Player Matchup
VS
Match Stats

One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 25%.
Level 5

Bowling Ball
Rocket Boots
Gain a 150-Health Shield for 3s after activating Rocket Boots.
Level 1

Healing Station
Turret
Heal for 25 every 1s while standing near any of your Turrets.
Level 1

Brave and Bold
Armor
Increase your maximum Health by 450.
Level 3

Field Deploy
Turret
Heal for 100 each time one of your base Turrets hits an enemy.
Level 5

Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1

Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 6.25s.
Level 5

Fracture
Shatter
Heal your Illusions for 20% of their maximum Health after activating Shatter.
Level 1

Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3

Spring Forward
Dimensional Link
Increase the duration of Dimensional Link by 3.5s.
Level 5

Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1

Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1

Solar Sails
Stellar Wind
Regenerate 4 Ammo every 1s while Stellar Wind is active.
Level 2

Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 1.2000000000000002s.
Level 3

Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3

Star Seeker
Stellar Wind
Increase your air control while using Stellar Wind by 42%.
Level 3

Space Jam
Stellar Wind
Increase your jump height by 48% while using Stellar Wind.
Level 4

Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1

Level 3

Level 2

Level 5

Level 3

Level 2

Level 1

Full Moon
Lunar Leap
Gain a 200-Health Shield for 3s after activating Lunar Leap.
Level 2

Sky-Walker
Armor
Lower your gravity and increase your air control by 50% while firing your Light Bow.
Level 5

Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.
Level 3

Eternal Reliquary
Lunar Leap
Generate 2 Ammo after using Lunar Leap.
Level 1

Celestial Body
Armor
Increase your maximum Health by 200.
Level 4

Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
Team 1 Score
3
VS
Team 2 Score
4

Fire in the Hole
Frag Grenade
Generate 12 Ammo for each enemy hit with Frag Grenade.
Level 2

Compensator
Iron Sights
Reduce your weapon recoil by 40% while using Iron Sights.
Level 2

Predator
Iron Sights
Gain 25% Lifesteal while using Iron Sights.
Level 5

XL Mag
Weapon
Increase your maximum Ammo by 8.
Level 4

Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.
Level 2

Cardio
Hustle
Heal for 300 per second while using Hustle.
Level 1

Harsh Training
Armor
Increase your maximum Health by 150.
Level 3

Trained Killer
Dragon Stance
While in Dragon Stance, regenerate 6 Ammo every 1s.
Level 1

Swift Hands
Dragon Stance
Reduce the time it takes to enter and exit Dragon Stance by 10%.
Level 1

Criminal Record
Dragon Stance
Gain 17.5% Lifesteal while in Dragon Stance.
Level 5

Unyielding
Dragon Stance
Reduce the rate of Energy consumption while in Dragon Stance by 30%.
Level 5

Adrenaline Junkie
Weapon
Generate 1 Energy for every 80 damage done with your Submachine Guns.
Level 1

Contingency
Deflector Shield
Increase Deflector Shield's Health by 250.
Level 2

Unfair Advantage
Deflector Shield
Increase the duration of Deflector Shield by 3.2s.
Level 4

Scapegoat
Deflector Shield
While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.
Level 4

Runic Ammunition
Weapon
Gain 16% Lifesteal.
Level 4

Lightweight Alloy
Precision Sights
Bring up Precision Sights 15% faster.
Level 1

Suspect Everyone
Armor
The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.
Level 1

Street Cred
Armor
Increase your maximum Health by 200.
Level 4

Walk it Off
Prowl
Heal for 40 every 1s while Prowl is active.
Level 1

Predation
Armor
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Level 3

Sixth Sense
Pounce
Reduce your damage taken by 20% for 2s after using Pounce.
Level 5

Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 20%.
Level 2

Cat Burglar
Prowl
Increase the damage of each of your daggers from your first dagger sets within 5s of Prowl ending by 30%.
Level 1

Step Off
Increase the Distance enemies are Knocked Back by from Blast Back by 30%
Level 3

Grab and Go
Generate 2 Ammo for each enemy hit with Blast Back.
Level 2

Closing Time
Increase your Movement Speed by 12% for 2.5s after activating Blast Back.
Level 2

Bullet Hopper
Increase your maximum Ammo by 3.
Level 3

Plated Leggings
Reduce Damage taken by 15% for 1.5s after using Blast Back.
Level 5

Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2

Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2

Level 1

Level 1

Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1

Level 2

Level 2

Veteran
Armor
Increase your base maximum Health by 11%.
Level 2

Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1

Level 1

Level 1

Nimble
Armor
Gain 14% Movement Speed.
Level 2

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Level 2

Level 1

Level 2

Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1

Level 1

Lethality
Weapon
Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 2

Level 2

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1

Level 2

Nimble
Armor
Gain 14% Movement Speed.
Level 2
