Player Matchup

Moji
Moji
Drill_wick1
Moji
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ash
Ash
Officer_OMEGA_X
Ash
Level 13
Champion Stats
2W - 2L
1,637 SR
Queue Stats
7W - 4L
1,418 Elo+
Solo
Dredge
Dredge
Phalaxx
Dredge
Level 999
Champion Stats
5W - 9L
1,616 SR
Queue Stats
1,071W - 758L
1,627 Elo+
Solo
Viktor
Viktor
Suzanyo
Viktor
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Androxus
Androxus
sillon_armonica0
Androxus
Level 9
Champion Stats
1W - 1L
1,816 SR
Queue Stats
1W - 1L
1,774 Elo+
Solo
Team Averages
Level 207
1,614 SR
1,564 Elo+

VS

Team Averages
Level 369
1,613 SR
1,640 Elo+
Viktor
Viktor
Mordecool1612
Viktor
Level 452
Champion Stats
128W - 112L
1,675 SR
Queue Stats
149W - 133L
1,611 Elo+
Solo
Ying
Ying
Super-Youssef1
Ying
Level 115
Champion Stats
107W - 79L
1,545 SR
Queue Stats
125W - 114L
1,592 Elo+
Solo
Barik
Barik
six_pack_abs_guy
Barik
Level 86
Champion Stats
7W - 6L
1,531 SR
Queue Stats
152W - 89L
1,710 Elo+
Party 1
Tiberius
Tiberius
temp-239911
Tiberius
Level 191
Champion Stats
10W - 7L
1,596 SR
Queue Stats
273W - 163L
1,586 Elo+
Party 1
Jenos
Jenos
tube8888poppet
Jenos
Level 999
Champion Stats
197W - 127L
1,718 SR
Queue Stats
762W - 491L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
7
0 / 9 / 0
1,100
220
5,564
27,012
8,785

Level 3

Level 5

Level 2

Level 2

Level 3

Level 1

8
0 / 4 / 0
2,068
414
8,681
27,209
12,965
Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 250.

Level 1

Brawl

Brawl

Kinetic Burst

Heal for 600 over 2s for each enemy hit by Kinetic Burst.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 40% for 2s after using Shoulder Bash.

Level 5

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 2.4000000000000004s.

Level 3

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Dredge
Phalaxx
Dredge
60
0 / 3 / 0
2,140
428
30,572
14,715
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 25% while at or below 50% Health.

Level 5

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 150-Health Shield after dropping to or below 50% Health.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Viktor
Suzanyo
Viktor
9
0 / 9 / 0
2,080
416
14,565
32,347
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

5
0 / 9 / 0
2,000
400
12,521
23,893
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
9 / 0 / 10
2,668
534
42,470
9,925
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 20% for 1.5s.

Level 2

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

41
2 / 0 / 16
3,200
640
10,619
2,201
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

47
10 / 0 / 6
2,686
537
22,326
22,438
18,080
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Tiberius
temp-239911
Tiberius
50
10 / 0 / 7
2,777
555
39,266
30,668
0
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 1 Ammo after activating Combat Trance.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 250.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

60
3 / 0 / 20
2,870
574
10,495
6,671
300
Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

22s
Objective Time
6m 39s
0
Kill Participation
93
0
Kills
34
34
Deaths
0
0
Assists
59
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
9
0
10
14
L
0
4
0
0
L
Dredge
Phalaxx
Dredge
0
3
0
0
W
2
0
16
10
L
Viktor
Suzanyo
Viktor
0
9
0
0
L
0
9
0
0
W
10
0
6
13
W
Tiberius
temp-239911
Tiberius
10
0
7
13.5
W
3
0
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,903
Damage
125,176
125,176
Taken
71,903
21,750
Shielding
18,380
31,812
Healing
67,731
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
5,564
5,564
8,339
2,635
27,012
8,785
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
42,470
30,030
0
106
9,925
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
8,681
8,681
0
5,851
27,209
12,965
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

L
Dredge
Phalaxx
Dredge
30,572
12,072
0
6,778
14,715
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
10,619
6,498
21,202
2,158
2,201
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Viktor
Suzanyo
Viktor
14,565
13,323
0
6,749
32,347
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
12,521
11,101
0
1,460
23,893
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
22,326
22,326
0
2,759
22,438
18,080
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Tiberius
temp-239911
Tiberius
39,266
32,196
0
4,391
30,668
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
10,495
7,220
32,891
4,224
6,671
300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role