Player Matchup
VS
Match Stats
Blood Cannon
Armor
Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.
Level 4
Gloomy Nook
Armor
Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.
Level 1
Virulent
Blood Hex
Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.
Level 2
Sharpened Slaughter
Weapon
Increase Projectile Speed by 30%, but set your maximum Ammo to 2.
Level 3
Tainted Form
Weapon
Gain 5% of Max Health when hitting a marked enemy.
Level 5
Maelstrom of Carnage
Swarm
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
Level 1
Watchful
Armor
Reduce all active Cooldowns by 40% after getting an Elimination.
Level 4
Featherweight
Armor
Heal for 150 every 1s while drifting.
Level 3
Elusive
Nether Step
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Level 2
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 20%.
Level 4
Seething Hatred
Weapon
Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.
Level 2
Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
One Step Ahead
Armor
Increase your Movement Speed by 16%.
Level 4
Eyes on the Prize
Precision Sights
Reduce your weapon recoil by 20% while using Precision Sights.
Level 1
Unchecked Ambition
Weapon
Hitting an enemy with a weapon shot has a 12% chance to not consume Ammo.
Level 1
Scapegoat
Deflector Shield
While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.
Level 4
Contingency
Deflector Shield
Increase Deflector Shield's Health by 625.
Level 5
Suspect Everyone
Armor
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
Level 1
Depths of Despair
Reduce the damage you take by 12% for 2s after activating Conviction.
Level 3
Tools of Salvation
Increase your maximum Health by 300.
Level 2
Ad Eternum
Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.
Level 2
Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5
Forged in Battle
Reduce the Cooldown of Sanctuary by 1.7999999999999998s.
Level 3
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
Napalm
Fire Bomb
Activating Fire Bomb heals you for 300 over 2s.
Level 3
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 2.4s.
Level 4
Survivalist
Armor
Increase your maximum Health by 50.
Level 1
Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Incensed
Fire Bomb
Increase your Movement Speed by 32% for 4s after using Fire Bomb.
Level 4
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Team 1 Score
1
VS
Team 2 Score
4
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 40%.
Level 4
Sixth Sense
Pounce
Reduce your damage taken by 20% for 2s after using Pounce.
Level 5
On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 1s.
Level 1
Scamper
Pounce
Increase your Movement Speed by 30% for 3s after using Pounce.
Level 3
Street Cred
Armor
Increase your maximum Health by 100.
Level 2
Street Justice
Pounce
Pounce Executes targets at or below 35% Health.
Level 1
Celestial Body
Armor
Increase your maximum Health by 200.
Level 4
Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.
Level 1
Protectors
Guardian Spirit
Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 4
Sanctum of Faith
Moonlight
Regenerate 2% Moonlight every 1s while not using Moonlight.
Level 2
Moonwalk
Armor
Increase your maximum Moonlight capacity by 32%.
Level 4
Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Level 4
Beam Me Up
Transporter
Increase the Flight Speed of Transporter by 40%.
Level 4
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 75%.
Level 3
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 60%.
Level 3
Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
Photosynthesis
Seedling
Increase the Projectile Speed of Seedling by 24%.
Level 4
Twilight
Dead Zone
Reduce the Cooldown of Dead Zone by 1.6s.
Level 2
Pixie Dust
Dead Zone
Heal for 225 every 1s while standing in Dead Zone.
Level 3
Sparkle
Dead Zone
Increase the duration of Dead Zone by 1.7999999999999998s.
Level 3
Sprouts
Seedling
Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.
Level 3
Scorn
Seedling
Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.
Level 1
Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 2s.
Level 4
Primal Might
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2
Survivalist
Armor
Increase your maximum Health by 150.
Level 3
In The Fray
Nade Launcher
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Level 5
Locked and Loaded
Weapon
Increase your maximum Ammo by 2.
Level 1
Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Level 1
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.