Player Matchup

Io
Io
Midna2501
Io
Level 128
Champion Stats
38W - 19L
1,700 SR
Queue Stats
275W - 265L
1,650 Elo+
Party 1
Vora
Vora
OnlyCaspianSry
Vora
Level 375
Champion Stats
35W - 17L
1,818 SR
Queue Stats
276W - 259L
1,651 Elo+
Party 1
Grohk
Grohk
Petare2016
Grohk
Level 126
Champion Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,494 Elo+
Solo
Fernando
Fernando
Tomme98
Fernando
Level 92
Champion Stats
16W - 15L
1,609 SR
Queue Stats
35W - 24L
1,647 Elo+
Party 1
Imani
Imani
onlyEvieSry
Imani
Level 339
Champion Stats
33W - 31L
1,662 SR
Queue Stats
225W - 214L
1,612 Elo+
Party 1
Team Averages
Level 212
1,658 SR
1,611 Elo+

VS

Team Averages
Level 306
1,541 SR
1,586 Elo+
Vora
Vora
Bäck
Vora
Level 125
Champion Stats
5W - 9L
1,492 SR
Queue Stats
16W - 21L
1,513 Elo+
Solo
Thaeoss
Unknown
Level 999
Champion Stats
44W - 38L
1,613 SR
Queue Stats
73W - 75L
1,590 Elo+
Solo
Koga
Koga
acikool11
Koga
Level 84
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,605 Elo+
Solo
Lex
Lex
e2234
Lex
Level 127
Champion Stats
2W - 5L
1,437 SR
Queue Stats
328W - 323L
1,600 Elo+
Solo
Moji
Moji
giban008
Moji
Level 194
Champion Stats
6W - 3L
1,663 SR
Queue Stats
624W - 579L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
2 / 0 / 12
2,397
342
8,936
25,335
0
Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 50% while firing your Light Bow.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 60% Health.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

55
14 / 2 / 7
2,816
402
63,639
40,142
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Grohk
49
1 / 3 / 14
2,055
294
14,880
28,187
1,200
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 6% for 3s after hitting an enemy with Shock Pulse.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Fernando
Tomme98
Fernando
32
1 / 5 / 4
2,321
332
13,281
46,755
41,707
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

53
6 / 4 / 6
2,114
302
31,571
25,668
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 50.

Level 1

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 4s.

Level 5

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 45%.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
Bäck
Vora
47
4 / 7 / 3
1,508
215
30,367
31,253
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Thaeoss
Unknown
59
1 / 3 / 4
1,523
218
44,305
21,503
0

Level 1

Level 2

Level 4

Level 5

Level 3

Level 1

Koga
38
3 / 7 / 4
1,339
191
28,375
25,451
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Lex
e2234
Lex
50
5 / 4 / 2
1,594
228
44,869
30,805
0
The Hunted

The Hunted

Retribution

You gain 25% Lifesteal against your Retribution target.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 10% for 2s after Combat Slide ends.

Level 1

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 10%.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Moji
59
1 / 4 / 10
1,685
241
18,171
23,295
17,535

Level 4

Level 1

Level 4

Level 1

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 52s
Objective Time
42s
67
Kill Participation
37
24
Kills
14
14
Deaths
25
43
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vora
Bäck
Vora
4
7
3
0.79
W
2
0
12
8
W
14
2
7
8.75
W
Grohk
1
3
14
2.67
L
Thaeoss
Unknown
1
3
4
1
W
Fernando
Tomme98
Fernando
1
5
4
0.6
L
Koga
3
7
4
0.71
L
Lex
e2234
Lex
5
4
2
1.5
L
Moji
1
4
10
1.5
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,307
Damage
166,087
166,087
Taken
132,307
42,907
Shielding
17,535
119,369
Healing
73,020
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
Bäck
Vora
30,367
23,289
0
4,094
31,253
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
8,936
8,936
61,479
22,389
25,335
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
63,639
51,177
0
6,744
40,142
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grohk
14,880
7,003
11,790
13,603
28,187
1,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Thaeoss
Unknown
44,305
32,309
0
2,806
21,503
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Fernando
Tomme98
Fernando
13,281
7,328
0
3,072
46,755
41,707
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

L
Koga
28,375
26,430
0
2,515
25,451
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Lex
e2234
Lex
44,869
43,550
0
2,018
30,805
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Moji
18,171
18,171
48,090
13,497
23,295
17,535

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
31,571
16,001
0
292
25,668
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role