Player Matchup

Vora
Vora
DarthMath2
Vora
Level 83
Champion Stats
8W - 2L
1,767 SR
Queue Stats
30W - 21L
1,564 Elo+
Party 1
Rei
Rei
GuKhaDze
Rei
Level 19
Champion Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,483 Elo+
Party 3
Raum
Raum
MiraGGee
Raum
Level 19
Champion Stats
3W - 1L
1,828 SR
Queue Stats
12W - 11L
1,483 Elo+
Party 3
Moji
Moji
MoteurDeVoiture
Moji
Level 17
Champion Stats
5W - 1L
1,755 SR
Queue Stats
7W - 4L
1,489 Elo+
Party 1
Willo
Willo
UnclearjosKaka
Willo
Level 12
Champion Stats
12W - 10L
1,439 SR
Queue Stats
18W - 13L
1,423 Elo+
Party 1
Team Averages
Level 30
1,658 SR
1,488 Elo+

VS

Team Averages
Level 28
1,497 SR
1,443 Elo+
Barik
Barik
DerrickChauvin
Barik
Level 18
Champion Stats
0W - 2L
1,402 SR
Queue Stats
5W - 8L
1,443 Elo+
Party 2
Tiberius
Tiberius
Henriquetgos433
Tiberius
Level 38
Champion Stats
2W - 6L
1,540 SR
Queue Stats
58W - 56L
1,562 Elo+
Solo
Imani
Imani
Ig Perhkeys
Imani
Level 26
Champion Stats
0W - 1L
1,541 SR
Queue Stats
0W - 3L
1,220 Elo+
Solo
Ying
Ying
gamsterjamester
Ying
Level 27
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,527 Elo+
Party 2
Koga
Koga
mortsnort69
Koga
Level 30
Champion Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
11 / 4 / 11
2,302
329
37,119
18,696
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.6s after activating Tendril.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

12
5 / 2 / 5
2,059
294
9,063
13,473
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Raum
18
2 / 2 / 11
2,265
324
18,326
64,017
0
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 12%.

Level 3

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

6
9 / 1 / 7
2,209
316
28,380
13,259
3,905

Level 3

Level 3

Level 2

Level 5

Level 2

Level 1

4
8 / 3 / 8
2,096
299
28,884
15,549
0
Spritely

Spritely

Flutter

Reduce your damage taken by 5% for 3s after activating Flutter.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 3 Ammo after activating Flutter.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 375 every 1s while standing in Dead Zone.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
8
1 / 7 / 5
1,476
211
32,430
34,753
33,387
Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Tiberius
36
3 / 9 / 1
1,150
164
23,731
20,781
0
Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

20
3 / 7 / 1
1,244
178
27,292
24,108
2,450
Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 10% for 2s after activating Elemental Shift.

Level 2

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 30%.

Level 2

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

17
1 / 5 / 2
1,034
148
7,319
21,319
150
Fracture

Fracture

Shatter

Heal your Illusions for 80% of their maximum Health after activating Shatter.

Level 4

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 10% while Dimensional Link is active.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

28
3 / 7 / 1
1,322
189
34,222
20,811
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 46s
Objective Time
22s
77
Kill Participation
21
35
Kills
11
12
Deaths
35
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
11
4
11
4.13
L
1
7
5
0.5
W
5
2
5
3.75
L
Tiberius
3
9
1
0.39
L
3
7
1
0.5
W
Raum
2
2
11
3.75
W
9
1
7
12.5
W
8
3
8
4
L
1
5
2
0.4
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,772
Damage
124,994
124,994
Taken
121,772
3,905
Shielding
35,987
68,521
Healing
28,948
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
37,119
25,457
1,010
6,729
18,696
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
32,430
32,430
0
5,554
34,753
33,387
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

W
9,063
8,363
26,373
7,232
13,473
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tiberius
23,731
20,076
0
0
20,781
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
27,292
23,080
0
594
24,108
2,450

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Raum
18,326
17,327
0
7,001
64,017
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
28,380
27,366
13,299
2,706
13,259
3,905
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
28,884
21,742
0
4,171
15,549
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
7,319
7,319
10,747
9,205
21,319
150
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
34,222
27,682
0
2,848
20,811
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role