Player Matchup

Khan
Khan
Basmentboy7700
Khan
Level 6
Champion Stats
1W - 0L
1,745 SR
Queue Stats
2W - 3L
1,250 Elo+
Solo
Kasumi
Kasumi
Embite
Kasumi
Level 20
Champion Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,489 Elo+
Solo
Saati
Saati
Flak-ata
Saati
Level 11
Champion Stats
3W - 1L
1,500 SR
Queue Stats
10W - 16L
1,428 Elo+
Solo
LvPopo
Unknown
Level 12
Champion Stats
7W - 5L
1,655 SR
Queue Stats
11W - 12L
1,417 Elo+
Solo
Grohk
Grohk
sosatpolezno
Grohk
Level 9
Champion Stats
6W - 6L
1,386 SR
Queue Stats
17W - 14L
1,328 Elo+
Solo
Team Averages
Level 12
1,557 SR
1,382 Elo+

VS

Team Averages
Level 13
1,368 SR
1,418 Elo+
Vora
Vora
Jeretruc
Vora
Level 14
Champion Stats
0W - 3L
1,085 SR
Queue Stats
1W - 3L
1,368 Elo+
Solo
Lex
Lex
OkLoyal
Lex
Level 1
Champion Stats
0W - 1L
1,226 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Koga
Koga
Recele9234
Koga
Level 18
Champion Stats
7W - 3L
1,772 SR
Queue Stats
21W - 20L
1,451 Elo+
Solo
Bomb King
Bomb King
ill zzamp
Bomb King
Level 18
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Saati
Saati
optimum_Manu
Saati
Level 13
Champion Stats
0W - 2L
1,259 SR
Queue Stats
3W - 12L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
4
5 / 5 / 11
2,552
182
21,318
57,735
17,955
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 24%.

Level 4

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 400.

Level 2

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Kasumi
Embite
Kasumi
12
20 / 9 / 23
4,302
307
53,863
46,380
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Saati
Flak-ata
Saati
16
11 / 11 / 21
3,722
266
43,791
49,576
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

LvPopo
Unknown
11
27 / 8 / 20
4,531
324
83,772
50,380
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

8
18 / 7 / 34
4,645
332
43,563
61,321
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
11
4 / 15 / 12
3,414
244
66,474
45,074
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Lex
1
9 / 17 / 4
2,595
185
28,900
51,775
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

24
22 / 16 / 7
4,980
356
124,279
65,063
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Bomb King
ill zzamp
Bomb King
21
1 / 19 / 6
1,707
122
11,453
43,928
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

11
4 / 15 / 5
1,979
141
34,286
40,467
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 9s
Objective Time
3m 25s
190
Kill Participation
74
81
Kills
40
40
Deaths
82
109
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
5
11
2.1
W
Kasumi
Embite
Kasumi
20
9
23
3.5
W
Saati
Flak-ata
Saati
11
11
21
1.95
L
Vora
4
15
12
0.67
W
LvPopo
Unknown
27
8
20
4.63
L
Lex
9
17
4
0.65
L
22
16
7
1.59
L
Bomb King
ill zzamp
Bomb King
1
19
6
0.21
L
4
15
5
0.43
W
18
7
34
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

246,307
Damage
265,392
265,392
Taken
246,307
17,955
Shielding
0
151,823
Healing
51,130
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
21,318
18,997
1,303
10,931
57,735
17,955
W
Kasumi
Embite
Kasumi
53,863
42,105
0
3,230
46,380
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Saati
Flak-ata
Saati
43,791
30,508
0
2,314
49,576
0
L
Vora
66,474
49,122
1,814
13,228
45,074
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
LvPopo
Unknown
83,772
67,575
0
15,204
50,380
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Level 1

L
Lex
28,900
28,105
92
7,758
51,775
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
124,279
96,547
5,595
15,346
65,063
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Bomb King
ill zzamp
Bomb King
11,453
2,726
0
346
43,928
0

Level 1

L
34,286
27,147
0
6,951
40,467
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
43,563
34,681
74,030
44,811
61,321
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role