Player Matchup

Fernando
Fernando
ATRinacio
Fernando
Level 5
Champion Stats
1W - 1L
1,738 SR
Queue Stats
1W - 4L
1,172 Elo+
Party 2
Dredge
Dredge
AlexFlow1
Dredge
Level 999
Champion Stats
154W - 230L
1,464 SR
Queue Stats
2,528W - 2,509L
1,535 Elo+
Solo
Tiberius
Tiberius
NesQuilk
Tiberius
Level 268
Champion Stats
0W - 3L
1,230 SR
Queue Stats
55W - 61L
1,479 Elo+
Party 2
Jenos
Jenos
cartmanChris
Jenos
Level 33
Champion Stats
1W - 4L
1,404 SR
Queue Stats
53W - 50L
1,512 Elo+
Party 2
Caspian
Caspian
illumi3301
Caspian
Level 5
Champion Stats
0W - 1L
1,529 SR
Queue Stats
1W - 4L
1,172 Elo+
Party 2
Team Averages
Level 262
1,473 SR
1,374 Elo+

VS

Team Averages
Level 230
1,491 SR
1,478 Elo+
Vatu
Vatu
AmzNova
Vatu
Level 70
Champion Stats
11W - 8L
1,588 SR
Queue Stats
33W - 33L
1,456 Elo+
Party 1
Ying
Ying
DaichiSword42
Ying
Level 44
Champion Stats
3W - 2L
1,405 SR
Queue Stats
38W - 43L
1,447 Elo+
Party 1
Terminus
Terminus
mastername35
Terminus
Level 899
Champion Stats
132W - 103L
1,579 SR
Queue Stats
494W - 488L
1,527 Elo+
Solo
Bomb King
Bomb King
morrondedimante
Bomb King
Level 23
Champion Stats
3W - 5L
1,350 SR
Queue Stats
25W - 24L
1,447 Elo+
Party 1
Jenos
Jenos
Çarøl
Jenos
Level 115
Champion Stats
22W - 22L
1,533 SR
Queue Stats
23W - 23L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ATRinacio
Fernando
5
1 / 7 / 10
3,532
272
39,714
110,913
81,857
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Dredge
AlexFlow1
Dredge
57
12 / 8 / 4
4,042
311
89,202
38,096
0
Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.4s for each enemy hit by Broadside.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 150 for each enemy hit by Broadside.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 3.5999999999999996s.

Level 3

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 18%.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Tiberius
NesQuilk
Tiberius
58
8 / 13 / 8
3,308
254
75,638
35,299
1,560
Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Honed Senses

Honed Senses

Combat Trance

Generate 2.4% Ultimate charge every 1s while Combat Trance is active.

Level 4

Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

10
4 / 6 / 13
3,178
244
26,716
21,637
4,080
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Penumbra

Penumbra

Weapon

Gain 10% Lifesteal.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Caspian
illumi3301
Caspian
2
1 / 13 / 2
2,067
159
19,123
39,940
0
In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 12 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 24%.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.

Level 3

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
AmzNova
Vatu
39
20 / 4 / 6
3,498
269
66,743
36,551
0
Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -40s.

Level 5

Shadow Garrote

Shadow Garrote

Armor

Generate 20% Ultimate charge for each enemy hit with your Ultimate.

Level 4

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 15% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 3

Level 1

28
8 / 5 / 22
3,266
251
64,404
37,050
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Terminus
mastername35
Terminus
56
10 / 6 / 10
3,369
259
59,960
112,622
2,855
Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 20%.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Bomb King
morrondedimante
Bomb King
11
2 / 5 / 8
2,369
182
25,072
34,919
0
Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 0.8s.

Level 1

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Jenos
Çarøl
Jenos
41
7 / 4 / 24
3,229
248
29,706
29,251
9,805
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 7s
Objective Time
7m 3s
63
Kill Participation
117
26
Kills
47
47
Deaths
24
37
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Fernando
ATRinacio
Fernando
1
7
10
0.86
L
Dredge
AlexFlow1
Dredge
12
8
4
1.75
W
Vatu
AmzNova
Vatu
20
4
6
5.75
W
8
5
22
3.8
L
Tiberius
NesQuilk
Tiberius
8
13
8
0.92
L
4
6
13
1.75
L
Caspian
illumi3301
Caspian
1
13
2
0.15
W
Terminus
mastername35
Terminus
10
6
10
2.5
W
Bomb King
morrondedimante
Bomb King
2
5
8
1.2
W
Jenos
Çarøl
Jenos
7
4
24
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

250,393
Damage
245,885
245,885
Taken
250,393
87,497
Shielding
12,660
110,191
Healing
175,816
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
ATRinacio
Fernando
39,714
26,682
0
4,828
110,913
81,857
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Dredge
AlexFlow1
Dredge
89,202
68,198
0
12,842
38,096
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 2

W
Vatu
AmzNova
Vatu
66,743
51,851
0
7,182
36,551
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
64,404
49,174
38,465
17,036
37,050
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Tiberius
NesQuilk
Tiberius
75,638
54,265
0
1,860
35,299
1,560
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
26,716
17,206
78,595
8,104
21,637
4,080
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Caspian
illumi3301
Caspian
19,123
15,118
0
3,962
39,940
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Terminus
mastername35
Terminus
59,960
26,828
0
16,607
112,622
2,855
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
Bomb King
morrondedimante
Bomb King
25,072
17,484
0
7,380
34,919
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Jenos
Çarøl
Jenos
29,706
11,768
74,604
14,542
29,251
9,805
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role