Player Matchup

Ying
Ying
EdireW
Ying
Level 125
Champion Stats
0W - 2L
1,346 SR
Queue Stats
148W - 136L
1,454 Elo+
Party 2
Evie
Evie
Karol091
Evie
Level 75
Champion Stats
1W - 3L
1,368 SR
Queue Stats
89W - 94L
1,438 Elo+
Solo
Maeve
Maeve
KxhbasSensei-_-
Maeve
Level 63
Champion Stats
20W - 25L
1,469 SR
Queue Stats
131W - 148L
1,443 Elo+
Solo
Vivian
Vivian
Lipieckonrad18
Vivian
Level 46
Champion Stats
9W - 5L
1,878 SR
Queue Stats
52W - 53L
1,497 Elo+
Solo
Atlas
Atlas
capitanbond
Atlas
Level 60
Champion Stats
5W - 6L
1,498 SR
Queue Stats
138W - 154L
1,434 Elo+
Party 2
Team Averages
Level 74
1,512 SR
1,453 Elo+

VS

Team Averages
Level 65
1,542 SR
1,410 Elo+
Rei
Rei
Antraks22
Rei
Level 44
Champion Stats
3W - 0L
1,817 SR
Queue Stats
17W - 12L
1,481 Elo+
Party 1
Fernando
Fernando
Birdkoo
Fernando
Level 130
Champion Stats
4W - 5L
1,464 SR
Queue Stats
67W - 84L
1,375 Elo+
Solo
Lian
Lian
DGN posiedon
Lian
Level 71
Champion Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,342 Elo+
Party 3
Ruckus
Ruckus
SmokeZ OG666
Ruckus
Level 54
Champion Stats
3W - 2L
1,428 SR
Queue Stats
53W - 76L
1,373 Elo+
Party 3
Lillith
Lillith
thePanCakess
Lillith
Level 27
Champion Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
EdireW
Ying
58
0 / 1 / 1
1,583
226
22,770
10,384
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Evie
55
0 / 4 / 1
1,104
158
40,393
21,933
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

57
2 / 4 / 0
1,215
174
31,639
18,367
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

55
0 / 8 / 1
1,068
153
22,372
23,190
7,963
53
0 / 2 / 1
1,002
143
14,004
36,685
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Safe Haven

Safe Haven

Armor

Increase your Healing received by 24% while Stasis Field is active.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
6 / 0 / 10
2,386
341
13,322
12,738
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
Birdkoo
Fernando
55
4 / 0 / 8
2,587
370
19,890
53,086
69,591
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

52
0 / 1 / 8
1,710
244
17,501
12,598
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 2.4s.

Level 4

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Ruckus
29
5 / 1 / 8
2,620
374
32,972
38,509
11,997
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 1.4s.

Level 2

At The Ready

At The Ready

Missile Launcher

Generate 30 Ammo for each enemy hit by Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Lillith
thePanCakess
Lillith
30
4 / 0 / 10
2,191
313
26,874
14,247
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Tainted Form

Tainted Form

Weapon

Gain 2% of Max Health when hitting a marked enemy.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 16%, but reduce its duration by {scale=0.35|0.35}s.

Level 4

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 4%, but increase its cost by {scale=3|3}%.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 4s
Objective Time
9m 53s
6
Kill Participation
63
2
Kills
19
19
Deaths
2
4
Assists
44
Player
Kills
Deaths
Assists
KDA
W
6
0
10
11
W
Fernando
Birdkoo
Fernando
4
0
8
8
W
0
1
8
4
L
Ying
EdireW
Ying
0
1
1
0.5
L
Evie
0
4
1
0.13
L
2
4
0
0.5
L
0
8
1
0.06
W
Ruckus
5
1
8
9
L
0
2
1
0.25
W
Lillith
thePanCakess
Lillith
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,178
Damage
110,559
110,559
Taken
131,178
7,963
Shielding
81,588
57,494
Healing
104,933
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
13,322
13,012
62,308
9,079
12,738
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
Birdkoo
Fernando
19,890
12,927
0
174
53,086
69,591

Level 1

W
17,501
15,901
0
2,357
12,598
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Ying
EdireW
Ying
22,770
22,770
32,073
7,945
10,384
0

Level 2

L
Evie
40,393
36,218
352
5,967
21,933
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
31,639
27,491
0
4,326
18,367
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
22,372
22,026
0
0
23,190
7,963
W
Ruckus
32,972
24,523
0
0
38,509
11,997
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
14,004
14,004
0
6,831
36,685
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Lillith
thePanCakess
Lillith
26,874
25,079
30,929
86
14,247
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role