Player Matchup

Dredge
Dredge
NahuelY65
Dredge
Level 49
Champion Stats
3W - 3L
1,710 SR
Queue Stats
4W - 5L
1,490 Elo+
Solo
Inara
Inara
Yellowtshirt
Inara
Level 71
Champion Stats
2W - 3L
1,528 SR
Queue Stats
89W - 96L
1,517 Elo+
Party 2
Maeve
Maeve
adrianlovezyou
Maeve
Level 114
Champion Stats
11W - 13L
1,531 SR
Queue Stats
337W - 387L
1,511 Elo+
Solo
Skye
Skye
alejoaolrome
Skye
Level 49
Champion Stats
28W - 17L
1,624 SR
Queue Stats
72W - 76L
1,488 Elo+
Solo
Ying
Ying
jpcolmillos2004
Ying
Level 42
Champion Stats
7W - 3L
1,688 SR
Queue Stats
37W - 40L
1,566 Elo+
Party 2
Team Averages
Level 65
1,616 SR
1,514 Elo+

VS

Team Averages
Level 104
1,564 SR
1,524 Elo+
Evie
Evie
AZOPOTAMADRE0
Evie
Level 108
Champion Stats
2W - 0L
1,710 SR
Queue Stats
47W - 50L
1,520 Elo+
Solo
Ying
Ying
Bralre
Ying
Level 152
Champion Stats
16W - 14L
1,555 SR
Queue Stats
181W - 172L
1,516 Elo+
Solo
Kinessa
Kinessa
JULGP2000
Kinessa
Level 78
Champion Stats
7W - 5L
1,606 SR
Queue Stats
103W - 109L
1,535 Elo+
Party 1
Vivian
Vivian
Mesags25
Vivian
Level 120
Champion Stats
3W - 1L
1,606 SR
Queue Stats
151W - 163L
1,533 Elo+
Party 1
Fernando
Fernando
geyui
Fernando
Level 62
Champion Stats
1W - 0L
1,341 SR
Queue Stats
11W - 7L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
NahuelY65
Dredge
42
4 / 18 / 6
4,452
297
40,993
77,181
5,466
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Haul on the Bowline

Haul on the Bowline

Shortcut

Increase your Movement Speed by 30% for 2s after exiting a Shortcut.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

26
6 / 13 / 9
3,804
254
53,786
142,779
53,585
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

55
12 / 7 / 6
3,416
228
62,357
34,479
1,052
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

27
12 / 14 / 3
3,191
213
54,405
44,257
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

44
7 / 11 / 15
3,863
258
40,851
72,310
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
17 / 9 / 12
3,084
206
66,441
38,146
0
Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Ying
Bralre
Ying
44
12 / 7 / 18
3,171
211
70,982
41,455
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Kinessa
JULGP2000
Kinessa
38
20 / 5 / 16
3,508
234
89,257
33,252
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Vivian
Mesags25
Vivian
45
6 / 8 / 22
2,852
190
66,310
27,389
5,249
Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.4s for every enemy hit while Precision Sights is active.

Level 5

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 100.

Level 2

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.

Level 2

Informants

Informants

Sensor Drone

Heal for 255 after an enemy that is Revealed by your Sensor Drone dies.

Level 3

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Fernando
geyui
Fernando
48
8 / 12 / 17
3,707
247
78,016
112,150
82,971
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 35s
Objective Time
6m 3s
80
Kill Participation
148
41
Kills
63
63
Deaths
41
39
Assists
85
Player
Kills
Deaths
Assists
KDA
W
17
9
12
2.56
W
Ying
Bralre
Ying
12
7
18
3
W
Kinessa
JULGP2000
Kinessa
20
5
16
5.6
W
Vivian
Mesags25
Vivian
6
8
22
2.13
L
Dredge
NahuelY65
Dredge
4
18
6
0.39
L
6
13
9
0.81
L
12
7
6
2.14
L
12
14
3
0.96
W
Fernando
geyui
Fernando
8
12
17
1.38
L
7
11
15
1.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

252,392
Damage
371,006
371,006
Taken
252,392
60,103
Shielding
88,220
184,594
Healing
116,255
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
66,441
66,321
0
6,506
38,146
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Ying
Bralre
Ying
70,982
37,739
52,635
22,076
41,455
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Kinessa
JULGP2000
Kinessa
89,257
74,535
2,606
16,659
33,252
0

Level 1

Level 2

W
Vivian
Mesags25
Vivian
66,310
38,721
0
3,822
27,389
5,249
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Dredge
NahuelY65
Dredge
40,993
18,147
0
8,903
77,181
5,466

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
53,786
45,928
0
10,896
142,779
53,585
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
62,357
58,483
0
11,843
34,479
1,052
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
54,405
36,990
0
10,126
44,257
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
geyui
Fernando
78,016
56,105
572
11,379
112,150
82,971
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
40,851
39,901
97,444
45,382
72,310
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role