Player Matchup

Ying
Ying
Abcdefghij1945
Ying
Level 268
Champion Stats
131W - 64L
1,547 SR
Queue Stats
281W - 193L
1,472 Elo+
Solo
Skye
Skye
Crist RickBR
Skye
Level 898
Champion Stats
4W - 2L
1,581 SR
Queue Stats
9W - 11L
1,469 Elo+
Solo
Io
Io
Ec236458
Io
Level 10
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,656 Elo+
Solo
Grover
Grover
Jrock80000TV
Grover
Level 120
Champion Stats
3W - 1L
1,654 SR
Queue Stats
24W - 15L
1,621 Elo+
Solo
Vora
Vora
Seacptdogman
Vora
Level 37
Champion Stats
4W - 3L
1,551 SR
Queue Stats
7W - 5L
1,558 Elo+
Solo
Team Averages
Level 267
1,567 SR
1,555 Elo+

VS

Team Averages
Level 184
1,393 SR
1,421 Elo+
Vora
Vora
CaptainStubbles
Vora
Level 21
Champion Stats
0W - 8L
1,196 SR
Queue Stats
14W - 27L
1,339 Elo+
Solo
Octavia
Octavia
G0nn3rM4L3ggi3s
Octavia
Level 24
Champion Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,394 Elo+
Solo
Moji
Moji
GandK1884
Moji
Level 11
Champion Stats
1W - 2L
1,286 SR
Queue Stats
6W - 13L
1,236 Elo+
Solo
Grohk
Grohk
Kupkake82
Grohk
Level 180
Champion Stats
1W - 2L
1,247 SR
Queue Stats
9W - 12L
1,470 Elo+
Solo
Terminus
Terminus
xoxvee
Terminus
Level 683
Champion Stats
0W - 1L
1,737 SR
Queue Stats
27W - 13L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
9 / 0 / 17
2,575
515
27,417
15,415
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

58
7 / 1 / 11
2,429
486
22,315
23,355
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 2.4000000000000004s.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 2s after hitting an enemy with Poison Bolts.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

12
4 / 3 / 7
2,165
433
24,299
8,599
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Grover
58
7 / 1 / 24
2,715
543
24,954
20,589
1,445
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

38
13 / 0 / 13
2,729
546
32,274
14,401
900
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

-31

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
22
1 / 10 / 0
1,315
263
6,340
22,893
0
26
1 / 9 / 1
1,065
213
17,350
29,176
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Moji
11
1 / 8 / 1
2,065
413
11,878
30,418
9,023

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

Grohk
Kupkake82
Grohk
57
0 / 10 / 1
2,050
410
22,724
28,932
0
Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.

Level 2

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 750.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 60%.

Level 4

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 12% increased Movement Speed for 1s.

Level 2

Phantom

Phantom

Ghost Walk

Heal for 200 over the duration of Ghost Walk.

Level 2

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Terminus
xoxvee
Terminus
57
1 / 3 / 1
2,035
407
24,067
19,840
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
112
Kill Participation
8
40
Kills
4
5
Deaths
40
72
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
0
17
17.5
L
1
10
0
0.1
W
7
1
11
12.5
W
4
3
7
2.5
L
1
9
1
0.17
L
Moji
1
8
1
0.19
W
Grover
7
1
24
19
L
Grohk
Kupkake82
Grohk
0
10
1
0.05
W
13
0
13
19.5
L
Terminus
xoxvee
Terminus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,259
Damage
82,359
82,359
Taken
131,259
2,345
Shielding
9,023
71,262
Healing
34,050
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
27,417
19,704
14,677
4,764
15,415
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
6,340
3,610
0
1,517
22,893
0
W
22,315
18,719
0
3,847
23,355
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
24,299
24,299
1,237
330
8,599
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
17,350
17,350
96
6,791
29,176
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Moji
11,878
11,878
2,849
4,996
30,418
9,023
W
Grover
24,954
21,892
27,216
14,445
20,589
1,445
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grohk
Kupkake82
Grohk
22,724
18,874
10,278
5,162
28,932
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
32,274
23,571
308
4,438
14,401
900

Level 1

L
Terminus
xoxvee
Terminus
24,067
19,067
0
2,361
19,840
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role