Player Matchup

Io
Io
StupidSayWhatTTV
Io
Level 47
Champion Stats
45W - 36L
1,585 SR
Queue Stats
92W - 76L
1,527 Elo+
Party 1
Vora
Vora
YGenzo
Vora
Level 153
Champion Stats
22W - 26L
1,438 SR
Queue Stats
359W - 337L
1,565 Elo+
Party 2
Saati
Saati
ajsierraltal
Saati
Level 999
Champion Stats
46W - 43L
1,517 SR
Queue Stats
1,518W - 1,541L
1,631 Elo+
Solo
Terminus
Terminus
jodasway
Terminus
Level 122
Champion Stats
32W - 12L
1,698 SR
Queue Stats
260W - 197L
1,554 Elo+
Party 1
xXJBOSSXx
Unknown
Level 191
Champion Stats
1W - 0L
1,500 SR
Queue Stats
391W - 386L
1,571 Elo+
Party 2
Team Averages
Level 302
1,548 SR
1,570 Elo+

VS

Team Averages
Level 260
1,470 SR
1,541 Elo+
Lillith
Lillith
Danny-The-Lover
Lillith
Level 129
Champion Stats
3W - 5L
1,165 SR
Queue Stats
69W - 58L
1,537 Elo+
Party 3
Saati
Saati
FTF_DarkNova
Saati
Level 28
Champion Stats
0W - 2L
1,286 SR
Queue Stats
17W - 16L
1,503 Elo+
Party 3
Khan
Khan
Flyinghiiigh
Khan
Level 95
Champion Stats
17W - 28L
1,499 SR
Queue Stats
302W - 307L
1,490 Elo+
Solo
Ying
Ying
Sagtusa
Ying
Level 461
Champion Stats
1W - 3L
1,899 SR
Queue Stats
113W - 110L
1,575 Elo+
Party 3
Talus
Talus
themonkey1237
Talus
Level 585
Champion Stats
0W - 1L
1,500 SR
Queue Stats
147W - 154L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
6
6 / 0 / 16
2,587
370
34,695
12,462
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 900.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Vora
YGenzo
Vora
48
7 / 1 / 9
2,214
316
43,877
25,204
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
12 / 1 / 10
2,614
373
63,572
17,934
1,588
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 10%.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Steady Predictions

Steady Predictions

Generate 4% Ultimate Charge after hitting your coin.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Level 1

Terminus
jodasway
Terminus
41
4 / 1 / 9
2,189
313
25,632
34,802
0
Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 30%.

Level 2

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 20% increased Healing while at or below 50% Health.

Level 4

Playing God

Playing God

Power Siphon

Heal for 25% of the damage Absorbed by Power Siphon.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

xXJBOSSXx
Unknown
57
3 / 3 / 12
2,043
292
22,255
20,162
0

Level 3

Level 1

Level 3

Level 4

Level 4

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
3 / 4 / 1
1,685
241
22,619
35,923
900
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 8% while an enemy is marked by Blood Hex.

Level 2

Sharpened Slaughter

Sharpened Slaughter

Weapon

Increase Projectile Speed by 30%, but set your maximum Ammo to 2.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

19
0 / 6 / 3
1,114
159
19,461
26,857
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

45
1 / 6 / 3
1,375
196
28,026
67,494
19,305
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Level 3

Bloodthirst

Bloodthirst

Armor

Gain 12% Lifesteal.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Ying
Sagtusa
Ying
60
2 / 6 / 2
1,366
195
35,349
36,347
0
Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

58
1 / 10 / 1
1,030
147
5,109
23,410
0
Spirited

Spirited

Armor

Increase your maximum Health by 100

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 3s.

Level 3

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 33s
Objective Time
40s
88
Kill Participation
17
32
Kills
7
6
Deaths
32
56
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
0
6
3
0.25
L
1
6
3
0.42
L
Ying
Sagtusa
Ying
2
6
2
0.5
W
6
0
16
14
W
Vora
YGenzo
Vora
7
1
9
11.5
W
12
1
10
17
W
Terminus
jodasway
Terminus
4
1
9
8.5
L
1
10
1
0.15
W
xXJBOSSXx
Unknown
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

190,031
Damage
110,564
110,564
Taken
190,031
1,588
Shielding
20,205
95,148
Healing
75,216
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
22,619
9,776
41,222
239
35,923
900
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
19,461
11,533
0
0
26,857
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
28,026
24,029
502
4,387
67,494
19,305

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
Sagtusa
Ying
35,349
31,764
13,243
15,338
36,347
0

Level 1

Level 1

W
34,695
30,795
55,885
11,358
12,462
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Vora
YGenzo
Vora
43,877
25,573
770
12,170
25,204
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
63,572
14,197
605
4,120
17,934
1,588
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Terminus
jodasway
Terminus
25,632
16,567
0
8,074
34,802
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
5,109
4,000
0
285
23,410
0
W
xXJBOSSXx
Unknown
22,255
15,569
0
2,166
20,162
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role