Player Matchup

Furia
Furia
Adolfo872316
Furia
Level 198
Champion Stats
5W - 1L
1,510 SR
Queue Stats
97W - 119L
1,602 Elo+
Solo
Bigjuice724683
Unknown
Level 108
Champion Stats
3W - 0L
1,820 SR
Queue Stats
29W - 34L
1,452 Elo+
Party 2
Kinessa
Kinessa
CARLx1224
Kinessa
Level 299
Champion Stats
7W - 3L
1,645 SR
Queue Stats
28W - 18L
1,622 Elo+
Party 2
Koga
Koga
ShotzEv0
Koga
Level 515
Champion Stats
4W - 1L
1,739 SR
Queue Stats
54W - 36L
1,619 Elo+
Party 2
Io
Io
ZOlDBERG
Io
Level 711
Champion Stats
5W - 2L
1,730 SR
Queue Stats
9W - 3L
1,617 Elo+
Party 2
Team Averages
Level 366
1,689 SR
1,582 Elo+

VS

Team Averages
Level 21
1,542 SR
1,461 Elo+
Atlas
Atlas
Destroyer156815
Atlas
Level 3
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kasumi
Kasumi
IslanderOBX6952
Kasumi
Level 58
Champion Stats
2W - 3L
1,517 SR
Queue Stats
104W - 174L
1,438 Elo+
Solo
Tiberius
Tiberius
TaylorSwifty761
Tiberius
Level 4
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,333 Elo+
Party 1
Saati
Saati
Voidsayer
Saati
Level 29
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,333 Elo+
Party 1
Maeve
Maeve
awesomemo2003
Maeve
Level 13
Champion Stats
12W - 5L
1,695 SR
Queue Stats
12W - 5L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
2 / 2 / 14
1,765
588
11,669
6,417
700
Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 70-Health Shield for 2s to allies affected by Kindle Soul.

Level 2

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

32
5 / 2 / 11
1,920
640
22,009
15,495
560

Level 3

Level 2

Level 2

Level 3

Level 5

Level 1

Kinessa
CARLx1224
Kinessa
49
9 / 1 / 18
2,185
728
27,855
4,885
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.

Level 2

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 6s.

Level 5

Level 1

Koga
60
12 / 1 / 15
2,352
784
42,408
13,159
0
Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 60% while Agility is active.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

54
12 / 0 / 16
2,690
897
25,194
14,221
0
Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 250.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Team 1 Score

4

VS

Team 2 Score

-30

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
2
1 / 7 / 0
930
310
7,154
43,353
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

47
1 / 10 / 2
1,803
601
15,114
26,213
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Tiberius
3
1 / 8 / 0
1,680
560
2,838
19,505
300
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Saati
Voidsayer
Saati
44
2 / 8 / 1
1,755
585
10,152
19,017
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Level 1

5
1 / 7 / 1
1,990
663
18,919
21,047
0
Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Savagery

Savagery

Pounce

Heal for 70 after using Pounce.

Level 1

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
114
Kill Participation
10
40
Kills
6
6
Deaths
40
74
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
W
5
2
11
5.25
W
Kinessa
CARLx1224
Kinessa
9
1
18
18
L
1
7
0
0.14
L
1
10
2
0.2
W
Koga
12
1
15
19.5
L
Tiberius
1
8
0
0.13
L
Saati
Voidsayer
Saati
2
8
1
0.31
W
12
0
16
20
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,135
Damage
54,177
54,177
Taken
129,135
1,260
Shielding
300
36,228
Healing
12,833
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
11,669
8,238
5,123
201
6,417
700

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
22,009
16,321
766
4,502
15,495
560

Level 1

W
Kinessa
CARLx1224
Kinessa
27,855
13,323
2,601
1,357
4,885
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
7,154
7,154
0
2,748
43,353
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
15,114
10,020
660
2,499
26,213
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Koga
42,408
40,189
0
752
13,159
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Tiberius
2,838
1,988
0
1,275
19,505
300

Level 2

L
Saati
Voidsayer
Saati
10,152
7,246
308
1,650
19,017
0

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
25,194
24,021
9,105
11,821
14,221
0

Level 1

L
18,919
17,479
0
3,693
21,047
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role