32
Champion Stats
2W - 3L
1,763 SR
Queue Stats
35W - 25L
1,635 Elo+
Party 4
Rei
Rei
SL Toruk III
Rei
Level 118
Champion Stats
21W - 17L
1,581 SR
Queue Stats
38W - 33L
1,555 Elo+
Party 1
Ash
Ash
nebolith52
Ash
Level 57
Champion Stats
2W - 7L
1,414 SR
Queue Stats
122W - 124L
1,553 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
Copyrite11
Kasumi
35
2 / 7 / 0
1,393
232
25,997
28,952
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

12
0 / 4 / 2
1,219
203
6,646
21,840
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 16%.

Level 2

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 2.4s.

Level 4

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

14
0 / 4 / 1
1,107
185
14,806
35,493
41,574
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

37
1 / 4 / 3
1,673
279
66,984
21,637
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

49
1 / 8 / 2
1,137
190
10,981
26,295
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Espincra
Inara
21
4 / 0 / 7
2,305
384
18,706
30,995
46,078
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

30
8 / 2 / 13
2,240
373
46,259
20,688
5,300
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 125.

Level 1

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 48% chance to not consume Ammo.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

27
9 / 1 / 11
2,167
361
32,161
18,444
0
Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 2.4s.

Level 4

Deadly Prey

Deadly Prey

Increase your Movement Speed by 20% for 2s after Body and Soul ends.

Level 2

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 20%.

Level 2

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

48
3 / 0 / 13
2,487
415
11,709
11,597
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

30
3 / 1 / 11
2,154
359
25,382
43,690
23,444
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Match Insights

Player Kills, Deaths, and Assists

21s
Objective Time
7m 52s
12
Kill Participation
82
4
Kills
27
27
Deaths
4
8
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Kasumi
Copyrite11
Kasumi
2
7
0
0.29
W
Inara
Espincra
Inara
4
0
7
7.5
W
8
2
13
7.25
L
0
4
2
0.25
W
9
1
11
14.5
L
0
4
1
0.13
W
3
0
13
9.5
L
1
4
3
0.63
L
1
8
2
0.25
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,414
Damage
134,217
134,217
Taken
125,414
41,574
Shielding
74,822
55,451
Healing
102,152
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kasumi
Copyrite11
Kasumi
25,997
19,929
0
555
28,952
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Inara
Espincra
Inara
18,706
15,441
0
4,432
30,995
46,078

Level 1

W
46,259
43,252
0
0
20,688
5,300
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
6,646
1,697
38,994
12,964
21,840
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
32,161
23,959
0
3,811
18,444
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
14,806
14,806
0
2,938
35,493
41,574

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
11,709
11,709
81,719
11,329
11,597
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
66,984
37,348
0
0
21,637
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
10,981
10,441
0
0
26,295
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
25,382
25,382
0
861
43,690
23,444

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role