Player Matchup

Fernando
Fernando
CallMeAyu
Fernando
Level 4
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Rei
Rei
Corvo4
Rei
Level 133
Champion Stats
10W - 5L
1,648 SR
Queue Stats
75W - 74L
1,596 Elo+
Solo
Barik
Barik
EmperorCAT
Barik
Level 17
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Koga
Koga
SCJ Nate
Koga
Level 32
Champion Stats
6W - 1L
1,543 SR
Queue Stats
8W - 3L
1,566 Elo+
Solo
Moji
Moji
dasean111
Moji
Level 281
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,316 Elo+
Solo
Team Averages
Level 93
1,538 SR
1,495 Elo+

VS

Team Averages
Level 89
1,600 SR
1,621 Elo+
Rei
Rei
Arkindred
Rei
Level 185
Champion Stats
15W - 9L
1,632 SR
Queue Stats
17W - 11L
1,611 Elo+
Party 1
Grohk
Grohk
Xasanak
Grohk
Level 155
Champion Stats
15W - 10L
1,607 SR
Queue Stats
15W - 10L
1,599 Elo+
Party 1
Dredge
Dredge
kibuloy
Dredge
Level 48
Champion Stats
17W - 18L
1,524 SR
Queue Stats
52W - 51L
1,481 Elo+
Solo
Vora
Vora
qziffo
Vora
Level 47
Champion Stats
4W - 1L
1,442 SR
Queue Stats
25W - 23L
1,557 Elo+
Solo
Ash
Ash
yanchory
Ash
Level 10
Champion Stats
3W - 0L
1,794 SR
Queue Stats
3W - 1L
1,858 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
CallMeAyu
Fernando
4
1 / 5 / 4
3,955
494
24,584
88,545
71,188
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Rei
Corvo4
Rei
43
1 / 5 / 10
3,788
474
15,529
27,516
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Barik
14
4 / 8 / 6
4,130
516
48,490
62,843
53,604
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Koga
49
9 / 9 / 3
4,012
502
56,541
34,579
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Moji
57
5 / 8 / 7
4,143
518
36,589
40,914
35,288

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
10 / 7 / 11
4,787
598
49,847
41,135
0
Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 200.

Level 4

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 6.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Grohk
Xasanak
Grohk
54
12 / 2 / 14
6,579
822
72,222
46,795
1,070
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 2.4s.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Dredge
kibuloy
Dredge
10
5 / 3 / 9
3,929
491
39,418
24,241
0
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Haul on the Bowline

Haul on the Bowline

Shortcut

Increase your Movement Speed by 20% for 2s after exiting a Shortcut.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 5 Ammo for each enemy hit by Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Vora
qziffo
Vora
17
4 / 6 / 10
3,985
498
40,983
29,922
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

5
4 / 2 / 16
4,966
621
51,927
39,640
29,777
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 43s
Objective Time
18m 5s
50
Kill Participation
95
20
Kills
35
35
Deaths
20
30
Assists
60
Player
Kills
Deaths
Assists
KDA
W
10
7
11
2.21
L
Fernando
CallMeAyu
Fernando
1
5
4
0.6
L
Rei
Corvo4
Rei
1
5
10
1.2
L
Barik
4
8
6
0.88
L
Koga
9
9
3
1.17
W
Grohk
Xasanak
Grohk
12
2
14
9.5
L
Moji
5
8
7
1.06
W
Dredge
kibuloy
Dredge
5
3
9
3.17
W
Vora
qziffo
Vora
4
6
10
1.5
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

181,733
Damage
254,397
254,397
Taken
181,733
160,080
Shielding
30,847
146,139
Healing
120,385
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
49,847
36,665
22,016
20,384
41,135
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Fernando
CallMeAyu
Fernando
24,584
18,294
0
1,153
88,545
71,188
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Rei
Corvo4
Rei
15,529
14,729
73,551
13,488
27,516
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Barik
48,490
48,490
0
3,630
62,843
53,604
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Koga
56,541
47,115
0
5,389
34,579
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Grohk
Xasanak
Grohk
72,222
33,296
29,927
33,585
46,795
1,070

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
Moji
36,589
36,589
36,599
12,329
40,914
35,288
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Dredge
kibuloy
Dredge
39,418
33,444
0
4,846
24,241
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Vora
qziffo
Vora
40,983
25,539
0
8,606
29,922
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
51,927
44,708
0
1,021
39,640
29,777
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role