Player Matchup

Saati
Saati
AKAZAAAA
Saati
Level 113
Champion Stats
30W - 18L
1,646 SR
Queue Stats
64W - 49L
1,605 Elo+
Solo
Inara
Inara
Alarocky
Inara
Level 822
Champion Stats
62W - 37L
1,614 SR
Queue Stats
445W - 436L
1,584 Elo+
Solo
Vora
Vora
CatchinZZZzzzzz
Vora
Level 999
Champion Stats
11W - 26L
1,482 SR
Queue Stats
387W - 368L
1,620 Elo+
Solo
Grover
Grover
LastDragon6462
Grover
Level 16
Champion Stats
4W - 1L
1,775 SR
Queue Stats
13W - 12L
1,452 Elo+
Solo
Plaboy-El-lahib
Unknown
Level 9
Champion Stats
1W - 1L
1,259 SR
Queue Stats
2W - 1L
1,444 Elo+
Solo
Team Averages
Level 392
1,555 SR
1,541 Elo+

VS

Team Averages
Level 167
1,473 SR
1,442 Elo+
Buck
Buck
Chew2400
Buck
Level 25
Champion Stats
2W - 7L
1,339 SR
Queue Stats
40W - 49L
1,443 Elo+
Solo
Caspian
Caspian
Giro_El_Asalto
Caspian
Level 6
Champion Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,303 Elo+
Solo
Seris
Seris
REL-501
Seris
Level 10
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,282 Elo+
Solo
Makoa
Makoa
poison snake 59
Makoa
Level 205
Champion Stats
40W - 32L
1,612 SR
Queue Stats
558W - 525L
1,527 Elo+
Solo
Moji
Moji
temp-9153134
Moji
Level 588
Champion Stats
3W - 12L
1,413 SR
Queue Stats
2,069W - 2,056L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
AKAZAAAA
Saati
34
8 / 2 / 9
2,781
309
56,939
10,796
0
Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1s.

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Inara
Alarocky
Inara
60
5 / 3 / 9
2,750
306
38,274
40,016
5,616
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 5%.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
10 / 4 / 6
2,817
313
51,685
16,200
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

12
4 / 4 / 12
2,836
315
32,852
26,487
3,058
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 225.

Level 3

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 30%.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

8
3 / 4 / 7
2,595
288
23,115
21,255
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
13
12 / 7 / 1
2,033
226
42,789
42,736
0
Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 50% for 3s after using Net Shot.

Level 5

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

5
0 / 2 / 2
727
81
4,905
6,298
0
Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 48%.

Level 4

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 15 after hitting an enemy with War.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.

Level 3

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Seris
REL-501
Seris
10
2 / 10 / 2
1,275
142
12,565
32,815
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

42
1 / 7 / 8
1,805
201
29,697
93,206
29,336
Sea Legs

Sea Legs

Dredge Anchor

Heal for 480 after hitting an enemy with Dredge Anchor.

Level 4

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 1s for each enemy it hits.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 8% for 4s after getting an Elimination.

Level 1

Spring Tide

Spring Tide

Shell Spin

Heal for 1250 for each enemy hit with Shell Spin.

Level 5

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

56
2 / 4 / 7
1,762
196
24,798
27,810
20,325

Level 5

Level 3

Level 1

Level 1

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 14s
Objective Time
2m 18s
73
Kill Participation
37
30
Kills
17
17
Deaths
30
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Saati
AKAZAAAA
Saati
8
2
9
6.25
W
Inara
Alarocky
Inara
5
3
9
3.17
W
10
4
6
3.25
L
Buck
12
7
1
1.79
L
0
2
2
0.5
W
4
4
12
2.5
W
3
4
7
1.63
L
Seris
REL-501
Seris
2
10
2
0.3
L
1
7
8
0.71
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

202,865
Damage
114,754
114,754
Taken
202,865
8,674
Shielding
49,661
60,883
Healing
90,982
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
AKAZAAAA
Saati
56,939
42,806
0
2,244
10,796
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Inara
Alarocky
Inara
38,274
31,323
0
5,691
40,016
5,616
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
51,685
34,899
0
3,749
16,200
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Buck
42,789
39,909
0
9,575
42,736
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
4,905
3,125
0
8
6,298
0
W
32,852
26,326
29,614
15,786
26,487
3,058
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
23,115
22,275
1,256
2,543
21,255
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Seris
REL-501
Seris
12,565
10,265
975
3,450
32,815
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
29,697
27,627
0
13,552
93,206
29,336
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

L
24,798
24,798
50,754
12,668
27,810
20,325
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role