Player Matchup

Kasumi
Kasumi
Ellanoteama15479
Kasumi
Level 494
Champion Stats
18W - 25L
1,496 SR
Queue Stats
1,351W - 1,373L
1,560 Elo+
Solo
Kinessa
Kinessa
Kinishmons
Kinessa
Level 285
Champion Stats
1W - 3L
1,314 SR
Queue Stats
539W - 517L
1,678 Elo+
Solo
Fernando
Fernando
MASTERGATOPROJT
Fernando
Level 40
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,593 Elo+
Solo
Lillith
Lillith
menny24
Lillith
Level 94
Champion Stats
7W - 7L
1,574 SR
Queue Stats
22W - 27L
1,527 Elo+
Solo
warhawk007
Unknown
Level 384
Champion Stats
9W - 14L
1,490 SR
Queue Stats
381W - 363L
1,540 Elo+
Solo
Team Averages
Level 259
1,475 SR
1,579 Elo+

VS

Team Averages
Level 352
1,587 SR
1,595 Elo+
Willo
Willo
BlacklistSxuce
Willo
Level 62
Champion Stats
7W - 8L
1,548 SR
Queue Stats
94W - 86L
1,562 Elo+
Party 1
Makoa
Makoa
NekochrizZmx
Makoa
Level 999
Champion Stats
34W - 38L
1,537 SR
Queue Stats
1,888W - 1,872L
1,588 Elo+
Solo
Corvus
Corvus
THREAVT
Corvus
Level 127
Champion Stats
4W - 6L
1,489 SR
Queue Stats
202W - 175L
1,598 Elo+
Party 1
Kasumi
Kasumi
lukemane
Kasumi
Level 51
Champion Stats
23W - 14L
1,663 SR
Queue Stats
116W - 101L
1,587 Elo+
Party 1
Imani
Imani
toufufou
Imani
Level 521
Champion Stats
68W - 63L
1,696 SR
Queue Stats
803W - 794L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
19 / 16 / 16
4,093
227
72,182
58,484
0
Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Deadly Prey

Deadly Prey

Increase your Movement Speed by 20% for 2s after Body and Soul ends.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -15s.

Level 3

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -15s.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Kinessa
Kinishmons
Kinessa
54
23 / 12 / 23
4,873
271
160,563
56,257
0
Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.

Level 5

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Level 1

Fernando
37
7 / 10 / 30
4,868
270
74,350
124,409
169,229
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Lillith
menny24
Lillith
52
7 / 14 / 16
3,563
198
35,089
65,743
0
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 20%.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 1s.

Level 2

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 12% while they are marked by Blood Hex.

Level 3

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

warhawk007
Unknown
33
17 / 19 / 14
4,126
229
97,749
60,749
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
7 / 14 / 20
3,507
195
65,811
48,787
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.7999999999999998s.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 2.4000000000000004s.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

59
10 / 16 / 13
4,493
250
67,193
195,915
41,522
Spring Tide

Spring Tide

Shell Spin

Heal for 1250 for each enemy hit with Shell Spin.

Level 5

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 2s for each enemy it hits.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Corvus
THREAVT
Corvus
39
7 / 15 / 25
6,240
347
36,367
54,546
0
Condemnation

Condemnation

Armor

Increase the Healing you do by 15% while at or below 70% Health.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2s. This effect can only occur once every 5s.

Level 4

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Kasumi
lukemane
Kasumi
19
21 / 17 / 8
6,340
352
83,800
81,339
0
Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 20%.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Soulfire

Soulfire

Heal for 150 each time one of your Spirit Lures triggers.

Level 3

Essence Drain

Essence Drain

Your Savage Tear deals an additional 2% base damage per stack of Curse on your target.

Level 1

Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

Imani
toufufou
Imani
52
26 / 11 / 11
4,618
257
112,471
59,346
7,250
Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 20% Mana every 1s while using FrostFire Glide.

Level 4

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Mana Rift

Mana Rift

Armor

Remaining still for 1s creates a Mana Rift around you that generates Mana every 1s. Leaving the Mana Rift destroys it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 34s
Objective Time
7m 37s
172
Kill Participation
148
73
Kills
71
71
Deaths
73
99
Assists
77
Player
Kills
Deaths
Assists
KDA
L
7
14
20
1.21
W
19
16
16
1.69
W
Kinessa
Kinishmons
Kinessa
23
12
23
2.88
W
Fernando
7
10
30
2.2
L
10
16
13
1.03
L
Corvus
THREAVT
Corvus
7
15
25
1.3
L
Kasumi
lukemane
Kasumi
21
17
8
1.47
W
Lillith
menny24
Lillith
7
14
16
1.07
L
Imani
toufufou
Imani
26
11
11
2.86
W
warhawk007
Unknown
17
19
14
1.26

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

439,933
Damage
365,642
365,642
Taken
439,933
169,229
Shielding
48,772
131,968
Healing
172,417
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
65,811
38,674
0
894
48,787
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
72,182
54,305
1,920
16,226
58,484
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Kinessa
Kinishmons
Kinessa
160,563
127,845
0
11,220
56,257
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
74,350
51,430
0
17,136
124,409
169,229
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
67,193
58,466
0
10,297
195,915
41,522
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Corvus
THREAVT
Corvus
36,367
25,523
110,176
20,134
54,546
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Kasumi
lukemane
Kasumi
83,800
72,012
0
22,628
81,339
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Lillith
menny24
Lillith
35,089
26,476
71,744
1,062
65,743
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Imani
toufufou
Imani
112,471
88,581
0
8,288
59,346
7,250
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
warhawk007
Unknown
97,749
84,435
3,813
8,847
60,749
0

Level 1

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role