Player Matchup

Barik
Barik
Gold I
DanielBilada
Barik
Gold I
Level 724
Champion Stats
1W - 3L
1,349 SR
Queue Stats
21W - 29L
1,379 Elo+
Party 1
Mal'Damba
Mal'Damba
Platinum IV
Evil4TNT
Mal'Damba
Platinum IV
Level 999
Champion Stats
25W - 31L
1,598 SR
Queue Stats
229W - 216L
1,527 Elo+
Solo
Lian
Lian
Platinum II
Jksus
Lian
Platinum II
Level 999
Champion Stats
35W - 40L
1,579 SR
Queue Stats
506W - 482L
1,572 Elo+
Party 2
Koga
Koga
Silver IV
lNinjaOne
Koga
Silver IV
Level 493
Champion Stats
2W - 5L
1,567 SR
Queue Stats
25W - 32L
1,387 Elo+
Party 1
Ash
Ash
Platinum IV
molius4321
Ash
Platinum IV
Level 284
Champion Stats
48W - 64L
1,621 SR
Queue Stats
268W - 271L
1,545 Elo+
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 700
1,543 SR
1,482 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 666
1,570 SR
1,487 Elo+
Rei
Rei
Gold II
ButtonMartins
Rei
Gold II
Level 124
Champion Stats
4W - 2L
1,582 SR
Queue Stats
183W - 197L
1,517 Elo+
Solo
Tyra
Tyra
Platinum I
JenskyDbd
Tyra
Platinum I
Level 999
Champion Stats
127W - 118L
1,618 SR
Queue Stats
1,403W - 1,389L
1,508 Elo+
Party 3
Corvus
Corvus
Gold IV
LFMC2009
Corvus
Gold IV
Level 999
Champion Stats
1,365W - 1,326L
1,549 SR
Queue Stats
2,854W - 2,970L
1,459 Elo+
Solo
Zhin
Zhin
Gold I
Wolfyet
Zhin
Gold I
Level 999
Champion Stats
155W - 126L
1,598 SR
Queue Stats
1,432W - 1,408L
1,452 Elo+
Party 3
Fernando
Fernando
Gold II
WorstSaatiMain
Fernando
Gold II
Level 210
Champion Stats
5W - 8L
1,504 SR
Queue Stats
78W - 66L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
3 / 9 / 4
3,218
268
55,896
82,539
77,745
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Mal'Damba
Evil4TNT
Mal'Damba
59
1 / 6 / 6
2,478
207
28,675
28,874
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 1s after hitting an ally with Mending Spirits.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 30 every 1s while Healing an ally with Mending Spirits.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Lian
Jksus
Lian
57
8 / 7 / 4
3,135
261
99,997
29,125
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 5.

Level 5

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Koga
58
4 / 8 / 4
2,458
205
57,837
56,226
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

57
3 / 11 / 7
3,038
253
51,771
84,110
79,079
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Level 1

Bans
WilloTalus
Team 1 Score

1

VS

Team 2 Score

4

Bans
YagorathTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
1 / 4 / 18
3,557
296
8,530
34,894
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.1s.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Tyra
59
11 / 4 / 16
3,499
292
105,740
53,165
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Corvus
LFMC2009
Corvus
60
3 / 4 / 29
3,976
331
33,237
27,448
817
Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Zhin
Wolfyet
Zhin
59
16 / 6 / 6
3,152
263
76,061
67,412
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 30% for 3s after activating Counter.

Level 3

Malice

Malice

Armor

Increase your Reload Speed by 20%.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 18% for 4s after getting an Elimination.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Fernando
56
10 / 1 / 15
4,190
349
57,306
111,257
125,884
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 16s
Objective Time
9m 57s
44
Kill Participation
125
19
Kills
41
41
Deaths
19
25
Assists
84
Player
Kills
Deaths
Assists
KDA
W
1
4
18
2.5
L
3
9
4
0.56
L
Mal'Damba
Evil4TNT
Mal'Damba
1
6
6
0.67
W
Tyra
11
4
16
4.75
L
Lian
Jksus
Lian
8
7
4
1.43
W
Corvus
LFMC2009
Corvus
3
4
29
4.38
W
Zhin
Wolfyet
Zhin
16
6
6
3.17
W
Fernando
10
1
15
17.5
L
Koga
4
8
4
0.75
L
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

294,176
Damage
280,874
280,874
Taken
294,176
156,824
Shielding
126,701
135,004
Healing
235,064
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
8,530
8,305
113,526
18,496
34,894
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
55,896
55,896
0
10,853
82,539
77,745

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Mal'Damba
Evil4TNT
Mal'Damba
28,675
6,963
94,596
13,356
28,874
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Tyra
105,740
70,103
0
727
53,165
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Lian
Jksus
Lian
99,997
99,997
0
2,599
29,125
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

W
Corvus
LFMC2009
Corvus
33,237
25,718
93,745
5,531
27,448
817

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Zhin
Wolfyet
Zhin
76,061
60,430
0
2,036
67,412
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Fernando
57,306
40,413
0
1,003
111,257
125,884

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Koga
57,837
50,258
0
9,571
56,226
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
51,771
49,097
0
4,029
84,110
79,079

Level 1

Level 2

Damage Done by Role

Damage Taken by Role