Player Matchup

Vora
Vora
Deez3296
Vora
Level 12
Champion Stats
1W - 0L
1,231 SR
Queue Stats
4W - 7L
1,363 Elo+
Party 1
Moji
Moji
Jagoooo9675
Moji
Level 11
Champion Stats
2W - 4L
1,233 SR
Queue Stats
4W - 8L
1,345 Elo+
Party 1
Khan
Khan
TallonAlly17
Khan
Level 57
Champion Stats
1W - 0L
1,730 SR
Queue Stats
5W - 2L
1,422 Elo+
Solo
Ash
Ash
hoodoous
Ash
Level 251
Champion Stats
3W - 1L
1,639 SR
Queue Stats
32W - 17L
1,670 Elo+
Solo
Kinessa
Kinessa
rFaide4459
Kinessa
Level 11
Champion Stats
4W - 3L
1,470 SR
Queue Stats
4W - 8L
1,345 Elo+
Party 1
Team Averages
Level 68
1,461 SR
1,429 Elo+

VS

Team Averages
Level 49
1,693 SR
1,606 Elo+
Fernando
Fernando
D341HR34P3R
Fernando
Level 61
Champion Stats
0W - 1L
1,794 SR
Queue Stats
5W - 4L
1,626 Elo+
Party 2
Koga
Koga
FoxIsFire44
Koga
Level 55
Champion Stats
3W - 1L
1,721 SR
Queue Stats
9W - 7L
1,634 Elo+
Solo
Saati
Saati
MadMada
Saati
Level 70
Champion Stats
0W - 1L
1,653 SR
Queue Stats
5W - 6L
1,548 Elo+
Party 2
Furia
Furia
WholesomeBoi
Furia
Level 41
Champion Stats
0W - 1L
1,570 SR
Queue Stats
4W - 3L
1,635 Elo+
Solo
Vivian
Vivian
reality0724
Vivian
Level 19
Champion Stats
1W - 1L
1,726 SR
Queue Stats
3W - 3L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
13
6 / 6 / 4
1,727
576
17,268
19,775
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

9
6 / 6 / 14
1,990
663
18,179
21,051
6,948

Level 2

Level 4

Level 4

Level 3

Level 2

Level 1

50
11 / 1 / 3
1,940
647
17,079
27,659
14,840
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 40% for 2s after hitting an enemy with Commander's Grab.

Level 5

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

59
10 / 1 / 11
2,050
683
18,259
17,672
10,730
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 0.8s.

Level 1

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 0.6s.

Level 1

War Machine

War Machine

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 40%.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Kinessa
rFaide4459
Kinessa
8
5 / 3 / 11
1,915
638
27,318
8,808
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 6 Ammo.

Level 2

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 10%.

Level 1

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 5.

Level 5

Level 1

Team 1 Score

4

VS

Team 2 Score

-19

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
D341HR34P3R
Fernando
51
3 / 9 / 1
1,525
508
9,758
18,860
1,520
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

46
6 / 7 / 4
2,167
722
22,421
20,414
0
Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Gale Storm

Gale Storm

Skewer

Generate 25% Energy after earning a Killing Blow with Skewer.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 12%.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Saati
MadMada
Saati
59
2 / 9 / 3
1,610
537
22,346
22,010
0
Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 4%.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2s.

Level 4

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

30
4 / 8 / 1
1,410
470
12,896
18,953
965
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 20%.

Level 2

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.2s.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Vivian
14
2 / 7 / 8
1,780
593
27,544
17,866
7,760
Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.4s for every enemy hit while Precision Sights is active.

Level 5

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 100.

Level 2

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.

Level 2

Informants

Informants

Sensor Drone

Heal for 255 after an enemy that is Revealed by your Sensor Drone dies.

Level 3

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
81
Kill Participation
34
38
Kills
17
17
Deaths
40
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fernando
D341HR34P3R
Fernando
3
9
1
0.39
W
Vora
6
6
4
1.33
L
6
7
4
1.14
W
6
6
14
2.17
L
Saati
MadMada
Saati
2
9
3
0.39
W
11
1
3
12.5
L
4
8
1
0.56
W
10
1
11
15.5
W
Kinessa
rFaide4459
Kinessa
5
3
11
3.5
L
Vivian
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,103
Damage
94,965
94,965
Taken
98,103
32,518
Shielding
10,245
45,744
Healing
16,530
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
D341HR34P3R
Fernando
9,758
7,264
0
30
18,860
1,520
W
Vora
17,268
11,782
0
1,862
19,775
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
22,421
20,471
0
340
20,414
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
18,179
17,982
17,704
0
21,051
6,948
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Saati
MadMada
Saati
22,346
16,308
0
0
22,010
0
W
17,079
13,449
4,886
8,751
27,659
14,840
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
12,896
9,376
12,781
2,984
18,953
965
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
18,259
15,540
2,036
10,073
17,672
10,730
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Kinessa
rFaide4459
Kinessa
27,318
23,133
0
432
8,808
0
L
Vivian
27,544
26,672
0
395
17,866
7,760
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role