Player Matchup

Moji
Moji
K8w6
Moji
Level 11
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,226 Elo+
Solo
Tiberius
Tiberius
KarmaKhan
Tiberius
Level 15
Champion Stats
2W - 1L
1,405 SR
Queue Stats
3W - 5L
1,384 Elo+
Party 2
Maeve
Maeve
PrincessKreepy
Maeve
Level 81
Champion Stats
1W - 0L
1,609 SR
Queue Stats
6W - 8L
1,473 Elo+
Party 2
Yagorath
Yagorath
Umbredeath
Yagorath
Level 16
Champion Stats
1W - 0L
1,331 SR
Queue Stats
1W - 3L
1,161 Elo+
Party 2
Ying
Ying
drowsysloth420
Ying
Level 13
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,341 Elo+
Party 2
Team Averages
Level 27
1,469 SR
1,317 Elo+

VS

Team Averages
Level 12
1,569 SR
1,575 Elo+
Ash
Ash
INDEHCISIVEE
Ash
Level 14
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,672 Elo+
Party 1
Saati
Saati
IlluminatorI
Saati
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,302 Elo+
Party 3
Talus
Talus
Yhapomyjj
Talus
Level 13
Champion Stats
2W - 1L
1,500 SR
Queue Stats
9W - 4L
1,853 Elo+
Party 1
Kasumi
Kasumi
lexymoon2215
Kasumi
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,302 Elo+
Party 3
Ying
Ying
xstasy yt
Ying
Level 19
Champion Stats
5W - 3L
1,844 SR
Queue Stats
13W - 7L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Moji
K8w6
Moji
13
2 / 5 / 6
3,359
480
18,940
22,918
10,606

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

Tiberius
KarmaKhan
Tiberius
5
14 / 0 / 8
3,730
533
68,185
13,762
1,420
Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 150-Health Shield for 3s after activating Crouching Tigron.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 90 every 1s while Combat Trance is active.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 5 Ammo after activating Combat Trance.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

32
12 / 7 / 4
3,541
506
45,109
26,296
0
Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1.5s.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1s.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Yagorath
Umbredeath
Yagorath
6
5 / 3 / 5
4,047
578
24,287
49,161
0
Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 2.5s after using Hardening, gain its benefits.

Level 5

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 80% but reduce its duration by {scale=10|10}%.

Level 4

Level 2

Extermination

Extermination

Armor

Reduce the duration and effectiveness of Crowd Control by 10%.

Level 2

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

5
1 / 4 / 11
3,289
470
17,385
24,540
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
10
5 / 3 / 5
3,150
450
26,475
44,550
11,743
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

5
1 / 8 / 5
2,911
416
36,038
28,393
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

Talus
Yhapomyjj
Talus
11
10 / 8 / 3
3,507
501
42,940
38,661
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Kasumi
8
0 / 11 / 0
2,978
425
1,990
27,183
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Ying
9
3 / 4 / 11
3,446
492
29,234
35,119
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 24s
Objective Time
2m 23s
68
Kill Participation
43
34
Kills
19
19
Deaths
34
34
Assists
24
Player
Kills
Deaths
Assists
KDA
L
5
3
5
2.5
L
1
8
5
0.44
W
Moji
K8w6
Moji
2
5
6
1
W
Tiberius
KarmaKhan
Tiberius
14
0
8
18
W
12
7
4
2
W
Yagorath
Umbredeath
Yagorath
5
3
5
2.5
L
Talus
Yhapomyjj
Talus
10
8
3
1.44
W
1
4
11
1.63
L
Kasumi
0
11
0
0
L
Ying
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

173,906
Damage
136,677
136,677
Taken
173,906
12,026
Shielding
11,743
74,321
Healing
81,094
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
26,475
25,675
0
1,423
44,550
11,743

Level 1

Level 2

L
36,038
36,038
1,417
2,835
28,393
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Moji
K8w6
Moji
18,940
18,940
7,865
860
22,918
10,606
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tiberius
KarmaKhan
Tiberius
68,185
59,442
0
7,209
13,762
1,420

Level 1

Level 1

W
45,109
43,714
0
6,818
26,296
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Yagorath
Umbredeath
Yagorath
24,287
13,536
0
19,260
49,161
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Talus
Yhapomyjj
Talus
42,940
42,520
0
11,126
38,661
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
17,385
16,885
21,030
11,279
24,540
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Kasumi
1,990
1,690
0
0
27,183
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ying
29,234
29,234
37,970
26,323
35,119
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role