Player Matchup

A_Wizard_Lizard
Unknown
Level 80
Champion Stats
7W - 3L
1,784 SR
Queue Stats
137W - 110L
1,609 Elo+
Party 4
Moji
Moji
BoberKуrwa
Moji
Level 37
Champion Stats
1W - 0L
1,500 SR
Queue Stats
99W - 62L
1,687 Elo+
Party 3
Koga
Koga
DSlokator
Koga
Level 40
Champion Stats
5W - 2L
1,756 SR
Queue Stats
68W - 68L
1,584 Elo+
Party 3
Buck
Buck
Pottsaayy__
Buck
Level 58
Champion Stats
2W - 2L
1,515 SR
Queue Stats
176W - 165L
1,523 Elo+
Party 4
Inara
Inara
XCIV-Mike
Inara
Level 22
Champion Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,532 Elo+
Party 4
Team Averages
Level 47
1,611 SR
1,587 Elo+

VS

Team Averages
Level 109
1,597 SR
1,566 Elo+
Fernando
Fernando
BigOlBadun
Fernando
Level 254
Champion Stats
30W - 29L
1,595 SR
Queue Stats
306W - 297L
1,554 Elo+
Party 1
Willo
Willo
Karalli
Willo
Level 33
Champion Stats
9W - 4L
1,737 SR
Queue Stats
70W - 63L
1,513 Elo+
Party 1
P0W3RxPickle
Unknown
Level 6
Champion Stats
1W - 1L
1,748 SR
Queue Stats
7W - 3L
1,675 Elo+
Party 2
Maeve
Maeve
justmario20
Maeve
Level 29
Champion Stats
0W - 1L
1,266 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jenos
Jenos
picklerider
Jenos
Level 224
Champion Stats
3W - 3L
1,640 SR
Queue Stats
247W - 222L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
12 / 7 / 15
3,074
279
74,190
35,829
0

Level 5

Level 3

Level 2

Level 3

Level 2

Level 1

42
9 / 3 / 20
3,151
286
34,764
33,860
27,500

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Koga
22
16 / 6 / 17
3,336
303
67,344
42,908
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

33
13 / 8 / 7
2,867
261
48,173
38,336
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 3s.

Level 3

No Escape

No Escape

Weapon

Increase your Movement Speed by 21% for 5s after getting a Killing Blow or Elimination.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 2.5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Inara
XCIV-Mike
Inara
10
1 / 3 / 12
2,325
211
20,512
34,190
17,375
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BigOlBadun
Fernando
44
7 / 12 / 6
2,729
248
52,807
79,259
45,338
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Willo
Karalli
Willo
18
7 / 10 / 7
2,391
217
31,260
37,257
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 16% for 3s after activating Dead Zone.

Level 2

Nectar

Nectar

Seedling

Heal for 225 after using Seedling.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

P0W3RxPickle
Unknown
5
6 / 10 / 8
2,590
235
58,796
54,605
0

Level 3

Level 2

Level 3

Level 2

Level 5

Level 1

21
3 / 14 / 5
1,200
109
16,746
37,758
0
Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1s.

Level 2

Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

57
4 / 6 / 19
2,952
268
25,514
36,104
8,972
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 12s
Objective Time
2m 32s
122
Kill Participation
72
51
Kills
27
27
Deaths
52
71
Assists
45
Player
Kills
Deaths
Assists
KDA
W
12
7
15
2.79
L
Fernando
BigOlBadun
Fernando
7
12
6
0.83
W
9
3
20
6.33
W
Koga
16
6
17
4.08
L
Willo
Karalli
Willo
7
10
7
1.05
L
P0W3RxPickle
Unknown
6
10
8
1
W
13
8
7
2.06
W
Inara
XCIV-Mike
Inara
1
3
12
2.33
L
3
14
5
0.39
L
4
6
19
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

244,983
Damage
185,123
185,123
Taken
244,983
44,875
Shielding
54,310
104,777
Healing
104,044
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
74,190
57,116
0
3,257
35,829
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Fernando
BigOlBadun
Fernando
52,807
23,542
714
2,206
79,259
45,338

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
34,764
34,764
55,578
26,111
33,860
27,500
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Koga
67,344
55,027
0
3,472
42,908
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Willo
Karalli
Willo
31,260
18,327
0
4,948
37,257
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
P0W3RxPickle
Unknown
58,796
46,740
0
484
54,605
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
48,173
44,186
0
9,522
38,336
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Inara
XCIV-Mike
Inara
20,512
19,642
0
6,837
34,190
17,375
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
16,746
13,282
0
5,106
37,758
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
25,514
22,333
72,149
18,437
36,104
8,972
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role