Player Matchup

Yagorath
Yagorath
Slimer700
Yagorath
Level 73
Champion Stats
2W - 1L
1,468 SR
Queue Stats
17W - 18L
1,492 Elo+
Party 1
Seris
Seris
Spalc
Seris
Level 999
Champion Stats
110W - 147L
1,470 SR
Queue Stats
2,890W - 2,881L
1,542 Elo+
Solo
Fernando
Fernando
TinmcTInTIn
Fernando
Level 9
Champion Stats
2W - 2L
1,196 SR
Queue Stats
4W - 6L
1,247 Elo+
Party 1
Kinessa
Kinessa
hrt17
Kinessa
Level 254
Champion Stats
3W - 1L
1,623 SR
Queue Stats
198W - 203L
1,578 Elo+
Party 1
Tyra
Tyra
leon212005
Tyra
Level 85
Champion Stats
7W - 4L
1,591 SR
Queue Stats
15W - 16L
1,493 Elo+
Party 1
Team Averages
Level 284
1,470 SR
1,471 Elo+

VS

Team Averages
Level 132
1,481 SR
1,522 Elo+
Kasumi
Kasumi
BLACKBOX518
Kasumi
Level 32
Champion Stats
1W - 2L
1,490 SR
Queue Stats
6W - 5L
1,557 Elo+
Party 2
Barik
Barik
Brzeskol
Barik
Level 70
Champion Stats
0W - 2L
1,354 SR
Queue Stats
75W - 73L
1,556 Elo+
Solo
Koga
Koga
FredHamz_YT
Koga
Level 456
Champion Stats
21W - 25L
1,480 SR
Queue Stats
141W - 136L
1,460 Elo+
Solo
Grohk
Grohk
NickNicko88a
Grohk
Level 56
Champion Stats
2W - 3L
1,402 SR
Queue Stats
136W - 150L
1,461 Elo+
Solo
Octavia
Octavia
SIEEEEF_meister
Octavia
Level 47
Champion Stats
7W - 5L
1,677 SR
Queue Stats
36W - 35L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
Slimer700
Yagorath
53
7 / 1 / 12
2,794
279
51,290
63,264
8,874
Collateral Damage

Collateral Damage

Form Swap

Gain 40% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 4

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 8%.

Level 1

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 1.2s.

Level 2

Spreading Domain

Spreading Domain

Hardening

Heal for 500 if you do not cancel Hardening before it ends.

Level 5

The Great Worm

The Great Worm

Form Swap

Gain a 240-Health Shield for 2s after swapping into Travel Form.

Level 3

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

Seris
Spalc
Seris
55
1 / 4 / 17
2,624
262
17,870
23,654
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Fernando
TinmcTInTIn
Fernando
10
5 / 3 / 10
2,994
299
24,231
50,077
98,496
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Kinessa
hrt17
Kinessa
59
12 / 5 / 6
2,514
251
49,468
20,006
0
Restore

Restore

Transporter

Heal for 12% of your maximum Health after Teleporting with Transporter.

Level 2

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 27% for 2s after Teleporting with Transporter.

Level 1

Headstrong

Headstrong

Armor

Increase your maximum Health by 250.

Level 5

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 4.8s.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

42
6 / 6 / 8
2,417
242
41,519
30,238
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
20
3 / 10 / 5
1,816
182
31,952
30,268
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Barik
Brzeskol
Barik
33
1 / 7 / 2
2,142
214
30,165
53,379
55,725
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

57
6 / 3 / 5
2,031
203
40,465
29,892
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

47
2 / 6 / 8
2,159
216
21,446
33,933
0
Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 40%.

Level 4

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 16%.

Level 2

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 48%.

Level 4

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

25
7 / 5 / 6
2,447
245
63,211
36,906
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 53s
Objective Time
4m 32s
84
Kill Participation
45
31
Kills
19
19
Deaths
31
53
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kasumi
3
10
5
0.55
L
Barik
Brzeskol
Barik
1
7
2
0.29
L
6
3
5
2.83
L
2
6
8
1
L
7
5
6
2
W
Yagorath
Slimer700
Yagorath
7
1
12
13
W
Seris
Spalc
Seris
1
4
17
2.38
W
Fernando
TinmcTInTIn
Fernando
5
3
10
3.33
W
Kinessa
hrt17
Kinessa
12
5
6
3
W
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

184,378
Damage
187,239
187,239
Taken
184,378
107,370
Shielding
55,725
100,349
Healing
100,061
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kasumi
31,952
29,820
352
3,591
30,268
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Barik
Brzeskol
Barik
30,165
30,165
0
11,878
53,379
55,725
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
40,465
33,481
0
11,764
29,892
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
21,446
11,677
38,834
19,488
33,933
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
63,211
59,080
1,972
12,182
36,906
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

Level 1

W
Yagorath
Slimer700
Yagorath
51,290
41,854
0
7,551
63,264
8,874

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Seris
Spalc
Seris
17,870
14,625
73,496
9,281
23,654
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Fernando
TinmcTInTIn
Fernando
24,231
17,798
0
1,795
50,077
98,496

Level 2

W
Kinessa
hrt17
Kinessa
49,468
42,245
0
5,384
20,006
0

Level 1

Level 1

W
41,519
18,721
0
2,842
30,238
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role