Player Matchup

Ruckus
Ruckus
MAXMar65_
Ruckus
Level 19
Champion Stats
5W - 3L
1,530 SR
Queue Stats
11W - 16L
1,360 Elo+
Party 2
Fernando
Fernando
Pasmurna
Fernando
Level 22
Champion Stats
4W - 8L
1,356 SR
Queue Stats
6W - 14L
1,258 Elo+
Party 3
Ash
Ash
Soleider
Ash
Level 22
Champion Stats
1W - 4L
1,325 SR
Queue Stats
4W - 7L
1,308 Elo+
Party 3
Inara
Inara
m_arca313
Inara
Level 26
Champion Stats
3W - 2L
1,699 SR
Queue Stats
11W - 17L
1,351 Elo+
Party 2
Lex
Lex
romerollo-j
Lex
Level 27
Champion Stats
1W - 2L
1,381 SR
Queue Stats
39W - 53L
1,412 Elo+
Solo
Team Averages
Level 23
1,458 SR
1,338 Elo+

VS

Team Averages
Level 19
1,591 SR
1,431 Elo+
Saati
Saati
Anholl
Saati
Level 19
Champion Stats
9W - 7L
1,670 SR
Queue Stats
19W - 18L
1,462 Elo+
Party 1
Ruckus
Ruckus
WolfgardV
Ruckus
Level 24
Champion Stats
15W - 9L
1,634 SR
Queue Stats
27W - 22L
1,480 Elo+
Party 1
Corvus
Corvus
fra456jo
Corvus
Level 17
Champion Stats
2W - 1L
1,491 SR
Queue Stats
4W - 8L
1,266 Elo+
Solo
Barik
Barik
hehrthr
Barik
Level 21
Champion Stats
3W - 0L
1,500 SR
Queue Stats
11W - 8L
1,383 Elo+
Solo
Khan
Khan
timesric
Khan
Level 14
Champion Stats
4W - 2L
1,659 SR
Queue Stats
16W - 10L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
MAXMar65_
Ruckus
11
6 / 9 / 5
2,932
267
68,385
57,516
24,678
Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Fernando
Pasmurna
Fernando
19
2 / 15 / 4
2,530
230
24,183
78,029
90,243
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

17
1 / 13 / 6
2,641
240
37,478
71,249
67,303
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Inara
m_arca313
Inara
39
1 / 11 / 5
2,417
220
38,884
64,303
64,990
Cloudbreaker

Cloudbreaker

Impasse

Increase the Health of Impasse by 500.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 4 Ammo after activating Warder's Field.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Crag

Crag

Impasse

Heal for 450 after activating Impasse.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

23
5 / 11 / 5
2,828
257
39,522
31,037
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Anholl
Saati
8
19 / 2 / 21
4,006
364
89,847
20,370
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ruckus
WolfgardV
Ruckus
8
8 / 4 / 30
3,845
350
56,688
59,378
13,125
Dampener

Dampener

Armor

Increase your maximum Health by 750.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Air-Cooled

Air-Cooled

Advance

Heal for 400 after activating Advance.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Corvus
fra456jo
Corvus
10
12 / 3 / 31
4,085
371
46,708
28,432
0
Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 200.

Level 4

By My Will

By My Will

Weapon

Increase your maximum Ammo by 8.

Level 2

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 3.2s after being Healed.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 18% for 3s after activating Projection.

Level 3

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Barik
hehrthr
Barik
21
8 / 3 / 32
4,183
380
64,090
34,056
57,696
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Khan
11
12 / 3 / 27
4,413
401
44,801
66,216
40,171
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 24% for 2s after hitting an enemy with Commander's Grab.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 160 after activating Battle Shout.

Level 2

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 800.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 5s
Objective Time
21m 6s
40
Kill Participation
200
15
Kills
59
59
Deaths
15
25
Assists
141
Player
Kills
Deaths
Assists
KDA
W
Saati
Anholl
Saati
19
2
21
14.75
L
Ruckus
MAXMar65_
Ruckus
6
9
5
0.94
L
Fernando
Pasmurna
Fernando
2
15
4
0.27
L
1
13
6
0.31
W
Ruckus
WolfgardV
Ruckus
8
4
30
5.75
W
Corvus
fra456jo
Corvus
12
3
31
9.17
W
Barik
hehrthr
Barik
8
3
32
8
L
Inara
m_arca313
Inara
1
11
5
0.32
L
5
11
5
0.68
W
Khan
12
3
27
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

208,452
Damage
302,134
302,134
Taken
208,452
247,214
Shielding
110,992
39,956
Healing
124,473
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Saati
Anholl
Saati
89,847
84,142
0
434
20,370
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ruckus
MAXMar65_
Ruckus
68,385
47,268
0
16,485
57,516
24,678
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Fernando
Pasmurna
Fernando
24,183
16,533
0
4,900
78,029
90,243
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
37,478
36,422
0
2,644
71,249
67,303
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ruckus
WolfgardV
Ruckus
56,688
44,219
0
12,538
59,378
13,125
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Corvus
fra456jo
Corvus
46,708
39,332
38,915
8,185
28,432
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Barik
hehrthr
Barik
64,090
64,090
0
13,451
34,056
57,696
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Inara
m_arca313
Inara
38,884
28,906
0
10,588
64,303
64,990
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
39,522
31,800
704
4,635
31,037
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Khan
44,801
31,136
26,049
24,901
66,216
40,171
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role