Player Matchup

Ying
Ying
DonEroDon
Ying
Level 94
Champion Stats
3W - 5L
1,594 SR
Queue Stats
17W - 23L
1,515 Elo+
Solo
Saati
Saati
crokogu
Saati
Level 18
Champion Stats
0W - 2L
1,674 SR
Queue Stats
1W - 4L
1,310 Elo+
Party 1
Zhin
Zhin
itsswervyyy
Zhin
Level 60
Champion Stats
0W - 3L
1,198 SR
Queue Stats
5W - 11L
1,506 Elo+
Solo
Imani
Imani
zdzicha
Imani
Level 98
Champion Stats
29W - 23L
1,533 SR
Queue Stats
44W - 35L
1,611 Elo+
Solo
Ruckus
Ruckus
Шурикадзэ
Ruckus
Level 199
Champion Stats
1W - 1L
1,657 SR
Queue Stats
8W - 10L
1,589 Elo+
Party 1
Team Averages
Level 94
1,531 SR
1,506 Elo+

VS

Team Averages
Level 171
1,553 SR
1,522 Elo+
MayonesaDeCarton
Unknown
Level 117
Champion Stats
3W - 1L
1,419 SR
Queue Stats
10W - 8L
1,552 Elo+
Solo
Koga
Koga
Monolitovetz
Koga
Level 42
Champion Stats
4W - 4L
1,525 SR
Queue Stats
6W - 8L
1,609 Elo+
Solo
Jenos
Jenos
Ness2323
Jenos
Level 542
Champion Stats
80W - 66L
1,586 SR
Queue Stats
581W - 571L
1,538 Elo+
Solo
Kinessa
Kinessa
September7
Kinessa
Level 95
Champion Stats
40W - 47L
1,534 SR
Queue Stats
59W - 65L
1,493 Elo+
Solo
Octavia
Octavia
YaTvojyMamkyDra
Octavia
Level 59
Champion Stats
1W - 0L
1,700 SR
Queue Stats
13W - 13L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
50
3 / 8 / 5
2,465
493
7,041
22,247
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Saati
crokogu
Saati
12
7 / 9 / 4
2,580
516
22,114
26,700
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

40
3 / 9 / 5
2,228
446
17,692
32,336
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Imani
zdzicha
Imani
18
7 / 5 / 6
2,735
547
32,219
25,557
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

54
3 / 9 / 13
2,835
567
34,734
53,733
50,145
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Level 1

Team 1 Score

-13

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
11 / 6 / 10
2,735
547
36,834
29,784
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

31
19 / 6 / 7
3,464
693
62,738
32,438
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Jenos
Ness2323
Jenos
55
1 / 2 / 25
2,735
547
7,522
9,965
4,878
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 10% while Stellar Wind is active.

Level 2

Star Seeker

Star Seeker

Stellar Wind

Increase your air control while using Stellar Wind by 14%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Kinessa
September7
Kinessa
33
6 / 4 / 20
2,740
548
32,107
13,623
0
Restore

Restore

Transporter

Heal for 24% of your maximum Health after Teleporting with Transporter.

Level 4

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

45
3 / 5 / 13
2,460
492
21,372
27,990
15,105
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
56
Kill Participation
115
23
Kills
40
40
Deaths
23
33
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ying
3
8
5
0.69
W
11
6
10
2.67
W
19
6
7
3.75
W
Jenos
Ness2323
Jenos
1
2
25
6.75
W
Kinessa
September7
Kinessa
6
4
20
4
W
3
5
13
1.9
L
Saati
crokogu
Saati
7
9
4
1
L
3
9
5
0.61
L
Imani
zdzicha
Imani
7
5
6
2
L
3
9
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,800
Damage
160,573
160,573
Taken
113,800
50,145
Shielding
19,983
51,923
Healing
72,854
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
7,041
7,041
31,517
4,650
22,247
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
36,834
29,752
0
147
29,784
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
62,738
55,722
286
2,561
32,438
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Jenos
Ness2323
Jenos
7,522
4,335
50,983
5,252
9,965
4,878
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Kinessa
September7
Kinessa
32,107
28,015
7,294
2,917
13,623
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
21,372
20,181
1,237
2,177
27,990
15,105
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Saati
crokogu
Saati
22,114
18,886
0
0
26,700
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
17,692
12,895
0
3,490
32,336
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Imani
zdzicha
Imani
32,219
16,602
1,212
4,348
25,557
0

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
34,734
27,526
0
6,706
53,733
50,145
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role