Player Matchup

Makoa
Makoa
NapGawd
Makoa
Level 301
Champion Stats
3W - 9L
1,516 SR
Queue Stats
49W - 57L
1,575 Elo+
Party 1
Moji
Moji
SoIar Star7
Moji
Level 42
Champion Stats
0W - 3L
1,248 SR
Queue Stats
31W - 19L
1,565 Elo+
Party 2
Ying
Ying
TT3Shrapnoel
Ying
Level 8
Champion Stats
1W - 1L
1,716 SR
Queue Stats
1W - 1L
1,670 Elo+
Party 2
Kasumi
Kasumi
ThisCrayfish553
Kasumi
Level 15
Champion Stats
3W - 1L
1,705 SR
Queue Stats
6W - 2L
1,734 Elo+
Party 2
Lian
Lian
xKiritox846
Lian
Level 633
Champion Stats
12W - 15L
1,606 SR
Queue Stats
333W - 304L
1,596 Elo+
Party 1
Team Averages
Level 200
1,558 SR
1,628 Elo+

VS

Team Averages
Level 697
1,622 SR
1,623 Elo+
Cassie
Cassie
Cystms
Cassie
Level 999
Champion Stats
41W - 25L
1,689 SR
Queue Stats
2,098W - 1,035L
1,686 Elo+
Party 3
Raum
Raum
DylPickle920
Raum
Level 452
Champion Stats
8W - 14L
1,459 SR
Queue Stats
704W - 699L
1,636 Elo+
Solo
Atlas
Atlas
IslandRage671
Atlas
Level 999
Champion Stats
123W - 96L
1,635 SR
Queue Stats
1,491W - 1,235L
1,698 Elo+
Party 3
Vora
Vora
JustLLama8037
Vora
Level 36
Champion Stats
1W - 2L
1,656 SR
Queue Stats
9W - 10L
1,454 Elo+
Solo
Rei
Rei
Keen RidingHood
Rei
Level 999
Champion Stats
1,437W - 960L
1,670 SR
Queue Stats
1,947W - 1,365L
1,643 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Makoa
NapGawd
Makoa
58
0 / 5 / 3
1,104
184
19,512
35,379
20,080
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 0.6s.

Level 1

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

49
2 / 6 / 2
1,336
223
20,740
23,806
8,783

Level 1

Level 4

Level 3

Level 2

Level 5

Level 1

3
1 / 4 / 0
914
152
11,465
15,905
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

7
2 / 6 / 0
1,119
187
11,785
22,823
0
Blood Mist

Blood Mist

Increase your Movement speed by 50% for 2s after one of your Spirit Lures triggers.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 10%.

Level 1

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1.5s.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

51
0 / 4 / 0
900
150
18,947
13,406
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Highborn

Highborn

Armor

Increase your Movement Speed by 6%.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Cassie
Cystms
Cassie
60
12 / 1 / 6
2,081
347
39,907
11,459
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Tumble

Tumble

Armor

Increase your maximum Health by 200.

Level 4

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

47
1 / 1 / 17
1,900
317
18,010
23,883
100
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 7%.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.

Level 3

Desperation

Desperation

Armor

Gain a 1250-Health Shield for 3s after dropping to or below 30% Health.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

59
9 / 0 / 6
1,931
322
34,270
27,647
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 3 Ammo after hitting a fully-charged weapon shot.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

54
1 / 2 / 6
1,698
283
10,586
11,375
0
Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 2s after activating Tendril.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

59
2 / 1 / 6
1,899
317
8,546
8,085
0
Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 200.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 28%.

Level 4

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Match Insights

Player Kills, Deaths, and Assists

22s
Objective Time
3m 58s
10
Kill Participation
66
5
Kills
25
25
Deaths
5
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cassie
Cystms
Cassie
12
1
6
15
W
1
1
17
9.5
W
9
0
6
12
W
1
2
6
2
W
2
1
6
5
L
Makoa
NapGawd
Makoa
0
5
3
0.3
L
2
6
2
0.5
L
1
4
0
0.25
L
2
6
0
0.33
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,449
Damage
111,319
111,319
Taken
82,449
28,863
Shielding
100
20,338
Healing
44,390
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Cassie
Cystms
Cassie
39,907
27,488
0
540
11,459
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
18,010
11,011
8,828
1,168
23,883
100
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
34,270
34,270
0
747
27,647
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
10,586
6,310
0
2,126
11,375
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 1

W
8,546
6,304
25,983
4,998
8,085
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Makoa
NapGawd
Makoa
19,512
19,112
0
1,599
35,379
20,080
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
20,740
20,740
2,129
3,099
23,806
8,783
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
11,465
11,465
3,854
4,634
15,905
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
11,785
9,625
0
1,813
22,823
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
18,947
18,947
0
3,210
13,406
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role