Player Matchup

Saati
Saati
MonkeyXD9980
Saati
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,407 Elo+
Solo
Viktor
Viktor
Omgg3CZ
Viktor
Level 11
Champion Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Kasumi
Kasumi
apexmark
Kasumi
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Maeve
Maeve
beurauni
Maeve
Level 8
Champion Stats
0W - 3L
1,338 SR
Queue Stats
1W - 5L
1,254 Elo+
Party 2
Dredge
Dredge
ohmygoodnees
Dredge
Level 13
Champion Stats
1W - 2L
1,715 SR
Queue Stats
1W - 5L
1,254 Elo+
Party 2
Team Averages
Level 9
1,511 SR
1,383 Elo+

VS

Team Averages
Level 11
1,493 SR
1,361 Elo+
Ying
Ying
Illb3your4ngel
Ying
Level 10
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,478 Elo+
Party 1
Willo
Willo
Inuki_chan_
Willo
Level 9
Champion Stats
5W - 3L
1,583 SR
Queue Stats
5W - 5L
1,525 Elo+
Solo
Bomb King
Bomb King
RedClover2973
Bomb King
Level 15
Champion Stats
2W - 1L
1,545 SR
Queue Stats
4W - 4L
1,448 Elo+
Party 1
Inara
Inara
TraxHeart
Inara
Level 8
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,122 Elo+
Solo
Io
Io
alfunob658
Io
Level 13
Champion Stats
2W - 4L
1,337 SR
Queue Stats
4W - 12L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
7
1 / 7 / 1
1,140
127
19,401
18,944
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Viktor
Omgg3CZ
Viktor
19
4 / 9 / 1
1,530
170
27,531
21,605
0
Kasumi
apexmark
Kasumi
6
3 / 7 / 3
1,397
155
12,279
17,137
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 2.4s.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Maeve
beurauni
Maeve
6
5 / 6 / 1
1,442
160
33,162
17,114
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Dredge
8
2 / 4 / 1
1,174
130
17,106
12,422
2,900
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
3
6 / 2 / 10
2,092
232
13,686
12,621
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Disappear

Disappear

Armor

Increase your Movement Speed by 35% while Out of Combat.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 10% while Dimensional Link is active.

Level 1

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

2
5 / 3 / 10
2,014
224
13,514
15,445
0
Germination

Germination

Seedling

Generate 3 Ammo after using Seedling.

Level 3

Nectar

Nectar

Seedling

Heal for 300 after using Seedling.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 3 Ammo after activating Flutter.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Bomb King
RedClover2973
Bomb King
11
7 / 4 / 3
1,958
218
12,271
22,408
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Doomsday

Doomsday

Grumpy Bomb

Heal for 260 after using Grumpy Bomb.

Level 2

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 150 after using Poppy Bomb.

Level 2

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Inara
TraxHeart
Inara
6
10 / 3 / 8
2,625
292
25,082
42,795
2,200
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

8
5 / 3 / 14
735
82
22,669
16,210
0
Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 30% while firing your Light Bow.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 21s
Objective Time
6m 28s
22
Kill Participation
78
15
Kills
33
33
Deaths
15
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
6
2
10
5.5
W
5
3
10
3.33
L
1
7
1
0.21
L
Viktor
Omgg3CZ
Viktor
4
9
1
0.5
W
Bomb King
RedClover2973
Bomb King
7
4
3
2.13
W
Inara
TraxHeart
Inara
10
3
8
4.67
W
5
3
14
4
L
Kasumi
apexmark
Kasumi
3
7
3
0.64
L
Maeve
beurauni
Maeve
5
6
1
0.92
L
Dredge
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,479
Damage
87,222
87,222
Taken
109,479
2,900
Shielding
2,200
15,604
Healing
56,804
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
13,686
9,846
7,481
5,522
12,621
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
13,514
9,142
0
1,002
15,445
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
19,401
18,551
0
2,595
18,944
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
Viktor
Omgg3CZ
Viktor
27,531
16,645
0
1,700
21,605
0
W
Bomb King
RedClover2973
Bomb King
12,271
11,835
0
5,328
22,408
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Inara
TraxHeart
Inara
25,082
22,748
0
6,859
42,795
2,200
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
22,669
22,069
22,635
7,977
16,210
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Kasumi
apexmark
Kasumi
12,279
12,279
0
1,387
17,137
0
L
Maeve
beurauni
Maeve
33,162
28,949
0
6,989
17,114
0

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Dredge
17,106
10,373
352
2,581
12,422
2,900

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role