Player Matchup

Inara
Inara
Gold I
DellydaMyth
Inara
Gold I
Level 999
Champion Stats
28W - 35L
1,578 SR
Queue Stats
535W - 536L
1,531 Elo+
Solo
Kasumi
Kasumi
Platinum IV
FreakaholicA1
Kasumi
Platinum IV
Level 999
Champion Stats
460W - 462L
1,561 SR
Queue Stats
2,076W - 2,029L
1,560 Elo+
Solo
Jenos
Jenos
Gold II
charlinatorG7A
Jenos
Gold II
Level 998
Champion Stats
10W - 8L
1,677 SR
Queue Stats
312W - 298L
1,544 Elo+
Party 1
Ruckus
Ruckus
Platinum V
sean vallee
Ruckus
Platinum V
Level 999
Champion Stats
272W - 221L
1,679 SR
Queue Stats
655W - 639L
1,541 Elo+
Party 1
Platinum V
yamabuki396
Unknown
Platinum V
Level 379
Champion Stats
1W - 1L
1,680 SR
Queue Stats
17W - 22L
1,531 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 875
1,635 SR
1,541 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 570
1,583 SR
1,515 Elo+
Seris
Seris
Gold IV
Astro3461
Seris
Gold IV
Level 101
Champion Stats
0W - 1L
1,404 SR
Queue Stats
3W - 3L
1,502 Elo+
Solo
Willo
Willo
Platinum I
JenskyDbd
Willo
Platinum I
Level 999
Champion Stats
47W - 36L
1,635 SR
Queue Stats
1,403W - 1,389L
1,535 Elo+
Party 2
Fernando
Fernando
Gold II
RataEbria
Fernando
Gold II
Level 551
Champion Stats
89W - 93L
1,569 SR
Queue Stats
842W - 820L
1,497 Elo+
Party 2
VII
VII
Platinum I
Shavalitos
VII
Platinum I
Level 200
Champion Stats
9W - 9L
1,636 SR
Queue Stats
262W - 215L
1,545 Elo+
Party 2
Khan
Khan
Gold I
Wolfyet
Khan
Gold I
Level 999
Champion Stats
235W - 147L
1,670 SR
Queue Stats
1,432W - 1,408L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 8 / 24
4,615
271
63,407
112,104
23,927
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 12% while Earthen Guard is active.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
13 / 13 / 9
3,856
227
89,855
70,808
0
Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Unfinished Business

Unfinished Business

Extend the duration of your Body and Soul by 1s. After the ability ends, Heal for 70% of the damage your body took (minimum of 15% max health) while traveling, unaffected by Cauterize

Level 1

59
9 / 13 / 28
4,644
273
53,620
54,308
9,435
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
59
14 / 12 / 16
4,133
243
112,041
83,820
35,270
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

yamabuki396
Unknown
59
19 / 11 / 18
4,767
280
134,226
48,548
4,965

Level 5

Level 3

Level 3

Level 2

Level 2

Level 1

Bans
Mal'DambaTalus
Team 1 Score

4

VS

Team 2 Score

3

Bans
TyraTerminus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Astro3461
Seris
47
3 / 9 / 12
3,502
206
25,447
43,504
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Willo
JenskyDbd
Willo
59
18 / 13 / 14
3,999
235
102,666
60,099
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 1.6s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Fernando
RataEbria
Fernando
59
2 / 11 / 12
3,611
212
64,355
126,353
116,226
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 1.6s. This card also increases the rate of Shield gain when using Aegis.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

54
26 / 17 / 10
4,515
266
106,894
80,295
0
Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 5s after getting a Killing Blow while in Burst Mode.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Khan
Wolfyet
Khan
59
8 / 10 / 22
3,735
220
70,226
142,898
58,125
Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Open Fire!

Open Fire!

Battle Shout

Generate 12 Ammo after activating Battle Shout.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 50s
Objective Time
6m 13s
155
Kill Participation
127
60
Kills
57
57
Deaths
60
95
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Seris
Astro3461
Seris
3
9
12
1
W
5
8
24
2.13
W
13
13
9
1.35
L
Willo
JenskyDbd
Willo
18
13
14
1.92
L
Fernando
RataEbria
Fernando
2
11
12
0.73
L
26
17
10
1.82
L
Khan
Wolfyet
Khan
8
10
22
1.9
W
9
13
28
1.77
W
Ruckus
14
12
16
1.83
W
yamabuki396
Unknown
19
11
18
2.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

453,149
Damage
369,588
369,588
Taken
453,149
73,597
Shielding
174,351
176,490
Healing
263,510
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Seris
Astro3461
Seris
25,447
19,703
154,771
17,477
43,504
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
63,407
54,247
0
13,540
112,104
23,927
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
89,855
71,178
0
19,338
70,808
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

L
Willo
JenskyDbd
Willo
102,666
85,598
0
4,414
60,099
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
RataEbria
Fernando
64,355
41,264
0
4,353
126,353
116,226

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
106,894
99,072
2,907
19,468
80,295
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Level 2

L
Khan
Wolfyet
Khan
70,226
61,525
17,117
43,003
142,898
58,125
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
53,620
47,909
101,202
24,857
54,308
9,435
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Ruckus
112,041
70,447
0
11,431
83,820
35,270
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
yamabuki396
Unknown
134,226
112,385
0
6,122
48,548
4,965
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role