Player Matchup
VS
Match Stats

Gift-Giver
Healing Potion
Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.
Level 3

Moxie
Armor
Increase your Healing received by 12% while at or below 50% Health.
Level 2

Refreshing Jog
Weightless
Heal for 240 every 1s while Weightless is active.
Level 4

Graviton
Explosive Flask
Increase the duration of Explosive Flask's Slow by 1s.
Level 4

Medicinal Excellence
Healing Potion
Increase the radius of Healing Potion by 16%.
Level 2

Catalyst
Explosive Flask
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
Level 1

Evanescent
Rune of Travel
Increase your Movement Speed by 24% while Rune of Travel is active.
Level 3

Perseverance
Weapon
Gain 30% Lifesteal while at or below 40% Health.
Level 3

Ancient Power
Overcharge
Reduce the Cooldown of Blitz Upper by 1.5s for each enemy hit while Overcharge is active.
Level 3

Revitalize
Rune of Travel
Heal for 300 after Teleporting to your Rune of Travel.
Level 3

Antediluvian
Overcharge
Increase the duration of Overcharge by 0.6000000000000001s.
Level 3

Nothing Personal
True Power
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
Level 1

He Will Explode
Hail of Bombs
Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.
Level 5

From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Level 2

Bouncing Betty
Explosive Personality
Heal for 120 for each use of Explosive Personality.
Level 4

A Lost Realm
Weapon
Increase the area of effect of all your explosions by 4%.
Level 2

Eureka Moment
Weapon
Generate 1 ammo for every -400 explosive damage done.
Level 2

Level 1

Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 2.5s.
Level 5

Turn The Table
Nade Launcher
Heal for 120 for each enemy hit with Nade Launcher.
Level 2

Survivalist
Armor
Increase your maximum Health by 100.
Level 2

Locked and Loaded
Weapon
Increase your maximum Ammo by 2.
Level 1

In The Fray
Nade Launcher
Decrease your damage taken by 20% for 3s after using Nade Launcher.
Level 5

Mercy Kill
Nade Launcher
Nade Launcher has 3 charges, but reduce the damage of each to 650.
Level 1

Vantage Point
Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.
Level 3

New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 20%.
Level 1

Determined Defense
Armor
Increase your maximum Health by 250.
Level 5

Getting Jumpy
Armor
Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.
Level 3

High Ground
Increase the jump strength of Octavia's Commanding Leap by 15%.
Level 3

Hell or High Water
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
Level 1
Team 1 Score
4
VS
Team 2 Score
2

Broken Deity
Guardian Spirit
Increase Luna's deploy range by 60%.
Level 3

Swift Arrows
Moonlight
Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.
Level 2

Restored Faith
Moonlight
Heal for 30 every time you Heal an ally with Moonlight.
Level 3

Celestial Body
Armor
Increase your maximum Health by 150.
Level 3

Feral Strength
Guardian Spirit
Increase Luna's Health by 900.
Level 4

Life Link
Guardian Spirit
[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.
Level 1

Mystic Fire
Frostfire Glide
Regenerate 15% Mana every 1s while using FrostFire Glide.
Level 3

Ice in her Veins
Frostfire Glide
Heal for 200 every 1s while using FrostFire Glide.
Level 4

Pyretic Momentum
Frostfire Glide
FrostFire Glide travels 10% faster.
Level 2

Pilgrimage
Frostfire Glide
Increase the duration of FrostFire Glide by 1.5s.
Level 3

Ancient Duty
Armor
Increase your maximum Health by 150.
Level 3

Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1

Frontline Commander
Increase allies and decrease enemies' Movement Speed by 35% for 4 seconds when passing through Abyssal Fortress.
Level 5

Brutal Pursuer
Rift Slash
Increase your Movement Speed by 8% for 5s after casting Rift Slash.
Level 2

The New Order
Royal Presence
Gain a 60 health Shield for each enemy hit by Royal Presence's chain grab.
Level 2

Unbreakable Will
Reduce the Health reduction from placing Abyssal Fortress >30 units away by 80%.
Level 4

Forever Changed
Increase your maximum Health by 300.
Level 2

Abyssal Breach
Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.
Level 1

Reinforced Standee
Increase the Health of Dead Ringer by 450hp.
Level 3

Grab and Go
Generate 4 Ammo for each enemy hit with Blast Back.
Level 4

Hide
Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.
Level 2

Bullet Hopper
Increase your maximum Ammo by 3.
Level 3

Closing Time
Increase your Movement Speed by 18% for 2.5s after activating Blast Back.
Level 3

Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1

Deadly Prey
Increase your Movement Speed by 40% for 2s after Body and Soul ends.
Level 4

Limitless
Decrease the Cooldown of Body and Soul by 2.4s.
Level 4

Sudden Death
Increase the duration of Curse stacks by 1.2s.
Level 2

Moonlit Haunting
Heal for 68 every 0.25s during Body and Soul.
Level 4

Folk Tales
Increase your maximum Health by 50.
Level 1

Unfinished Business
Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1

Level 1

Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1

Level 1

Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Nimble
Armor
Gain 7% Movement Speed.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1

Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1

Level 1

Morale Boost
Armor
Increase your Ultimate charge rate by 20%.